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The Abyssal Maw: Den of Mystery and Doom
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Post by
Interest
ARGH! Another night of wiping at Baleroc has got me mental.
Btw is countdown supposed to refresh your tormented debuff and give it to both players, and then I mean when they receive the link not when they finally get close to each other. Seems like such a stupid mechanic.
I don't think it's supposed to do that...
Post by
Deepthought
ARGH! Another night of wiping at Baleroc has got me mental.
Btw is countdown supposed to refresh your tormented debuff and give it to both players, and then I mean when they receive the link not when they finally get close to each other. Seems like such a stupid mechanic.
I don't think it's supposed to do that...
It's always done that as far as I know.
Post by
asakawa
A separate resource for each Warlock spec? this worries me since they struggled enough finding something to do with one resource...
Post by
Interest
ARGH! Another night of wiping at Baleroc has got me mental.
Btw is countdown supposed to refresh your tormented debuff and give it to both players, and then I mean when they receive the link not when they finally get close to each other. Seems like such a stupid mechanic.
I don't think it's supposed to do that...
It's always done that as far as I know.
Yeah. I wouldn't be aware of that....o.0
Post by
LookOut
A separate resource for each Warlock spec? this worries me since they struggled enough finding something to do with one resource...
This might give them more creativity to do more with those resources though imho. Like demo gets Demonic Fury, which changes you into a demon once that bar is filled. So no more cd management with meta! (ofc this does mean you can't just pop it during BL, but oh well ...)
There's 1 tier of talents I like a lot: uber pets (Terrorguard? Yes please!) vs having a second pet for 30 sec ^_^
Post by
asakawa
It's a little while off yet but when SW:ToR releases I'll be leaving WoW and, at the very least, be posting here a
lot
less.
I'm saying this early because I was hoping someone might want to take the guide material I've made and use it as a base moving into 4.3 and onward. Or, if not, then hopefully giving people a heads up will allow anyone interested in such things a chance to get that sort of thing up and running before my stuff goes too far out of date.
If anyone would like full BBCoded copies of the guides I've made then send me an email (on my user page).
Post by
TheVorago
Oh Asa, with the risk of exploiting a well known warcraft clichee - you'll be back and you know it =) I'm sure ToR will be fun though.
For my part I am very excited about the huge changes in spec/talent mechanics that awaits in MoP, I actually believe it will measure up to that sense of true variety and choice that most players have been longing for. On the other hand I personally dislike the overarching theme of the expansion (it feels very lacklustre) but hey, I sure ain't complaining about the addition of a new class. The warlock talent tree (the optional parts) look amazing!
Post by
asakawa
Well, this isn't a reaction to the recent news but in all honesty there wasn't a word spoken at Blizzcon that made me rethink my decision to move on to greener pastures. I've had a great time with WoW but I've been playing it for nearly seven years now so it's probably a good time to move on.
Post by
446836
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302353
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446836
This post was from a user who has deleted their account.
Post by
asakawa
How selfish of them.
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446836
This post was from a user who has deleted their account.
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302353
This post was from a user who has deleted their account.
Post by
446836
This post was from a user who has deleted their account.
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302353
This post was from a user who has deleted their account.
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446836
This post was from a user who has deleted their account.
Post by
LookOut
For molten seed adds you need everyone to be stacked and run as a group when seeds come. then you need to dps them down while running to the other side, and then spread out and finish em off one by one. It takes a LOT of practice, especially since you have World in Flames right after the adds. A lot of my guildies still fail on that, but we finally saw P4 for the first time last night :) Not long though, because we had 5 meteors lol :p
Post by
Metalfenrir
Any tips for handling orbs on H Staghelm (10)?
Managed to get him down to 52% after about an hour tonight, but clearly lacked some direction on the orbs. Not sure if we just have to tighten things up or there is a particular method that is extra effect?
Post by
Deepthought
Managed to get him down to 52% after about an hour tonight, but clearly lacked some direction on the orbs. Not sure if we just have to tighten things up or there is a particular method that is extra effect?The same way you take them on normal - take them to your designated safe amount (4 to 6, I'd think), then swap them out. Don't assign partners, just drop it as soon as you get to that amount, and be ready to have to take it as soon as yours fall off.
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