There is a meaningful change that should be highlighted here, among the other adjustments from late last week. As you know, the Necrolord
ability Death Chakram
had its damage increased by 10% and the Night Fae
ability Wild Spirits
had its damage increased by 10%. At the same time,
The Venthyr ability Flayed Shot
had its chance to generate a free Kill Shot
We saw a lot of feedback that Resonating Arrow
's ability to stack with and amplify other class cooldowns made it feel too much more attractive than the other Convenants, and this should somewhat address that.
Please note that we’re fixing a bug with the Night Fae ability Wild Spirits. It is not intended to deal area damage for each target hit by Explosive Shot. After this bugfix (very soon), it will deal area damage once per Explosive Shot cast.