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176208
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337763
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267241
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337763
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267241
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250108
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Post by
windstrum
I think Chain Heal is perfect and superior the way it is. If you're worried about the potency of the jumps, put a Riptide on the target first and boost your crit rating.
Chain Heal overheals far less than the priest Circle of Healing, because its picky about its targets. If your concern is overheal on the first target, then target someone with less health.
What you're really asking for is for the shaman to be overpowered. We've been given more spells to aid in healing, and you want Chain Heal to be even better than it was in BC? Just because priests are beating you on some meters?
The next time you're looking at the Healing Done meters, take a glance at the overheal meters too. Take the overheal away from the healing done, and if you're still behind a priest then you're doing something wrong.
Post by
66520
Riptide barely increases the amount healed on the bounces. Crit barely increases the amount healed on bounces.
Circle of Healing is also picky about its targeting and will heal the lowest members first. It is hard to "pick someone with less health" when no other healer has healing spells as slow as Chain Heal.
I do not know of a single healing meter which includes overheal in its healing done/effective healing meters simply because it's not healing done/effective healing. In my experience, as well, I have never been below a priest in overheal on any fight in Wrath.
Because they have a 'Chain Heal' that hits five people instantly.
Post by
windstrum
Riptide barely increases the amount healed on the bounces. Crit barely increases the amount healed on bounces.
Circle of Healing is also picky about its targeting and will heal the lowest members first. It is hard to "pick someone with less health" when no other healer has healing spells as slow as Chain Heal.
I do not know of a single healing meter which includes overheal in its healing done/effective healing meters simply because it's not healing done/effective healing. In my experience, as well, I have never been below a priest in overheal on any fight in Wrath.
Because they have a 'Chain Heal' that hits five people instantly.
The increase to Chain Heal on a target with Riptide is 25%. I won't argue whether or not that's "barely" an increase, because that's opinion.
I'd been told by our two raid priest healers that CoH didn't pick those with the lowest health. So if I've been given bad information then so be it. You live you learn.
I'm fairly certain Recount's Healing Done data includes Overheal. I'd be interested to know whether this is actually the case or not, but your word alone isn't enough to sway me.
As for overheal charts, every single raid I've been in, whether its 25 man or 10, priests
trounce
shamans in overheal. Priests and Paladins are always very high on overheal, shamans tend to be a distant third, followed by druids by a further mile.
It seems we have very different experiences in raiding. To be honest I find it quite strange how different our experiences actually are.
Edit: Spelling/grammar.
Post by
124864
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Post by
windstrum
I think Chain Heal is perfect and superior the way it is. If you're worried about the potency of the jumps, put a Riptide on the target first and boost your crit rating.
Chain Heal overheals far less than the priest Circle of Healing, because its picky about its targets. If your concern is overheal on the first target, then target someone with less health.
What you're really asking for is for the shaman to be overpowered. We've been given more spells to aid in healing, and you want Chain Heal to be even better than it was in BC? Just because priests are beating you on some meters?
The next time you're looking at the Healing Done meters, take a glance at the overheal meters too. Take the overheal away from the healing done, and if you're still behind a priest then you're doing something wrong.
Ummm..step into
Ulduar
and then come back mate
Thanks, mate, I was in Ulduar last night, and not for the first time.
It's wise not to patronise someone you know nothing about.
Post by
337763
This post was from a user who has deleted their account.
Post by
66520
The increase to Chain Heal on a target with Riptide is 25%. I won't argue whether or not that's "barely" an increase, because that's opinion.
The increase to the first heal is 25%. After three targets it's down to 20%, and it gets lower if you're glyphed. If you just look at the subsequent bounces you're looking at an increase of less than 10%.
I'm fairly certain Recount's Healing Done data includes Overheal. I'd be interested to know whether this is actually the case or not, but your word alone isn't enough to sway me.
Because this is a constantly asked question, the following can be found in the mod's Curse page readme:
Q: Can you add effective heals to Recount?
A: Everything that Recount displays as healing is what other addons call "effective healing". I.e. numbers that you see displayed as healing never contain the overhealing component.
Post by
Mesoforte
I don't want to state the obvious, but suggestions should be in blizzard's suggestion forums. :o
Post by
Mesoforte
I'm fairly certain Recount's Healing Done data includes Overheal. I'd be interested to know whether this is actually the case or not, but your word alone isn't enough to sway me.
Because this is a constantly asked question, the following can be found in the mod's Curse page readme:
Q: Can you add effective heals to Recount?
A: Everything that Recount displays as healing is what other addons call "effective healing". I.e. numbers that you see displayed as healing never contain the overhealing component.
To add to this, there's a separate meter for overhealing in recount, and the healing done is measured in effective healing (If you open up the extra window, it will say #'s Effective Healing).
Post by
364986
This post was from a user who has deleted their account.
Post by
windstrum
Because this is a constantly asked question, the following can be found in the mod's Curse page readme:
Q: Can you add effective heals to Recount?
A: Everything that Recount displays as healing is what other addons call "effective healing". I.e. numbers that you see displayed as healing never contain the overhealing component.
Well there you go.
ah, the good old "you don't know me" excuse. i'm sorry, but if xt on normal is the extent of your experience in ulduar as a resto shaman and you believe that CH is a "superior" spell, then you clearly haven't the foggiest idea what you're talking about.
You're right, I haven't completed hard modes. Shame on me for having experiences to the contrary of yours, and therefore leading me to a different opinion.
Get off your high horse.
Post by
337763
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Post by
windstrum
so because you have no relevant experience to speak of and have never been challenged once as a healer (especially in comparison to your compatriots), you feel you have the necessary qualifications to accuse others of an ulterior motive in wanting to be "overpowered?" once again, the plural of "anecdotal evidence" is NOT hard data. come back when you have something worthwhile to contribute to this discussion.
have yourself a GREAT day.
I said that the suggested change to Chain Heal would make it overpowered, but I haven't accused anyone of having an alterior motive. I have a different opinion and that's all. I haven't accused anyone of any such thing.
And who says I haven't been challenged as a healer? There are more ways in this game to be challenged than doing hard modes. I don't need achievements to validate my gameplay.
Get a grip, for the love of all things Blizzard.
Edit: Correction made.
Post by
66520
Also, Hodir hard mode isn't too bad as long as people can stay out of flash freeze and stand next to each other
Chain Heal is insane on Hodir. I usually just LHW/RT that fight, but two weeks ago I switched to just running around in Starlights to spam CH and -wow-. Cast time down to 1.2 seconds (1.0 in BL), I was giving the druids a run for their money and challenging the paladin on overheals then had to steal the feral's innervate :p
And who says I haven't been challenged as a healer? There are more ways in this game to be challenged than doing hard modes. I don't need achievements to validate my gameplay.
He should have phrased that better. He meant that because you haven't personally done the more challenging aspects of the game, you cannot speak with authority as to how we perform in them.
Not that you, personally, haven't been challenged as a healer.
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