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Seal of command tanking
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Post by
Anarchy
So with the new patch, seal of command will strike 2 additional targets on every hit, it's been speculated that each hit with hammer of the righteous will trigger 2 procs, meaning you can get 8 command procs at once with 4 targets.
Anyone tried this, and do you have any thoughts?
Post by
307768
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Post by
MischievousLoki
The seal doesn't go off on AoE attacks. So, just Auto-Attack and Crusader Strike
Post by
139821
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Post by
338732
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Post by
Quest
never worry about aoe threat again...
We were worried about AoE threat?
Post by
biogoo
From what I can see:
ALL melee attack will get the additional seal damage, including DS and HotR.
SOME (single target, i.e. auto + crusader) melee attacks will trigger the additional seal damage to other two targets in proximity.
I just wonder if the additional seal damage requires the other two to be in your melee range...
Post by
147614
This post was from a user who has deleted their account.
Post by
Squishalot
From what I can see:
ALL melee attack will get the additional seal damage, including DS and HotR.
SOME (single target, i.e. auto + crusader) melee attacks will trigger the additional seal damage to other two targets in proximity.
I just wonder if the additional seal damage requires the other two to be in your melee range...
That makes sense. "All melee attacks will do additional Holy damage. When used with single target attacks, will strike 2 additional targets." (paraphrased)
Based on your experience, it probably does, or at least, within melee range of your additional target. That's how a Warrior's cleave works, I believe.
Post by
Anarchy
I'm still not sure if this works, though it's likely because HotR applies a Seal of vengeance/corruption stack on each additional target.
Post by
Quest
never worry about aoe threat again...
We were worried about AoE threat?
I wasn't. Should I have been?
I dont think so, anyone else?
Post by
460834
This post was from a user who has deleted their account.
Post by
Quest
never worry about aoe threat again...
We were worried about AoE threat?
I wasn't. Should I have been?
I dont think so, anyone else?
Not that I'm aware of..
Maybe we should be..
Post by
Hyperspacerebel
Ok, threat and pyramids aside, would SoC produce more dps on heroic/trash fights? Anyone wanna test this out?
Post by
Quest
For heroic I would venture to say yes, SoC > SoV.
For trash that doesnt die in <8 sec i would stick with SoV.
Also, remember.. libram of pwnage.
Post by
00bender00
Dont forget to glyph SoC if you mana starve in heroics.
Post by
385380
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Post by
frmorrison
Dont forget to glyph SoC if you mana starve in heroics.
If you are mana starved, then you are doing something wrong.
If you have AoE threat problems, then you are doing something wrong.
Post by
Squishalot
For heroic I would venture to say yes, SoC > SoV.
For trash that doesnt die in <8 sec i would stick with SoV.
Also, remember.. libram of pwnage.
Did you want to do the math for SoC vs SoV and I'll attach it to the 'dps issues for noobs' thread?
Post by
Quest
For heroic I would venture to say yes, SoC > SoV.
For trash that doesnt die in <8 sec i would stick with SoV.
Also, remember.. libram of pwnage.
Did you want to do the math for SoC vs SoV and I'll attach it to the 'dps issues for noobs' thread?
Its a funny thing with SoC tanking. Its a very small window of oppertunity for it to outpreform in any given encounter. Be it heroics or a hard mode.
Hard mode because things just arnt going to die quick enough, but more importantly, Heroics because things are no threat (no pun intended) to you, meaning you're not going to have your dodge libram on, you're going to have your
wtfpwn
one on.
In
Thecks' analysis
, it basically (in the gearset) comes down to;
3
stacks SoV vs SoC, SoC will come out 350TPS ahead. Now as I outlined in my first paragraph, in an easy encounter, youre going to slap on your 200str libram, and its going to turn into 253 etc str just from our own buffs. (DivStr+Sanc)
On the same page you will see he also did the new analysis of Strength. You gain roughly 2.7 (depends on spec +/-0.2) TPS per strength. For 253, that comes out to 683 TPS. Or a gain of about 333(non repeating)TPS even at only 3 stacks. At two stacks? It would be closer but I doubt SoC would be taking over, also, you can apply 2 stacks on 3-4 targets
without
tab targeting in a matter of 6 seconds, while your main target will have a full 5 stack by that time.
TL;DR
If you use
this libram
on trash, SoV is going to be better. Go beg Blizzard to allow SoR and SoC to proc your libram.
If you dont use that libram, youre doing encounters where trash does not die within 8-10 seconds....or you still need to get yours
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