This eternal guardian lies in wait while its susbsytems keep vigil over the entrance to the Sepulcher of the First Ones.
Overarching description [PH]
[PH] Xy'mox and his most loyal associates caught wind of the Forerunner's Relic, an ancient Progenitor artifact said to unlock the key to weaponizing Ephemera. To defeat Azeroth's heroes this time, Xy'mox must unlock the power of the Forerunner's Relic during the encounter to turn this deal in his favor. [PH]
[PH] Pantheon of Death prototypes printed by Progenitors serving the Jailer. [PH]
With great care, Lihuvim weaves ephemera into being in accordance with the hallowed will of the First Ones.
On Mythic difficulty, Collapsing Emptiness will leave behind a pool of Volatile Residue.
On Mythic difficulty, Retch will leave pools of Volatile Residue at random locations, and the location of any player hit.
On Mythic difficulty, Devouring Blood will leave behind a pool of Volatile Residue if it hits any players.
For eons Halondrus has traversed the caverns of the Sepulcher of the First Ones fulfilling its sacred purpose of reclaiming ephemera and returning it to the great cycle.
PH
[PH]
[Manifest Cosmos] summoned Cosmic Cores eject [Cosmic Ejection] at the nearest player, snaring them.
[Manifest Cosmos] summoned Cosmic Cores eject [Cosmic Ejection] at the nearest player, snaring them and applying [Cosmic Irregularity].
Take turns tanking Rygelon to avoid excessive [Corrupted Wound] stacks from [Corrupted Strikes].
Unstable Cores cast [Gravitational Collapse] upon reaching 0 health, inflicting massive physical damage to afflicted players.
On this difficulty, the first player to contact the Collapsing Quasar Field consumes it.
On this difficulty, Unstable Matter Fields persist for a shorter duration.
On this difficulty, Stellar Decay applies a vulnerability, increasing all damage taken from the caster.
This should be an interesting raid to say the least. lol
wowhead "just can't stop". There comes a point when you should be thinking not if you can but if you should. This is literally telling how the story ends before anyone gets to open the cover. Just because you have the ability to do something does not mean you should.
Grand Conjunction was one of the least fun abilities ever introduced into a raid. You wiped instantly if 1 person made a single movement error and many wipes came late into the encounter. It was not fun to progress and awful to reclear because one mistake = wipe. It's baffling they'd consider bringing back this kind of thing.
AHAHAHA and Preach was all "This could be good if they don't PTR or put the last 3 bosses in the dungeon journal"Well, no it is just an arbitrarily time-gated raid....again
Well there goes the hope that they might not ptr test and reveal dungeon journal for last 3 bosses. Not doing that wouldn't affect any regular player but it would be very interesting to watch world first raiders prog completely blind. Also the fact that the whole story of the patch except like the last cinematic or two is known months before release kills a lot of hype.
Remnant of a Fallen King...I smell Arthas there
Activision should, and do since they communicate with him. How often do they talk to you? Who's opinion should carry the weight again?
What's up with the damage types? We now get cosmic damage, throw in some plague damage for good meassure, and Anduin gets his Twilight damage. Kinda funny that the Jailer doesn't get a fancy damage type, even with his whole cosmic stuff.At what point are damage types just considered "noise"?
Defile in lfr is gonna be hilarious
we have to fight artificer xy'mox again from CN... same raid boss 2 raids in same expansion... now thats a little weak to me. Im sure he will drop more $%^& loot like he did in CN lol