Ok cool, now can you let us play Torghast the way we want to play, however may that be? Torment is just a burden + restriction. It's like Blizz is telling me how to properly play Torghast. I'd give a middle finger to that. I wanna take it slow, consider my next moves, what anima powers should I choose and etc.Don't tell me what to do in the game. PERIOD.
The purpose of Torments is to stop people feeling obliged to spend minutes between every pull to have every cooldown up (as the only way to get above a certain floor in infinite mode), as that standing around is no fun for anyone...They have a bunch of options they are trying and I trust them to (with tester feedback) pick the right ones, try alternatives, and tune them appropriately to achieve the goal without too much "wasting time" worry.Those advocating for no such system at all, rather than the more specific feedback Blizzard have asked for, please explain how you will prevent the "wait for cooldowns between pulls" problem...
Personally i find totally unfair to have a type of content in a MMO game that give the same reward to player of different level/personal skill.super stupid but effective example: you clear torgast, you get 1 legendary-player 1 clear it in 10 mins-player 2 clear it in 3 hour, waiting CDS for every pull, going suuuper safe because he is unskilled and cant manage his stuffs.why the hell would the system give same reward hahaha personally im not too much informed about torghast since i want to limit spoilers so i will enjoy studying it by myself, but they really need to add a reward system that is based on how high you goes trogh floors and in how much time!