Well thank God for some common sense, and it finally prevailing. Been arguing for weeks that this was no way an intended change as it never mentioned Feral Druids, nor was there a reason to nerf one of the weakest specs at the time.
Okay but time to fix retail feral ffs
Great stuff! Now fix the Savory Deviate to work in Shapeshift again. It was an amazing first week of TBC! Happy druids everywhere
I bet the minmaxers are happy. I for one will not play cat with this *!@#. And I will not sacrifice my tank spec to do this BS.All of you happy cats. you do understand that now you'll be forced to play this style by your guilds, whether you want to or not, right?
I wouldn't say I "missed" powershifting rather than despised it.
I'm sure the five people that actually enjoy the powershifting playstyle out of the twenty or so people who are legitimately playing and maining cat druid because they love the pain and misery that is tbc feral are really thrilled with this change.Me personally? Couldn't possibly care any less than I already do. I will not be playing tbc feral under any circumstances, because its as close as you can get to the video game equivalent of willing choosing to jam bamboo splinters under your fingernails and then doing it again because you claim to be having fun.
Does this mean level 70 feral druids will no longer be required to wear a level 40 spirit helm?
This is neat and all, but ferals are still forced to powershift nonstop and use a level 40 helmet at 70 just to even try and be competitive on dps. This is pathetic. Give feral real energy regeneration.
I quit because my druid was trash.
It is a sad day when this is an improvement but this is an actual improvement to get back what we once had and have a bug actually corrected.
What are you all talking about, I never bothered with Powershifting* back then and still topped the DPS meters. Granted, this was before Savage Roar and other changes truly ushered in the age of "John F. Madden". All this $%^& mentality of "urh, on paper this cumbersome method is a 0.1% DPS increase, so you have to use it" existed back then already, and people never learned to ignore it, unless they're actually competing for World Firsts or pushing high-end keys.* or some lowlevel helm. T4 once I got it, kept for set bonus into Sunwell.
good change, glad our druid boys are getting this :)
They were aware of it and had purposely decided to not fix it. Its declared on the "Not a bug" list. They have now gone back on their desicion