They should have kept Med'an. I still don't get the outrage over him. How is Thrall in Cataclysm any different than Med'an? Or any other super hero we've had throughout WoW? Okay, maybe not all were super over powered, but he could have been introduced to the game in a more limited fashion.Either way, interesting stuff! Cheers!
Sounds juicy! Good to hear the old bugger is messing around with everything as expected. XP
I think it's kinda weird that medan is completely out of the picture now.
I'm glad there's no Med'an. One of the most underwhelming characters imo.
I don't think I like Azshara being another Old God related baddie rather than just a horrible person. It's fine to have some villains that aren't related to some cosmic powers, y'know?
I'm glad that N'zoth is turning out to be the smarter of the old gods. Brain over brawn! Sure, the other old gods call N'zoth the weakest. But it is clearly just really smart propaganda by N'Zoth! N'zoth plays the long game and we will soon be saved by it!
The major problem with med'an is that, at the end of Warcraft 3, Medivh is supposed to be the last guardian, the power of a Guardian is too dangerous if it's fall to wrong hand... which actually happen... Medivh was controlled by Sargeras and opened the Dark Portal.Medivh was killed, Sargeras lose control of him, then Medivh resurrected, free from Sargeras control, he then decide that the power of a Guardian should stay with him, and maybe it'll lose in time.From Warcraft 3 ending : Confident that the world was safe for now, and that he had repaid a fraction of debt for his terrible sins, Medivh vanished, to take his place "amongst the legends of the past." His actions ensured Azeroth's survival and he found some redemption for his previous crimes.And then Blizzard decided to make med'an and made him into Guardian 2.0At the end of the comic Med'an return the power and vanish, just like thatWhat's the point of making this character then? It just screw up the overall story in Warcraft Universe.Medivh and Garona having child... wtf...Medivh trains Med'an to be Guardian... wtf...
Don't know how I feel about this. I liked it a lot more when every villain was their own thing instead of just being a part of the old god scheme. It seems the meme "an old god did it!" is becoming canon. Not only that, but there isn't much depth to their character and motives. Sargeras, Illidan (anti-hero, I know, but frig that) and Arthas each had their own motive and story that led them to who they would be as a character. They had years of character growth to them. They might not be perfect, but there was attention being put into their story. Old gods are really just evil and their character is just that. They are cool as mysterious entities, but honestly that is slowly being taken away from them. They also seem to be the cause of every single tidbit now which is a bit over kill. A villain can be their own thing and doesn't need to be corrupted or influenced by the old gods to be evil. I find it is far more interesting for them to develop into that role themselves.Every villain is just connected to the void now and old gods is what caused it. I don't think this is great story telling and I honestly find it a much worse version of the old lore. Of course this is just my opinion and feel free to disagree.
I'm pretty sad that nagas followed Illidan due to the will of the Old Gods. I've always dreamed of playing a naga, but it seems that they will stay badies forever, now...
i liked almost everything but the part that the naga reached for illidan because of old gods influence. i mean, it seems kinda odd that lady vashj was so fervently loyal to him, to the point to ask for forgiveness to him on her dying moments instead of profess something about her queen azshara, just because "old gods wanted illidan to destroy the lich king".and even after that, the scourge is gone, why are the nagas of vashj still loyal to the illidari? just because "old gods wanted illidan to destroy sargeras and the burning legion"? meh, to me it was more interesting when the naga had other alliances and connections of their own (like the fel-naga allied to the legion on the broken shore). besides it kinda undermined the possibility of naga as a playable race in the future.
personally I don't like these overly large god-like "big bad" story lines. Azshara was a pretty solid villian as is. Making her an old god servant...maybe it's just me, but it feels it cheapens the character. Also confuses me that It had her send naga to help illidan take out arthas? why? having the undead overwhelm the planet would have fit into whole "destroy all life" thing. Sure, being corpses does make the undead immune to the old god whispers but wasn't that their end goal anyways? I guess I don't understand the motivations of the old gods. It's like the fight between them and the burning legion. void lords wanted to destroy all life for entropic reasons and sent out the old gods to do so. sargeras freaked out and proceeded to stop the void by...ending all life to put the universe in a cold dead state? you'd think the void guys would just sit back and laugh "oh no, sargeras, please don't do that!"I don't know, I just feel like blizzard tends to drop the ball on these grand scale story lines. they do so well with the smaller scale ones. Even the expansions people didn't like as much (cata and wod seemingly being the two big ones), the smaller scale story lines in individual zones were so very fleshed out and well done in comparison. Personally, I liked the small zone-centric stories in wod very much. Legion's was well done as well (even if the constant deaths of characters upset a lot of people hehe). But once they bring the godlike entities into the picture, it comes with a lot of random plot holes. We don't have to have godlike entities to keep the story interesting. Supposed minor villians are just as good, potentially better since you can give them more story to work with that won't end with them being overpowered. Vancleef is a classic example. Almost took out stormwind and he was just a guy. Guldan is another. Incredibly powerful, but he had weaknesses that made the back and forth between him and the player character (at least, to me) feel interesting (honestly, I felt that he was handled the way Arthas should've been done during wotlk. Both had a major presence as you quested. Arthas would just monologue and walk away though, whereas guldan felt more involved. And I really liked that, he felt powerful but not overly so. A solid antagonist for the player). They weren't just "I'm a god so you die now unless you somehow don't".Not upset about medan being gone though. his concept wasn't bad, but the way he was created...well, he was one of those overly large characters that bring with him a ton of plot holes. Thrall became like that during cata after all, and he had to be retroactively fixed with a bandage "the elements won't listen to be after draenor's events" (which is sloppy storytelling, but it beats the alternative of keeping him godlike). Perhaps they can bring back a similar concept in the future, but not so "overpowered". That's not fun storytelling.