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7.3 Updated Spell Animations - Arcane, Fire, and Frost Mage
2017/07/05 at 11:57 AM
Patch 7.3 introduces updated animations for casters! While not all are complete, today we are previewing the updated Arcane, Fire, Frost Mage animations. We've used
Inky Black Potion
to make the effects pop more, and the
Darkmoon Faire is in town
if you'd like to acquire your own potion!
Mage Class Mount and Quest - Archmage's Prismatic Disc
2017/03/02 at 8:00 PM
Today we are taking a look at the Mage class mount
Archmage's Prismatic Disc
, available after a special quest from unlocking flying and
Broken Isles Pathfinder, Part Two
. Check out
for more class mounts and questlines.
As this post covers unreleased content, general spoiler warning if you don't want to read about 7.2 quest and lore.
Mage Tier 20 Armor Set Models
2017/02/03 at 9:45 AM
Patch 7.2 introduces the Tomb of Sargeras raid which drops Tier 20 armor sets, heavily inspired by Tier 6 sets from
. In this post we're previewing the Tier 20 Mage set, based on .
All The Mage Class and Legendary Changes in Patch 7.1.5
2017/01/13 at 12:10 PM
With Patch 7.1.5 just released, we're having Wowhead Mage Guide writer
analyze all of the Arcane, Fire, and Frost changes in the patch. Check out his updated
guides on Wowhead!
The updated spec guides on Wowhead also include an overview of what's changed in 7.1.5 and our Demon Hunter guide authors have also written a similar
in-depth post to 7.1.5 Havoc and Vengeance changes
Blue Tweets: Summoning Stone Was a Mage Card and More
2016/01/25 at 12:00 PM
Blue Tweets post
revealed that was originally a neutral card, but was forced into Mage exclusiveness because of the ever troublesome . Following our tweet revealing the change, a curious Hearthstone player reached out to Lead Designer Ben Brode regarding what had to be removed to make room.
The Return of the Freeze Mage: The Emperor Strikes Back
2015/04/23 at 4:44 PM
Once upon a time the Hearthstone meta was dominated by Mages. Every archetype of Mage was top tier and that was because of the pre-nerf mana cost of some powerful spells as well as the lack of healing in Hearthstone. It seems crazy these days to think that not only did Mages have access to 8-mana but that all of the spells cost one mana less. This meant that Freeze Mage could start freezing your board on turn 2 and never let a single minion attack go through. Needless to say this was incredibly frustrating to play against and Blizzard decided to nerf all of the freeze spells by one mana in the name of fun. Freeze Mage was still viable but definitely became a much more balanced deck.
Enter the Black Rock Mountain adventure and a single Dark Iron Dwarf by the name of . His ability is one that was looked at as potentially game breaking before anyone had a chance to play with the card as he can essentially un-nerf certain cards. However, in practice, the card has not proven to be overpowered but does in certain decks provide a large amount of value. In my opinions Freeze Mage is the best equipped deck in the game to take advantage of the mana reduction that Thaurissan provides for a few reasons. Freeze Mage often has a very large hand since it features a high amount of drawing cards and also, the power of the Freeze Mage is in the ability to do large amounts of burst damage using a sequence of burn spells. Those spells costing less mana means that more of them can be fit into the same turn allowing for larger amounts of sudden damage.
Let's take a look at the deck and break down each card's place in the deck and then we'll discuss some important combos and possible replacements as well as general game strategy.
The Angry Chicken #60: A-Mage-ing
2015/01/06 at 10:42 AM
The Angry Chicken kicked off the new year with their review of
GvG's new Mage cards
, and talk about Firebat's conquering of The Pinnacle, Tempo Storm's new member MagicAmy, an insane RNG story, and more!
Continue Reading for more show details!
Mage Mech Deck: Popular Mage Mechanics
2014/12/16 at 5:28 PM
It has only been a week since Goblins vs. Gnomes was released and, as predicted, the meta blew up. It’s the wild west out there right now, if the wild west consisted of tiny humanoids and crazy gadgets, and people are playing every deck under the sun on the ladder. A few cool decks have already popped up and today we’re going to discuss one that is fairly cheap to create and utilizes the main theme of GvG, mechs.
Let's take a look at
and break down each card and how to play it.
The Burn Shall Burn You! A Guide to Aggro Mage
2014/09/29 at 5:13 PM
Last week we discussed the mighty Handlock which is a deck full of huge minions and AoE spells that can control the board and win in the late game. It's a very popular deck on the ladder again and in tournaments and we witnessed the power of Handlock this last weekend in the Road to Blizzcon EU tournament in particular. Kolento was able to 3-0 TheFishou after being down 2-0 to an incredibly fast Aggro Mage. In this article we'll talk about that fast Mage deck and why it could be a good deck for tournaments and, depending on the meta, the ladder as well. Mage has been mostly absent from the meta game for a while now mostly due to the prevalence of Hunter and Control Warrior but as the meta shifts, decks like this become viable again.
This deck relies on getting minions out quickly that can be buffed on subsequent turns to get a bunch of damage to the face in the early game, then burn the opponent out with the large amount of Mage spells that can get past popular taunts like . There are some very favorable match ups that are popular right now, especially Handlock, but a deck this fast can really beat anything if the draws come in correctly. The early damage potential combined with mid-game burst means that this deck can just run people over. This style of Mage deck is not new by any means but with some of the Naxx cards that have been added recently it has improved quite a bit.
Continue Reading for a full list, card explanations and more!
Mage is All the Rage
2014/06/16 at 7:03 PM
Constructed play has a quickly shifting meta game that favors a different class every week. Arena, on the other hand, has had one top dog class for an extended period of time.
is a powerhouse in arena even after getting nerfed to the ground in constructed. If you want to be successful in arena you have to learn to beat Mages. Of course, you can also just pick Mage yourself but that’s the easy way out. Let’s take a look at why Mages are so good in arena and what you have to do to beat them. The road to 12 wins will always go through Mages at some point so beating them is a key to success.
What makes Mages so good in arena? Mages have some of the most efficient removal in the game and almost all of the cards that make mage so good are common cards which means they have a high chance to be offered up in arena drafts.
Continue Reading for details on what makes Mages strong in arena, and how to counter them!
Mists of Pandaria: Mage Class Preview and Build 16030 Spell Changes
2012/08/30 at 4:48 PM
There's a beta patch today for MIsts of Pandaria, but it's a small patch so we're going to post our mage class preview as well!
Hit the break to see the spell differences, and read today's class preview first! For today's class preview, we'll look at
s. Each of the three iconic playstyles has undergone changes, opening up signature abilities to all specs. There's also a bunch of quirky minor glyphs, including one that summons elemental pets.