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Trying to heal but I am making a mess
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Post by
etrin
Ok I have been healing as a druid for a couple of weeks and I rej and regrow tank. rejuv on and one else taking damage and swift or nourish whoever. I feel safe with druid.
Now last night I want to get some better gear on my shammy, dual spec him enh and resto.
this is my chr nothing super special,
http://www.wowarmory.com/character-sheet.xml?r=Echo+Isles&n=Dracurse
thunderstorm glymp was a life saver......
OK it was there from my ele testing :)
like I said I just need to do stuff to get some gear.
Well I tried to heal..earthshield on tank, tried to always have him with rip before healing. Using only lhw and chain heal.
basically I have 5 keys, earthshield, rip, lhw, and chain heal. Emergency button of instant healing wave.
I thought I was doing fine until we had some overall group damage. That is when I made a mess, I don't fell right with this.
I was trying to chain heal the lowest one not tank. I hit him and got the other 2. OK
nope the tank is now low, I hit him with rip lhw (which seems to take 5 minutes to cast LOL) and he was fine. now its back to the other chain heal, earthshield tank, rip him and others are almost dead.
HERE IS MY PROBLEM
Once things get going I seem to be playing catch up and never getting ahead. If this fight had not ended we would have wiped. I could not go any more without getting so far behind I could never catch up.
Is there something i am missing, doing wrong or just a failure at shamy healing?
Once the damage really starts I can't heal fast enough to keep up.
Post by
Tenshigure
The only thing I can honestly say at this point is that you just have to work at getting better gear. Your Spell Power is pretty limited at only 1.4K (I'm assuming unbuffed) so you'll be struggling for a while until you can pick up some better stuff from Heroics / Badges. Follow the guides for equipment for pre-Raid Restos
here
and that should help a little bit.
As for your glyphs, if you're struggling with group healing, you may want to replace LHW with something like Riptide. That way you can cast it more often, and when you cast CH on them directly you'll be able to heal more as well (I'd recommend Water Mastery, but you really need to get your MP5 higher first, otherwise you'll go OoM each trash pull!).
If I had to give you a priority for stats, I'd definitely say get that Healing Power up there.
One last thing: couldn't help but notice you've got a Hit Rating gem socketed...get rid of it and replace it with something else. You don't need Hit Rating as a Resto.
Post by
etrin
Thank you for pointing this out. I don't know how I put a hit gem in there.
So basically its my low sp and mana regen that is hurting me mostly?
I have not tried to get any gear for healing so far, I need to work on it. I won't have time until this weekend and will just try to group or put everything I can find :)
Post by
Tenshigure
It's your gear that's mainly hurting you, the vast majority of it is sub-80 gear (I noticed you even have a lvl105 BC trinket equipped?). I don't know how well your Enh gear is, but you may want to consider Instancing and providing the intent you are wanting to roll on Healing gear.
If you can find some extremely patient guild members or a PuG to drag you through some Heroics, you could theoretically pick up 53 emblems of Conquest in a single day (WARNING: Burnout inevitable if you do this too much), not to mention the gear you'd get from the trash/boss drops in each section.
Whichever you do, choose which spec you want to be as your main and focus on getting gear for that spec at first. Once you get the ball rolling and you can be more easily accepted by even the more snobbish elitist PuGs, it gets far easier to equip your off-spec at the same time.
Post by
278451
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Post by
etrin
I really appreciate the info.
It seems that every time I am going to go run as enh, we need a healer so I go druid heal and never do much as shaman. So I said ok let me switch to healing, well that plan was a dud LOL
I did heroic daily last night as enh a good ring dropped but I passed since a guildy wanted it...hell I am not going to worry about equipment, there will be other drops.
I see that I need to just sit healing on the back burner for now because this guy could not even heal reg toc runs.
Post by
321419
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Post by
etrin
I was thinking( I know don't ) that healing wave was to long a cast and that people were saying that lhw was doing 80%+ of its healing. Maybe I didn't understand it as much as I should.
you guys are kinder than my buddy. "GO ELE you idiot" ROFL
Post by
321419
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Post by
367590
This post was from a user who has deleted their account.
Post by
321419
This post was from a user who has deleted their account.
Post by
367590
This post was from a user who has deleted their account.
Post by
etrin
guys I was healing some 5 man heroics last night, ok with a very good group. no problems.
(I did have problems in H toc because of LOW dps in group and offtank that tanked) so we tanked big time with the adds on knight. It was one of those every person did whatever the F they wanted type of thing. And the OT thought that tanking 1 add on one side of the fight was enought. I was on the other side with 5 on me and no help.
I did run into one thing I have to ask you for advice. Glyphs.
I had earth shield, lhw and (water mastery ONLY 363 mana regen)
I only had one time in VH I pushed too many totems and just junk and had a mana problem.
I noticed that I was using riptide and earth shield on the tank always. He took damage I lhw
if he and dps with him took damage I chain healed.
I was chain healing 50% of my heals this way.
I spent a lot of my time watching tv LOL just kidding, but I did have a lot of free time.
Now I would like more time on riptide, maybe even be able to throw one on someone else.
and still use 50/50 lhw and chain heal.
Is this a good plan?
If so what glyphs
Post by
251602
This post was from a user who has deleted their account.
Post by
etrin
Since I am not healing ONLY the tank(man that would be nice) should I change to be more group centric?
if so what glyphs should I change to?
Post by
Tenshigure
In discussions as far as efficiency is concerned, there are two different methods of group healing: the Riptide/LHW method and the Chain Heal method.
- The Chain Heal method is just that: Spamming Chain Heal. Nothing much more to say about that, but you'd obviously be glyphing for Chain Heal here. You can still use Riptide & LHW, but they're more for spot healing and not much more.
- The Riptide / LHW method (my preferred choice) involves you keeping Riptide up on as many people (3 typically) as you can while using LHW as your primary healing method. If multiple people take damage, you can still rely on CH to even out. Hope I don't have to tell you which glyphs to use here!
Typically the Riptide/LHW method does require you to have a bit more SP & Haste for it to be more effective (not to mention having decent MP5), but there is a bit more dynamic to it as well, IMO.
There is no right or wrong answer here, because you may switch styles between fights (ie I often switch to the Chain Heal method for HToC Black Knight 3rd Phase). It all comes with practice, and you aren't hurting yourself if you use the other ability, it's just that it's more efficient to focus on one method over the other to maximize your HPS efficiency.
Post by
etrin
keeping Riptide up on as many people 3 typically
yes Tenshigure this is what I was talking about.
I would need glyph to do this.
So drop the lhw glyph to get it?
since I am sitting on this right now
Bonus Healing: 1770
Hit Rating: 0
Crit Chance: 21.08%
Haste Rating: 135
Mana Regen: 362
mana regen might be to low to drop water mastery.
If I could get over ### regen to drop it? 500?
Post by
251602
This post was from a user who has deleted their account.
Post by
Tenshigure
There is not a glyph that allow you to do so. As I already said if you need more time on Riptide, get its glyph, if you want to cast it more often (that mean lower CD) get 2 T8 pieces.
And also keeping 3 Riptide on ppl when is not needed is only a waste of mana and since you are low on that, I don't recomend this way to heal: with your current gear Riptide ticks for 700-800? a bit to low to rely on this spell instead of CH for AOE moments imo.
Having an extended time on Riptide thanks to the glyph reduces the number of times you need to cast it, where the T8 x 2 bonus gives you more opportunities to cast it thanks to the reduced CD. If you have both, even better.
Let me reword this: by glyphing it, you will have it on people longer, therefore won't need to cast it as often, conserving mana while still healing for a decent amount. This will help with a small mana pool that you can't spam as often (you'll run out of mana faster spamming CH than you would Riptide while being smart).
Riptide
for 21 seconds and a 4 second cooldown (combining the glyph and the T8x2) basically means you can keep it up effectively on 5 if you REALLY wanted to. While I agree that it would be a waste keeping it up at all times on most people, that's why if you're in fights where there isn't a lot of "everyone guaranteed to get hit" fights (translation: people are getting damage when they're not supposed to). It works more efficiently than burning through Chain Heals and overhealing people who don't need it since CH costs slightly more than a RT or LHW by themselves.
Post by
etrin
I am going to have to run H toc this weekend...God I hate to say it :)
I am going to pick up another water mastery so I can swap back if needed, I have other glyphs already.
Swap WM for Riptide and see how that feels.
Of course a lot will depend on group, like last night we blew thru 3 Heroics and had a ball. Next group we could not get a thing done. I don't believe we could have done reg toc.
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