This site makes extensive use of JavaScript.
Please enable JavaScript in your browser.
Classic Theme
Thottbot Theme
Official Warlock Cataclysm Thread
Post Reply
Return to board index
Post by
LookOut
I know, if I would have had a result for demon bolt, I would have linked it. Now the question is: will it still be implemented later, or are they leaving it out?
I guess it's unlikely they're going to add it now, since we seem to be in a phase where only "details" will be polished and fixed. Haven't seen a post about either option though >.<
Post by
Rekijan
The only real reference we had was the reference in a talent IRC, and that has been cut. Also the point of demon bolt was to increase pet damage, which is a now demo's mastery.
So things are looking grim for demonbolt.
Post by
DraconisAerius
Has anyone asked about it on the official formus?
Post by
abulurd
I'm asuming that demon bolt isn't going to be put in place because Demonology would then have 5 nukes to juggle.
Shadowbolt normally, incinerate when molten core procs, soulfire when decimation is up, fel flame when moving.
Demon bolt really doesn't fit in that well, unless it was powerful enough to replace shadowbolt in which case the defining spell of the warlock class wouldn't be used.
Edit: Idea shamelessly stolen from asakawa
Post by
asakawa
Edit: Idea shamelessly stolen from asakawa
^_^
i wouldn't mind seeing it replace shadow bolt but SB is improved by so many talents that demon bolt would have to be tuned very high innately or added to a ton of talents itself. i like the idea of the master doing something to pro-actively improve the pet but i'm not sure that spamming a different nuke to everyone else really covers it. maybe that's why things went quiet on the DB front?
Post by
LookOut
Demon bolt really doesn't fit in that well, unless it was powerful enough to replace shadowbolt
Erm, that's what their plan was iirc. Each spec its own nuke and its own aoe: Affliction sbolt and seed, demo demobolt and hellfire, destro incin and RoF.
The whole "not-redesigning-the-demo-talents-for-demobolt" already made me suspicious, but now I guess I'll have to live with not replacing my nuke. Oh well, there's enough new stuff to have some changes to the rotation anyways :)
Post by
asakawa
hmm, i'd got the impression that it would be a (example) once every ten seconds type nuke to maintain a buff to your pet but i have no recollection as to why i would think that.
Post by
Rekijan
hmm, i'd got the impression that it would be a (example) once every ten seconds type nuke to maintain a buff to your pet but i have no recollection as to why i would think that.
Because the idea of demonbolt used to be a debuff causing your pet to do 20?% extra damage to the target.
Post by
asakawa
well yes but that it would be used only for the debuff and not as a nuke once the debuff is in place. obviously it would apply the debuff, the question is whether it was intended to be demo's regular nuke of choice or not. my recollection is that it would not replace SB completely.
Post by
LookOut
I'll check the original announcement of class changes, I remember it being in there.
Will edit this post to report my findings ^_^
Edit: seems I was wrong, the original announcement just says "direct-damage spell", and I translated it as "nuke".
Demonology will gain a new direct-damage spell, Demon Bolt. Demon Bolt will add a debuff that improves the damage done by the demon to the target.
So yeah, something like chaos bolt, that's what they were planning. 5 direct damage spells would probably be too much indeed ...
Post by
asakawa
i saw an article on wow insider recently where they were going on the assumption that hand of guldan would be good enough that demo would cast it on cooldown, even on single targets. this would mean that fel flame is definitely only used when actively moving and not for the immo refresh (which, now the immo refresh is reduced to 6 seconds makes sense anyway).
it's a lot of buttons.
CoE, BoD, Corr, immo, HoG, SF, inc, SB, FF
using DE, demon soul, inferno/doomguard and meta on cooldown.
...sounds fun though eh?
Post by
DraconisAerius
Theres alot there. Man and I thought afflic was a pain in the bum to manage. There's just too much going on with demo in cata I think. A shame really. I've always felt that demo defined the warlock class, being that it's a mix of afflics dot and destros direct damage. But even with how it is on live atm there's alot going on to manage it really well. I think that's why I do better dps as destro cause it's simpler.
Post by
LookOut
Meh it's not really that hard. HoG will replace immo in our current rotation and will make fel flame obsolete for demo (no green fire /cry), and that's about it I think? Except for the cooldowns demon soul and infernal/doomguard. And soulburn ofc ^_^
I agree with asakawa, it sounds damn fun! Can't friggin wait :D
Edit: all this not taking into account the talents ofc (impending doom <3)
Edit2: Oops, and Dark Intent!
Post by
vykas
Yeah, I can barely wait. My Warlock has been sitting on the bench for the past two months or so (guild needed more healers--resto shaman to the rescue). I'm all atwitter I can hardly sit still.
Post by
Neuropain
Demonic Aegis revamped - Increases the amount of health generated through spells and effects granted by your Demon Armor by 25/50%, and increases the amount of health regenerated by your Fel Armor by 50/100%.
Gotta love it when they make talents uselss eh?
Edit: For a raider anyway.
Post by
asakawa
hehe, indeed.
there's a load of range increases and:
Affliction
Fear now has a 30 yards range, up from 20 yards. Cast time increased from 1.5 sec to 2 sec.
Doom and Gloom now increases critical strike chance of Bane of Agony by 4/8% instead of increasing its damage by 5/10%.
Demonology
Summon Felhunter, Summon Succubus, Summon Felguard, Summon Voidwalker, Summon Imp now have a 6 sec cast time. Down from 10 sec.
Demon Soul now costs 15% of base mana instead of 1 Soul Shard.
Demonic Aegis revamped - Increases the amount of health generated through spells and effects granted by your Demon Armor by 25/50%, and increases the amount of health regenerated by your Fel Armor by 50/100%.
Master Summoner now reduces casting time of summoning spells by 0.5/1 sec (down from 2/4 sec) and mana cost by 50/100%. (Up from 20/40%)
Demonic Rebirth (Tier 2) *New* - If your summoned demon dies, you gain the Demonic Rebirth effect reducing the cast time of your next summon demon spell by 50/100%. Lasts for 10 sec.
Fel Armor spell power bonus no longer scales with Spirit.
so demo gets free, instant pets if theirs dies... but it costs talents to get that.
however, the change to aegis frees up a couple of points ^_^
the nerf to BoA puzzles me. clearly they want aff to use BoA over BoD but the reasons aff does that on live are because imp CoA is a nice 10% bump and because SM doesn't work with CoD (for whatever reason).
with SM gone and imp. BoA nerfed then why would affliction choose the spell that requires extra GCDs? if they intend to up BoA's base then you'd expect to see destro use it over BoD (when not using BoH)
well, interesting stuff to consider while we wait to see some numbers.
Post by
DraconisAerius
Demonic Rebirth (Tier 2) *New* - If your summoned demon dies, you gain the Demonic Rebirth effect reducing the cast time of your next summon demon spell by 50/100%. Lasts for 10 sec.
Looks to me, that if it's in teir 2 any spec could get hold of it. And really I can see this being one of the best leveling specs in cata. Instant resummon when your demon dies is like doubling or even tripling it's health bar. *grin*
Post by
asakawa
they could get hold of it but i doubt destro or aff would do. blizz want us to make interesting decisions over utility talents but i'm not sure players will volunteer to do so when there's still plenty of DPS increases to take.
also, not saying you're wrong (i'm sure it will be useful while levelling) but if your pet just died because 5 mobs were hitting it, an instant new pet does save
you
from getting killed by those 5 mobs. even the VW doesn't have a true taunt and would never gain enough AoE threat to save you.
also Demonic Rebirth has a significant cooldown. is relevant
Post by
LookOut
o sigh, I just typed in my Cata spec again yesterday, and I was happy with it. Now I have to go over it all over again :p
Btw, soulburn+summon pet was instant as well iirc. So the use of Demonic Rebirth ... I dunno. It gives us another soul shard to use on another spell I guess.
Edit: went to the calculator, and noticed SL was gone, I was like "WTF?". Then I went to MMO-Champ and I read this:
Soul Link is a trainable ability.
^_^
Post by
asakawa
yeah exactly, we still have fel synergy and anyone who's taking demonic rebirth has access to it so how much damage are we expecting our pets to take in cataclysm? O.o
early demo feels so weak with the loss of aegis as a DPS talent. it's good that any spec can sub a couple of points into the demo tree and improve their pet a little, that feels right, but i'm just not sure there's enough cool stuff to keep going in demo after that. will destro find enough use in it to actually go and get jinx instead?
the other (unrelated) thing i'm thinking as we get further through the beta process is are they going to look at rain of fire?
seed has been the better destro AoE for a while now and without a straight +fire damage talent that situation is only exacerbated as far as i can see. we've had these hints that aff uses seed, demo uses hellfire and destro uses RoF but as of right now there's really no reason for anyone to use anything other than seed. even all those demo talents don't actually increase hellfire's output, just its usability.
Post Reply
You are not logged in. Please
log in
to post a reply or
register
if you don't already have an account.