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Threat per Second
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Post by
Nelfshane
So just finished off-tanking ony 10 last night. Gotta say I'm a very happy DK as the tanking helm dropped. Anyways, I received a whisper shortly after the group disbanded from one of the people in the group on his DK. He said that he was highly impressed with my threat even though I was a DW. He went on further to say that I was the first DW DK he had seen to push 5k+ threat per second.
That got me to thinking. What the heck is threat per second? Is my 5k really that good?
Any help would be great.
Post by
328121
This post was from a user who has deleted their account.
Post by
Nelfshane
I've got X-Perl with the little speedometer that shows my threat. I figured it wouldn't be necessary to see the actual numbers if I could see that. My question is what's a good number set for TPS and what it does exactly.
Post by
Thror
Um, well, 5k is actually the lower side of the spectre. Tanks in ToGC25 can hold 7-9k... it can jump somewhat lower or somewhat higher depending on the RNG, but the average would be what i said. The DPS can do more than 5k in the high end raids. 5k... used to be pretty good in Naxx times.
Post by
388951
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Post by
hashmel
What the heck is threat per second?
well as you know threat dictates who a mob attacks
you need to maintain the highest threat to successfully tank or you'll lose you mob to someone else
the higher your threat the more dps people can do without risk of exceeding the allowed threat level and stealing aggro, this allows dps to deal more damage and hold less back
dps and healers generally have threat reducing talents or passive threat reductions so while they may deal 7k dps their threat may only be around 6k tps
tanks have threat modifiers on their forms/stances/presences/or righteous fury and several tanking abilities as well causing them to generate much more tps than they deal dps
say a tank puts out 3k dps, that would be about 6.5k tps plus any abilities that boost threat
a tank can hold aggro so long as nobody exceeds 110% of their threat in melee range or 130% outside melee range so a tank with 6.5 tps allows melee dps to pump out 7150 dps without stealing aggro and ranged to pump out 8450 dps safely
if the tank only generated say 2k tps that wouldn't allow the dps to do a whole lot so tps is basically the proverbial bar that dictates what the maximum dps someone can do is
here
is a chart displaying most if not all of the threat modifiers for each class
(righteous fury was changed to 2.574 holy threat)
Post by
Thror
Did you just compare Ony10 to TOGC25? Seriously?
Did you read what i said past ToGC25? I also mentioned Naxx. That is somewhat lower than Onyxia, isnt it?
Post by
178943
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Post by
292580
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Post by
MegaVolt
http://www.wowwiki.com/Template:Threat_modifier_table
Frost Presence will double your threat.
Post by
292580
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Post by
474779
This post was from a user who has deleted their account.
Post by
Nelfshane
Alrighty, that clears a lot about my question, thanks. Going to see if I can't get some better weapons, but sadly I'm not holding my breath on that as my guild I'm in is free falling downwards at the moment and the pugs suck.
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