That gives me hope in people. Good job ArtsyCats. You are the true Hero of Azeroth.
I concur with Exile's Reach not being enough. They need to implement a tutorial that forces you to interrupt or you can't progress, and maybe do something to prevent/cleanse a debuff with a potion, have you play a minigame making sure you know which armor type you should pick, and so on.
Kind players really give me life. Good on you, ArtsyCats!
Good job kind player! <3
I never understood why Blizzard walked away from Proving Grounds. This could help solve this problem both educated players on more of the higher end content as well as a gate to ensure players don't find themselves in this situation.
I started playing during WoD, particularly during the long dry spell that was the Tanaan patch. I was sort of ...baffled? at how little instruction there was on how to do basically anything, and how little functionality existed for certain things that Blizzard's own other properties handled just fine (I was a Diablo transplant). WoW has always been pretty lacking in helpful instruction on how to play, and the Exile's Reach starting instance was a baby step toward actually having a meaningful tutorial. Frankly, they need to expand it, or make it a place you can go back to at any time to practice things or take refreshers. The Proving Grounds was actually a pretty good idea for that sort of thing, though it was used more like a challenge mode than the teaching tool it should be. I remember being shocked that the pandaren there actually told you "you should probably hit the casters with a stun first and take out the other guys before they break free."They depend way too heavily on outside sources--like Wowhead--to explain things that in non-MMOs are either explained in the game or used to be explained in a physical manual that came with the game when you bought it (or is a PDF now or something). They also still depend too heavily on addons and their developers to make it possible to process all the information you need to process in order to play the game even a little bit well.The game has a metric buttload of buttons, a metric buttload of functions, and so much Stuff to do just to play the game that it's very difficult, if not outright impossible to learn how to play it without begging the people around you for help. It is not a game you can learn to play by yourself.
Most ppl prefer to DPS because its simpler. Very nice to help a wanna be tank, or healer, and stimulate those specs into ppl. We really need more ppl like that!
I don't know Rick, seems fake to me.
As a person who tanks, I teach new tanks how to tank with their class. I go over the class, spec, talents, rotations, all the good stuff, been doing it for years, it comes with the territory.
See, this is why leveling shouldn't happen in a matter of days. It used to be that you'd only get players this bad when they boosted brand new classes. Now you barely have to touch any of the game at all to hit high risk content.
A nice story. This behaviour was typical in classic or vanilla, but I feel the whole timed aspect makes it more stressful for a lot of people who fly off the handle at someone who doesn't know what they're doing. In a normal dungeon, like vanilla Wailing Caverns, which I tanked on a shaman, you can spend hours in there chilling with complete noobs because its paced so slow.Interrupts, stuns etc are so much easier to learn in vanilla than retail where people often go into raids without ever using the buttons.
I think Exile's Reach is fine, but the end "dungeon" is rushed. You don't learn what a tank is, nor a healer. Interrupt isn't touched upon, neither are group buffs and what kind of loot you can expect / ask for.They really should focus on the group aspect of the game, you can level and farm alone just fine, but that's not even half the game, you need to be able to talk to and play with other people...
This is a great article. We need more like this. Highlight the good in the community and fight the toxicity and vitriol that is so rampant. We are the community, we deserve better than what it is, and only we have the power to change it.
"Ilvl Too low to get gear from m+" what?
i think the solution is more then just "an chat"they can just reward the player to help the new oneslike final fantasy (sorry for the comparation) but they work that very wellthe guys with best skills in pvp gains the chance to teach new players about pvp the guys with best skills in M+ gains the chance to teach new players about M+ and goes on and on...the rewarding about helping new people is credit like comendation points (given by the helped player)with that points you can buy thingslike cool mounts (like the recruit a friend ones with 2 seats) nice transmogsglowy enchantseven titlesbut the new players need to be tracked too, like players with less then 200 or 300 comendation points given are "new players" i think blizzard could think some mechanics more for casual ppl and less for "full elitist groups"at this moment, wow is RAIDING! LETS KILL ALL BOSSES! RUSH TO WORLD FIRST! CUTTING EDGES!orM+! GIVE ME YOUR RIO! YOU DONT HAVE 2500 RIO? YOU ARENT FLAVOR OF THE MONTH CLASS? THEN GO DO YOUR KEY! LEAVE ME ALONE! LFG FOR +30!or PVP! RUSH TO GLAD! "i have Glad from x expac" ISNT THIS XPAC? THEN DOESNT COUNT! RUSH GLAAAAAAADDD!More rewarding for help gonna make a "fake" helpbut it will help more then this moment(i logged just to post this, 1st post btw )enjoy
Glad to see this kind of news. It relates to Venruki when he helped that rogue get 1400. I'd like to see more of this and I'd like to see a better mentor system in the game. Cheers.
Thought this said ten YEAR old at first. We had a pair of guild mates back in Wrath with their 12 year old daughter in the guild. Used to be great seeing her play. Sorta a guild mascot on the one hand, but also damn good at what she did. Apparently she'd just started on a druid because she really liked bears, and they'd both run dungeons with her to cut down on the 'stranger danger'. Turned out she was rather good at it. OT'ed for us on a number of occasions doing current content. Kid was awesome!