Yesterday, all day just about, I was running a high cost Priest deck with the higher end removal and Mind Controls coupled with Kel Thuzad and Resurrection. Seemed I ran into mostly either other Priest doing the same thing or Zoolocks. 80-85% win rate against the other Priest and was getting dominated by Zoolocks.Remember reading here the inquiry about Murlocs. Built a Warlock Murloc deck this morning. Just about 90% win rate, after finishing my thirty matches, with turn one concedes when I drop my entire hand or turn 3-5 wins if they fight back. Even against Alex decks.Dumped every Murloc available that isn't Shaman specific into the deck and then added a pair of Sludge Belchers, Annoy-o-trons and Sunwalkers to keep the opposition off the murlocs. Added a pair of Questing Adventurers. Then a Big Game Hunter and a Siphon Soul for any removal I'd need but basically it's face with Murlocs, block the big minions with the taunts just long enough to finish off the opposing hero. Works and is much more fun, in my opinion, than just dumping big, high cost legendary after high cost legendary. The trade off. Nefarious cost 9m for 8/8. Murlocs if dropped in the right order can give you somewhere around 20 total dmg spread out through 5-6 minions for 10m. Not counting for the Adventurers if they fall in your opening hand as well.Think I may try it with a few other classes although you can't beat the Warlock card draw. Even beat a Shaman Murloc Deck earlier by outpacing it via card draw.
Tried it with the Shaman several times this morning with varying builds and it doesn't pace well enough with card draw relying on either the Coldlight Oracle or Jeeves or a combination of both. Went back to the Warlock with the same build as yesterday, with the exception of one card because I guess I forgot something while sleeping last night, and the Lifetap card draw...that extra card a turn is for the win.
Video - Heart of the Sunwell
When I saw this challenge I thought one word. And that word was "Aaaaaughibbrgubugbugrguburgle."I don't play an awful lot these days, don't have a full card collection, and have never gone beyond rank 14, but I'm six wins out of seven with a Murloc Warlock deck with added Raid Leader, Questing Adventurer, Power Overwhelming and Kel'Thuzad.But, honestly? I'd keep playing it even if it lost every game because it's just such fun to keep hearing that battlecry and to finally get to use Old Murk-Eye.
That's the whole point! Put all that crazy stuff in your hand at once! This was really fun to get to play with all those cards at once.