Thaddius
Spider Wing Anub'Rekhan Grand Widow Faerlina Maexxna Abomination Wing Patchwerk Grobbulus Gluth Thaddius Deathknight Wing Instructor Razuvious Gothik the Harvester The Four Horsemen Plague Wing Noth the Plaguebringer Heigan the Unclean Loatheb Frostwyrm Lair Sapphiron Kel'Thuzad Thaddius is the fourth and final boss in the Abomination Wing of Naxxramas . Two wight sub-bosses must be dispatched before engaging Thaddius. Abomination Wing Entrance ThaddiusAbilities Phase One : Stalagg & Feugen Stalagg : Has a War Stomp ability that does around 1,500 physical damage, and does not stun. In addition, he will randomly get a Power Surge buff. He also breaks the normal rules for crushing blows: everything that isn't dodged, parried, or blocked will be crushing, so it is imperative that healers be on the ball and that warriors keep Shield Block up.Feugen : Has an AoE mana drain ability and the same War Stomp, dealing 1,500 physical damage to everyone in melee range.Lightning Rods : Both sub-bosses initially stand near lightning rods. If a sub-boss is pulled away from these rods, they will Chain Lightning the raid. Every 20.5 seconds both sub-bosses knock the current tank over to the other platform, forcing a tank transition. They are both vulnerable to Taunt .Phase Two : ThaddiusPolarity Charges : Every 30 seconds he will debuff everyone in the raid with either a Positive Charge or Negative Charge (evenly distributed). Every 5 seconds charged players will deal 2,000 nature damage to all opposite-charged players within 10 yards. Additionally, the debuff will grant a 10% damage bonus to all same-charged players also within 10 yards.Polarity Shift : Switches the charges of all players in the raid every 30 seconds.Chain Lightning : Attack that he will do throughout the fight, dealing around 1,000 Nature damage, potentially arcing to other raid members.Ball Lightning : If he has no one in melee range, he will start throwing Ball Lightnings for around 8,000 Nature damage.Enrage : After 5 minutes in Phase 2, he will enrage and kill the entire raid.Strategy Phase 1 : Simply tank each sub-boss near where they start and DPS them down. Players with mana bars should fight Stalagg, while everyone else should fight Feugen. Mages and hunters can outrange the mana drain, so if the groups are too uneven then they can fill in for the missing spots. Note that they sub-bosses must be killed within a short time of each other, or they will resurrect each other. Phase 2 : All players head to Thaddius himself. There is roughly 20 seconds between killing both sub-bosses and getting charged. Before the raid, assign locations for positive and negatively charged people to stand. Thaddius will make a Polarity Shift roughly every 30 seconds. Players whose polarity changes have 5 seconds to run to the location for their new polarity. It is important to stand in 2 positions because Thaddius must be killed within 5 minutes (to avoid the Enrage) and the damage bonus from stacking players on either side will allow him to be killed. Thaddius doesn't deal very much melee damage to the main tank, so non-assigned healers can focus on dealing damage.
Thaddius yells: Break... you!!
Thaddius yells: Eat... your... bones...
Thaddius yells: Kill...
Thaddius yells: Now you feel pain...
Thaddius yells: Thank... you...
Thaddius yells: You... die now!!
Gains After killing this NPC you will gain:
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