Think the night fae Deaths due change should include Frostscythe as well for frost dk not just obliterate 😒
Looking at various sources, ret has -on average- been performing firmly in the middle of the pack, at best, in high-end content for years. We had one bright spot in Legion where we were higher up, but as much as I love playing it, it just feels...lacking. Not bad enough for Blizzard to give a damn, but not good enough to stand out much since back in Wrath. It's a little disappointing.
Still no fix for Death Strike for DK? Yay still broken then.Been reporting the issues for the past three weeks that sometimes it literally does nothing. No dmg, no healing, no shield, just uses your RP. (doesn't miss or anything, just doesn't go off)Sometimes it works fine (which is great). Sometimes it CRITS for less than a 10th of it's minimum dmg. I mean just feels great when it's min dmg is 1,800 and you get a crit for 172 dmg.(& yes I check the logs ect to double check what it's doing)
For Fury Warriors For PVP lvl 30 talent called Onslaught should also apply a MS to the Target i dont understand why they refuse to give fury a MS...Onslaught is on a 10sec cd and can only be used while enrage so it cannot be spammed giving fury this would help with arena and rbgs as fury is not picked 95% of the time as you can pick arms with a MS,warbanner etc etc....my point is doing something very simple for fury would help it big time as fury has not had a MS for 2 xpacks now and going into shadowlands i hope its not a 3rd
No changes for Paladin again ...
They havent touched holy paladins for a month now...is hpally that perfect?
Blizzard need to understand that arms design is completely garbage its not fun even if we get super high damage buff we need whole spec rework not spells tuning is it hard to understand? and what is worse that they are asking why players don't like the game and the answer is because you ignore feedback and do random buffs that we didn't ask for and not gonna solve anything regarding warrior situation just wtf is wrong with you , once again the one who is response for these changes is the biggest troll thanks blizzard....
Nice! We 're going for tuning now! Which means all the specs are good when it comes to reworks and changes! Ah Blizzard.... Can't wait to hear the classic "we understand the problem but no complete reworks are happening during the expansion"....
no Arms numbers tuning or Rage/Talent fixes... ooof. just CS... seems like ur worked on that for 5min... sad.. hoping for more VERY soon.
I guess unless it's Brewmaster, Monk is just not allowed to be good, right? The thing is, Blizz sits here and will say things like, "It's just community perception!1!" but then reinforce that perception by nerfing a class that is seen as weak when it finally has time to shine to be average/above-average. Why? I don't understand.If they have a problem with a single legendary or convenant supplying too much damage or healing (lol what a joke tho), then nerf it and bring up the rest of the class. Don't just nerf something because it's too far out of line without bringing balance to the rest of the class. I don't like needlessly criticising Blizz when they're trying, but honestly sometimes it seems like they don't have brains when it comes to balancing specs/classes.
Wild Spirits now applies Hunter's Mark to targets in the area? Does that mean it's useless in single target i.e raids as you will already have Hunter's Mark on the boss? Or is that a typo/am I reading it wrong and it will apply another aura which will make you deal additional damage on top of Hunter's Mark? It is worded as if it applies a temporary Hunter's Mark to multiple targets and causes cleave to targets affected. But if it IS Hunter's Mark, they should on top of that take 5% additional damage?