If you can't contribute properly, can you please refrain from making yourself look like a clown
I wonder if that implies Phase 3 comes the week after?
Nerfs that make senseMorogrim doesnt tomb pallysOr Murlocs take 5% more damage from holy damage.KT nothing its fine, learn the mechanicsVashj, the spore bats first tick of damage applies a color change but no damage.
Weak players are happy now.
This is so wrong and so sad...
Guess blizz just wants the guilds to die even faster.... Keeping people is hard enough at this point and it's only going to get worse with holidays coming up.... My guild would've been 10/10 by now if people didn't keep leaving because of how the state of the game is... And how god damn buggy KT especially is
more nerfs make me wanna quit even faster. vashj was down in the first id and even our pug raid with twinks and randoms mixed got 10/10 and now easy puggable content gets nerfed even more. great blizz. why not make it harder instead? 47 guilds on our server have 10/10 already?Also you take away the experience of properly clearing first time for all 8-9/10 guilds. Clearing it with nerfs means nothing.
what does blizz mean by post-nerf values? like nerf to 2.43 values?
If you honestly care about nerfs to a 3 month old raid that most people have cleared and those who havent cleared it need the nerf then I pity your empty life.
Can we at least know what they mean by "post-nerf configuration" on Kael'thas? And yes, my opinion is that releasing nerfs before P3 is bad.
Those guilds have 4 more weeks to clear it properly, in addition to the time they've already had.I'm in one of the 8/10 guilds. We've been 8/10 for about 4 weeks, and due to player absences from real life things, we just haven't managed to get either KT or Vashj over the line.If we can't do it before December 14, I'd accept that we aren't quite good enough, take the easier kills/loot and move on to the next phase. I raid to have fun with my friends and it's more fun when you aren't banging your head against the same wall every week for months.The "challenge" you tout is pretty meaningless. You've obviously already completed the challenge, so it means nothing to you. You're just farming the loot every week and trying to beat your previous best performance on the fights. You aren't the target of these changes and they'll have minimal impact on you. Your opinion is largely irrelevant to this discussion.I was opposed to the initial announcement of nerfs because it was stupidly short notice. This is fine.What I'm really opposed to is the proposed gatekeeping of content by people who have already completed it all. You cloak your elitism by telling us that this is what's best for us and the game. You purport to speak on behalf of all of us, but you just don't.Accounting for alts, players in multiple raids and guilds that just don't use WCL, the logs make it pretty clear that the majority of subscribers in TBC have not killed both Vashj and KT. In case you aren't aware of the potential ramifications of that, I'll put it this way: a majority of the funding to sustain WoW Classic comes from players who are unable to access all the content. Of course Blizzard are going to take steps to make the content more accessible to the majority of their player base. It would be financially imprudent not to. The people who want challenging content should support this too. Content is at its most challenging when it is freshly released, and Blizzard have bent over backwards to make sure the release version of that content is at its most challenging while still being playable. Maintenance of a larger player base provides the financial incentive for Blizzard to continue re-release content that the elitists want to play and experience, likely all the way through to the end of Wrath.If you absolutely want a challenge, go play on the private servers that challenge you. I assure you, Blizzard will miss your subscription fees a lot less than the more plentiful casual players that make Classic profitable.
I think the KT nerf is 10% less health to the advisors. Also I think People would rather quit if their 5h/wk Guild doesn’t manage to be able to raid the new content when it’s released in (probably) January. The guilds that are 8/10 now are 8/10 for a reason and not because they have fun wiping. Nerfing the bosses actually has no negative impact on anyone. Guilds who steamrolled them wk 1/2/3 shouldn’t care at all because nothing really changes for them. More casual guilds that cleared the boss should be happy because they have it easier to clear the raids in their limited raid time and the hardstuck 8/10 guilds may have a chance of killing the bosses.
Pretty funny that people think it's gatekeeping that others claim you shouldn't be able to get vashj and kt loot even with weeks of P2 loot from 8/10. You should just get better and learn the fights and come up with strategies to best the encounters instead of expecting the game to be dumbed down to cater so you can get loot that you don't deserve.
Yet another decision driven by short-term "engagement metrics". Massive disappointment, but not unexpected. Couldn't help but to try and get the tourist subs back up before year end...
I don't understand this at all, we play with a bunch of Raidloggers and random GDKP on Gehennas and everyone and their mother is able to clear these raids. What statistics are Blizzard even looking at?