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SuperData Report - Shadowlands Numbers Stabilizing as Expansion Honeymoon Phase Ends
Live
Posted
2021/03/03 at 7:18 PM
by
Archimtiros
Media market research company SuperData updated its
monthly digital games market blog
, noting that while
World of Warcraft
played a major role in growing PC earnings by 31% over the last year, player numbers have now fallen back down to normal levels - indicating that the
Shadowlands
honeymoon phase appears to be over.
World of Warcraft player numbers fell back to normal levels as the excitement around November’s Shadowlands expansion subsided.
From November to January, revenue fell by 61% and user numbers declined by 41% (these figures do not include China). This roughly matches the pattern seen for the past several expansions, though Shadowlands had a bigger launch. Blizzard does appear to have found a way to increase how often expansions are able to boost earnings. The publisher recently announced that it will be adding the 2007
Burning Crusade
expansion into
World of Warcraft: Classic
this year. Alternating between releasing all-new and classic expansions could cause WoW revenue to spike annually for the near future, instead of every two years (the typical development time for the title’s expansions).
This may sound gloomy, but it's entirely expected that launch hype inflated numbers drop off over time, as it's something that happens with every expansion.
Shadowlands
hype lasted longer than usual though and drove incredibly growth in total PC earnings, with
World of Warcraft
taking the top PC spot in November 2020 for the first time since August 2018, only falling to third place behind the ill-fated
Cyberpunk 2020
and
League of Legends
in December. Keep in mind that these numbers also only look at western audiences, while WoW still maintains an extremely large presence in the Asia-Pacific region.
November and December respectively
Revenue and player numbers dropping off don't necessarily mean that Shadowlands is on the decline, as patch cycles revitalize interest and
patch 9.1 is on the horizon
, but Shadowlands has had a somewhat slower development cycle than usual - likely as a result of the development team working from home. If we'd had 9.1 already, those numbers likely would have remained high, but as is, we're still waiting for the much
smaller patch 9.0.5
before we even start a new PTR, indicating that any new end-game content coming in Patch 9.1 is still several months away. That said, SuperData goes further by noting that Blizzard is doubling down on the success of
World of Warcraft: Classic
with the upcoming
Burning Crusade Classic
, which was officially revealed two weeks ago at
BlizzConline
, which indicates an increased tempo for World of Warcraft as a whole, keeping players engaged as they bounce between content cycles for each of the two versions of the game.
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Comment by
Roganomics
on 2021-03-07T09:50:13-06:00
Well, when you make pve a horrible grind for gear, destroy mythic plus and make pvp the best and easiest way to gear for pve, throw in these boring, unfun systems what did they expect?
And on top of that they think valor is gonna fix the problem lol
So go play something else if WoW is sooOOooOooO bad then.
Not a single soul here gives a damn if you stay or leave so either close that big mouth of yours or just LEAVE.
#$%^&ing just to *!@#$ makes you lame as hell.
Comment by
Roganomics
on 2021-03-07T10:03:36-06:00
the game is just too boring :)
not fun,
not rewarding,
time gated,
alt unfriendly,
unbalanced.....
not flexible (covenant?)
the maw?
world quests?
Just a bad game done by a bad game designer supported by a stubborn game director in conflict with a large part of its community....
Way to much pride in that dev team. Blizzard and wow need new talents and game director asap!
Yet here you are, on the WoWhead forums. Pathetic. If it's so bad just leave you negative nothing-person
Comment by
Nnyco
on 2021-03-08T19:15:30-06:00
The #$%^ is a dungeon fighter online.
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