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PvE armor for PvP
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Post by
243284
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Post by
452972
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Post by
243284
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Post by
spcmack
For the
mage
, warlock, or whatever... putting on PvE armor for PvP is suiside, because they need the defense stats.
Mages use PvE gear all the time in PvP, not a full set, but enough pieces to have a miniscule amount of resilience etc.
It's not that much of a problem, especially since the resilience change. If someone wants to maybe get one quick kill before their featherweight defenses fail, let them.
And if you play Mage and get dropped by a Paladin or Rogue before you can 'fight back', then you really don't know your class and it's mostly a skill issue.
If you don't think it's a skill issue, then you're probably in questing gear while they're in end-game PvE gear - because that's what the difference sounds like.
Spoken like a true pali...
Me and my girlfriend just got hosed in 2s by this pali:
http://www.wowarmory.com/character-sheet.xml?r=Stormscale&n=Wowugotpwned
His partner the druid folded like a 5 year old talking back to his drunk step dad, but the pali was floating at 35kish hp, and between my hunter, and my girls dk we couldnt crack the paint on him. Between us we got him down to somewhere in the 80% bracket, so he never even had to bubble...
I started the fight wyvern stinging the pali, then putting a freezing trap next to him so when he trinketed he was froze again, and never hurt either of us, before the druid died...
sooo in short, we knew how to play our classes for the ten seconds or so it took us to burn the druid, but when it came to the prot specced pali, in half blues and all pve gear, gemming for defense even..., we must of suddenly forgot how to play our class. my hunter is at close to 30k hp himself, and was killed in around ten seconds, when my wyvern sting / freezing trap combo wore off...my girls dk made it another 5 or so...granted, she is only at 24k ish...
Tell me O' Mighty forum troll, where do i go to learn how to survive being stunned, and being promptly stomped into the dirt by a protty? I checked the hunter forum, it says feign death until blizzard decides that paladin tanks are not putting out competitive damage with mages...
Which is exactly why I am rolling a pali...Blizzard will never touch the class like they need. They can perform in any role, and top the charts without trying...
Back to the OP, I saw a great recommendation for this a couple weeks ago, essentially make resilliance a straight buff stat. For every 1% of current damage reduction etc, make it 2%, but for every 2%, give you 1% additional damage, so if your in 800 resilliance gear, youll hit a guy in 800 resilliance gear for the same as you would before, but a guy in pve gear would not only do less damage to you, but would get crushed by you. The only suck is doing that would make pvp gear competitive in PVE, unless they modified the arena aura the prevents you from using potions etc, and made it so you only got the benefits from the resilliance while in arenas, and maybe bgs...
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452972
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229797
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471391
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Post by
Eleazer
PVP gear is about survival. PVE gear is about bursting them down before they have a chance to hit you. I BG grind in pve gear if I don't feel like putting on my pvp gear. However you can not go far in Arenas with all pve gear.
@Shiromage - First off Rogues and feral druids will eat you alive no matter what. We are your counter class, especially if you are fire and don't know how to kite. If you are smart you will bring a Warrior or pali with you where ever you go. A fire mage can blow up just about anything that moves if they don't get to you first. However you don't have the kiting ability of a frost mage, nor should you, so get used to being blown up, because even with resilience your armor and health will be low enough that I could rip through you in a manner of seconds. Your best bet is to use your stuns/blinks/dashes and polymorph to keep me at abay and then unload on someone quickly. My brother plays a Fire Mage, and though Rogues continuously kill him if he doesn't see them coming. He tends to lead every bg in damage done, and doesn't die often. I have seen him 2 shot a mage. I also saw him 1 shot with pom pyro a priest. Learn to use your advantages, and don't complain about your disadvantages.
@spcmack - If you couldn't kill a prot pali in that gear, your DK friend needs some serious help. How did the pali catch you, and your dk not dg him away or col him long enough to let you get into kiting distance. How a hunter and dk did not have enough burst to burn down a prot pali is beyond me. I can get a prot pali to bubble and loh himself within a minute on my dk, and I have only 2 pieces of pvp gear. Hunters and dk's have an amazing amount of Slows and CC the fact that you could do nothing to him is very odd.
@drunkmidget - stunlocking is about all rogues can do now. Resilience eliminates huge crits from wiping you out instantly.
Post by
243284
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Post by
Eleazer
Blizzard doesn't want "counter-classes" They don't want some classes to be extremely better than another. Last time they tried that in vanilla Wow it didn't go well. (FROSTSHOCK! UR DEAD! THE END!) I would've hated those days, good thing I wasn't level 60 until post The Burning Crusade.
Can you show me a link where this is? And yes, it shouldn't be that PvE armored players can kill those in PvP gear,
desinged for
PvP. Only thoise who worked for the gear can perform in PvP.
No, they do want counter-classes. Wow, apparently you don't read much. They setup Arena so one class wouldn't wreck everyone else. Each class has at least one counter class. A class/spec that gives an advantage to take out another class. Such as rogue - warlock, every warlock that knows his stuff will tell you that a good rogue is his worst enemy. However, even counter-classes are setup to have some tools to get away from their enemy. Warlocks have that portal thing, and if a warlock catches a rogue outside of stealth it's good-bye rogue.
For hunters and mages it's a feral druid, We can sneak up on you, and keep you stunned long enough to drop you. For druids it's generally a priest, They give us the greatest amount of trouble. Every warrior hates a good mage or hunter, because they can counter his armor by kiting. A shaman was supposed to be the paladin counter, but that didn't work out too well. At pre-bc FS was an insanely Overpowered, just like Rogues/BM hunter through most of TBC. Hunters at the beginning of WoTLK.
A counter-class is not a I will always beat you class. It simply means that I have the tools to take you down more than another class does. A good caster can kite and wipe out warriors/paladins and most melee classes. A rogue has not just one way to counter them, but multiple. Please learn the difference between counter and overpowered.
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342791
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Post by
73830
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243284
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Post by
ZoraLink
Blizzard doesn't want "counter-classes" They don't want some classes to be extremely better than another. Last time they tried that in vanilla Wow it didn't go well. (FROSTSHOCK! UR DEAD! THE END!) I would've hated those days, good thing I wasn't level 60 until post The Burning Crusade.
Back to the OP, I saw a great recommendation for this a couple weeks ago, essentially make resilliance a straight buff stat. For every 1% of current damage reduction etc, make it 2%, but for every 2%, give you 1% additional damage, so if your in 800 resilliance gear, youll hit a guy in 800 resilliance gear for the same as you would before, but a guy in pve gear would not only do less damage to you, but would get crushed by you. The only suck is doing that would make pvp gear competitive in PVE, unless they modified the arena aura the prevents you from using potions etc, and made it so you only got the benefits from the resilliance while in arenas, and maybe bgs...
Can you show me a link where this is? And yes, it shouldn't be that PvE armored players can kill those in PvP gear,
desinged for
PvP. Only thoise who worked for the gear can perform in PvP.
http://www.wowhead.com/?forums&topic=125028
Post by
Aedalas
considering the only way to get weapons for pvp is by pve, id say yea, you should use pve gear. clearly pve is the thing needed for pvp.
...There's a way to get PvP weapons via PvP. They have resil on them. It's called Arena.This is correct, you should do arena with no weapons equipped until you achieve the points and rating required to purchase a weapon. Alternatively you could use a level 70 pvp weapon, but wheres the fun in that?
Post by
84760
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Post by
levalexi
Blizzard doesn't want "counter-classes" They don't want some classes to be extremely better than another. Last time they tried that in vanilla Wow it didn't go well. (FROSTSHOCK! UR DEAD! THE END!)
I would've hated those days, good thing I wasn't level 60 until post The Burning Crusade.
Bm hunters didn't give me much trouble back then
, in fact I could toy with most hunters, and would've liked them to be buffed.
any body else catch that?
Post by
113184
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73830
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Post by
Psychotic
I think it depends purely on the class.
I'd recommend squishy classes like Mages, Warlocks or Priests to use PVP gear because the Resilience and other defense-related stats will help you more.
I have been owned by a couple of Prot Paladins using PVE armour but I know why this is and why it's possible (but the experienced Prot Paladins I've seen don't generally recommend using PVE gear).
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