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Ulduar10 Composition: Healing
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Post by
Xuxa
I'm working out, in my head, how our 10man Ulduar healing assignments are going to work out.
We currently have two main healers, myself and the guild master. I play Disc Priest, and he players Resto Shaman. He recently switched from Resto Druid, which IMO is a better pair with a disc priest. But, we decided in guild that totems+lust were more of a benefit then Mark of the Wild.
So, the question turns to what our third healer should be, and what spec I should be rolling as.
Lets take a look at the rest of our raid- we are a casual guild so I will give only the static group.
Protection Paladin
Survival Hunter
(Recently switched from Ret Pally, tank specced into kings to compensate)
FFB Mage
Arcane Mage
Shadow Priest
(He's iffy, I'd say 80 percent attendance)
Rogue/DPS DK
, was a rogue, but he enjoys DK much more. This switch isn't on the books yet, but I see it happening.
Resto Shaman
Disc Priest
As understand it. Two healing ulduar isn't really an option, so unless we run two priests and one shaman, we will have to find an extra slot in there somewhere. The second tank slot is not determined right now, we have a warrior tank and a DK tank somewhere, but not sure if they plan on raiding ulduar or not. It's possible the rogue/dk can spec tank... hmm, I'll have to think on that.
Lets assume the DK we have now is the second tank, and the priest stays shadow. We will need to add two the roster. A dps, and a healer. We are missing a druid, Ideally a feral druid for dps/backup tank would work. But what about healer? If we chose resto druid, I would probably take a different dps.
Bah, figuring out raid composition is tough when your guild is sensitive to real life. The GM and his wife (healer and mage) have a one year old. Myself and my wife (another healer and mage) are military. That's nearly half the raid there!
What you guys think? I've been lazy on figuring this stuff out, but the patch has got to be getting really close, so I figure I better get it done and post it up on the site so people know whats up. If the answer is me going holy and recruiting a holy paladin, I will need to make some gear changes. Would gemming for spirit be enough? I can't link armory, but look up "Muq" on Mannoroth.
-Muq
Post by
Elrael
I think you try a bit to hard. Thats great for you and your guild, but you don't need a perfect raid composition. Don't worry with "this healer means that dps". Or what kind of tanks to heal. Blizzard is trying to balance it out so there are only minor difference. It also depends on gear, if you are all in the best 10 man gear you be fine.
In a three man healer you probably want one shaman for the shiny goods, and then one direct tank healer and then class that can tank heal and raid heal.
Healer 1: Shaman (Totems, BL, raid healing)
Healer 2: Disc Priest/Paladin (Direct tank healing)
Healer 3: Holy Priest/Druid (raid and tank healing.)
So if you (the priest) want to tank heal, get a druid. If you want to raid heal, get a paladin.
If you ignore the strong utility of shamans a default three man groups has 3 healing roles:
Healer 1: Raid healer (shaman/holy priest/druid)
Healer 2: Tank healer (disc priest/paladin/druid/maybe shaman*)
Healer 3: Raid
and
Tank healer (druid/holy priest/maybe shaman*)
Healer 3 is a joker card. For examples in a fight like Saph an extra aoe healer is great. For a fight like patchwerk an extra tank healer is great.
*I'm not sure about shamans and single target healing, although my Shammy rocks in heroics. If shamans are great single target they can fill any roll.
Post by
Xuxa
How do you feel about Holy Priest/Disc Priest/Resto Shaman?
I have my raiding roots in a Min/Max raid leader, so these class considerations almost come naturally to me. I remember the days of micro managing healers groups in 40 man raids, switching people's groups mid fight to better take advantage of group only spells.
And, being a fairly casual guild, I'd like to get as much power as we can just from our raid composition. Makes the instance a little easier on the actually players going in with a carefully thought out group.
I'm thinking taking a druid in one of the slots, dps or healer, is a must.
Did you get a chance to look at my gear? If I am to switch to holy, how much of a gear change would I need to make? I have some holy type gear in the bank, but I don't really know whats in there.
Post by
Elrael
How do you feel about Holy Priest/Disc Priest/Resto Shaman?.
It's a good combination, all the basics for all kinds of fights. I only assumed you didn't want a second priest because you already have four cloth classes.
I have my raiding roots in a Min/Max raid leader, so these class considerations almost come naturally to me. I remember the days of micro managing healers groups in 40 man raids, switching people's groups mid fight to better take advantage of group only spells.
And, being a fairly casual guild, I'd like to get as much power as we can just from our raid composition. Makes the instance a little easier on the actually players going in with a carefully thought out group.
I always like this
raidcomp
tool. Easy, clear and links to wowhead.
Edit:
this
is what your raid looks like
I'm thinking taking a druid in one of the slots, dps or healer, is a must.
You might want to consider a moonkin dps. Moonkins offer, next to MotW, a lot of spell caster buffs. 5% crit, 3% haste, spell damage taken by 13% by mobs, 3% hit (also works for melee) and a really fun to watch dance.
Did you get a chance to look at my gear? If I am to switch to holy, how much of a gear change would I need to make? I have some holy type gear in the bank, but I don't really know whats in there.
You didn't provide an armory link, but you did provide a name,
Muq
. Is that you? It's a undead disc priest at least.
Anyways now the difference between a disc priest and a holy priest is mainly the spirit. Disc Priest trow spirit away once they got no more mana problems, but holy priest keep getting spell power from it.
In 3.1 the rapture nerf means that all Disc Priest need to take spirit to "holy" levels to keep the mana flowing.
The other difference is that a Disc priest doesn't want more then 10% haste, but the maximum of a holy priest is 15-20%.
Also in 3.1 the holy concentration change means crit doesn't give haste anymore and a lot holy priest will lose some crit in favor of haste. Also PoH being castable(is this a real English word?=p) on all groups means haste is more worth.
So quick answer, from Disc to Holy in 3.1 is a small change, where you mainly take up more haste.
Post by
Xuxa
Yup, you found me! I can't get to armory at work, its blocked.
I can't get to the raid comp tool, either. MMO-Champion is also blocked.
I guess we will continue this discussion after I get home from work and the gym!
Post by
283885
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Post by
Paolo
Thanks azz, that's helpful. I'll mention your points to the disc priests I know. I for one will be respeccing tonight. Oh, and I'll also be getting rid of my punctuation and caps keys. Big changes in store for me, big changes. I'll let you know how it goes!
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283885
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267436
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283885
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Post by
OscarDivine
yeah but being holy is better for the raid than disc there heals just dont cut it imo the only thing i can think of what a disc priest is good for is if the tanks just about to die a disc priest will be able to instant cast him up a bit but even a holy priest can stop that by using guardian spirit holy spec increases your healing by loads compared to disc most of disc is about your shield and a shield is probs the worse thing to use on a tank striaght away cause tanks have to get damaged to get rage(dunno about palas or dks) the only decent thing that would make me wanna spec disc is penance other than that holy is > than disc
Correct me if I'm wrong, but it seems like you're just trolling our forums now poking a stick at the disco priests.
Each has its strengths.
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283885
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267436
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Post by
Kataly
This is not a "bash the disc spec" thread, Azz, so don't bother. If you personally don't like the spec, fine. That's your opinion. To call it a terribad spec in any sort of PvE setting is crossing the line, because we make excellent tank healers. The disc priest you ran with on your "tank" could have been bad, it could have been poor mitigation on your part, etc etc. If anything disc is better equipped to heal that fight because of all of our instant heals. To call disc a bad healer from that one experience is quite shallow minded.
Post by
Elrael
Will raids want Disc priests? We are honestly not too worried about that. We'd estimate about half of the healing priests we've watched in Ulduar are Disc, at least for the guilds that are making boss kills. Consider, that when you have a tank with 45,000 health and a boss is hitting for 25,000 health (which is not the kind of thing we did in Naxx, but is in Ulduar), none of the healing you can do will let that tank survive two hits in a row. But Power Word: Shield will.
Source
Now back to the thread, Ulduar is today/tomorrow!
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283885
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