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Mage's Talent Tree
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Post by
DarkMaster
i made 3 mage builds.
1 for each spec.
i want to hear your opinion about them.
Fire: 9/49/3
http://www.wowhead.com/?talent=of0mZEghzbccReRt0h
Arcane: 47/14/0
http://www.wowhead.com/?talent=obxVcRczgIuioVxhz
Frost: 0/0/61 XD
http://www.wowhead.com/?talent=oZZVAGIsfxsiqt
i am fire mage, so i'm not sure how good the 2 other build.
Post by
6893
This post was from a user who has deleted their account.
Post by
DarkMaster
its better now?
impact there because its great, all your spells (as fire mage..) have 10% to (almost) buy you enogh time for extra fire ball.
blazing speed there because
1) its fun.
2) i was thinking wsg while making this build.
you think i should put it away?
Post by
6893
This post was from a user who has deleted their account.
Post by
94814
This post was from a user who has deleted their account.
Post by
DarkMaster
well first of all, thanks for your time.
and no, i can't say it's more than i wanted. :)
i unsure i agree with all you written through.
fire:
improved fire blast really help me out, i use fireblasts a lot (between the firebals) and it's increase my dps very nicely.
while both scorch and fireball are "main" attacks.
specially in pve i can spam either of them, and it will be more or less same dps (with no talents in both).
improved scorch IS very nice skill improvement, but it just can't keep up with the 2 fire ball boosting talents.
when i made this build i was thinking, "i should drop 1 of them, because u can't use both in the same time effectively"
while improved scorch VERY good on bosses (weaken with scorch then spam fireballs) i didn't found other practical use for it.
i was thinking about dropping blazing speed and 1 arcane concentration point, and take it, but i decided not to.
frost:
you right, no complains here :)
arcane:
AM is the heart and soul of arcane mage, he fights with it and instant attacks (this is the reason for improved fire blast)
mage can't really use AM (with no improved AM) because every little thing reduce its casting time.
if u put improved AM in, it become a spell that as stable as fireball (even better, burring soul is only 70%) and with higher dps in the same time (not to mention the instant dmg stating).
sure if you have tank protecting you its not mean much but arcane mage can't fight solo if you drop this talent.
burring soul is useless for AM (and instants) only user.
about improved CS, most casters focus on only 1 casting type.
if i as (fire mage) get CSed while casting fireball, all i can do is start casting AM / frostblot, with are very weak with no right gear/talents.
who cares if i can or not cast them? they canceled my main spells force.
while improved mana shield saves you tons of mp.
took me 10 min to spell check this post : hope it done well XD
Post by
94814
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Post by
90199
This post was from a user who has deleted their account.
Post by
DarkMaster
what you say makes sense.
you mean taking scorch as (more or less) boss-only attack.
what do you think about my idea of dropping blazing speed and 1 arcane concentration point,
and take improved scorch, while leaving improved fireblast in its place?
but im still not sure about improved AM.
you said dropping it and put burning soul instead.
and the fact than mage can't take the heat for too long
doesn't mean i can't w8 inside the kitchen (XD) 2 sec more
to finish spell casting then run/defend myself.
thing you can't do if your spell cast interrupted.
about improved CS i think im convinced too, improved CS also means that "missing" CS hits too, right?
Post by
94814
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