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Post by
admielke
Yes, a very class specific quest chain. I hate seeing every quest being the same thing just somewhere else. I've actually wanted a class quest chain starting at 1 that will level you up to 80. Every 5 levels post 5 (starts at 10) you gain a group quest which is the same exact quest for every class.
Post by
admielke
Well I guess Blizzard would have to make it really different for each class. Different zones perhaps? Or maybe just have an NPC that you talk to that teleports you to your class specific dungeon laid out for what you can do. Rogues could use blind more often. Mages can use invisibility to bypass elites. Warlocks could use detect invisibility to find out there are mobs. Paladins, death knights and druids solo quite well against elites.
Post by
382303
This post was from a user who has deleted their account.
Post by
Sentrios
Some pretty nice stuff here, I mostly like the idea of class quests. Though they would've to be tuned around each spec, like a different chain for holy and shadow priest.
Also, there's a reason why the dungeons in wow atm are for 5 man and up. Compare a solo instance run between a resto druid and a feral druid. Feral can swiperoll trough it in a moment, but it would take hours for a resto druid. I'd like to have 3 or 4 man instances though. I do heroics a lot with my friends in 3 or 4 man but it really is just for fun. It's easy with tank+heal+dps, just very slow, but try with heal and 2 dps or only 3 dps. :)
Post by
admielke
Sorry for not posting about loot in my last reply. I think this would make bosses a little less 'epic' but would give the incentive to the players to raid and raid hard (not hardcore but successful). I have ran Naxxramas 9 times on my rogue: 1st was BoH, BoH, BoH, uncleared, BoH, uncleared, uncleared, Journey's End, and last one was we got to KT but people couldn't take their heads out of their (poop) shoots so we called it (for god knows why really) and someone stole our ID.
Post by
admielke
No, the quest mob (a special NPC) that will be weakened by holy power. Not give every paladin 1 second stuns. Lol, sorry. I just typed this up one night. I need to go through it again.
Post by
2259
This post was from a user who has deleted their account.
Post by
admielke
If I could get a company to work with me I'd give them my left testicle. Lol. I probably would though. I've loved PC games since I was 7. Played Command and Conquer (the first one) and then Red Alert. But anyways I do have bunch more ideas. I will perfect these current ones (and paraphrase).
Post by
191097
This post was from a user who has deleted their account.
Post by
admielke
Maybe give an attachment that you can reattach to another piece of gear. Gives a class specific bonus like Warriors get a shout bonus or rage reduction. It doesn't HAVE to be gear but just something that isn't - a green... or even blue.
Post by
admielke
Sorry, I will fix that paladin stun sentence. Hehe. I will paraphrase the ideas. Won't be so descriptive.
Post by
admielke
Funny how you said something bad / bad / good. Exploits can be fixed and time consuming - not really. You only do one a day, "These are long solo dungeons that can be Easy, Normal or Hard modes. Gain access from accepting any of the 5 daily quests." Meaning you can only gain access from one of the 5 daily quests. You can run it 5 times but will only complete that current daily you have in your log.
Post by
admielke
Each class quest starts off using specific skills. I am making a new list of suggestions that clarify most questions. Name will be A.D.Mielke Suggestions 1.1
Post by
410715
This post was from a user who has deleted their account.
Post by
admielke
I couldn't get all of them on 1 post. Only 7500 word limit. *Cries*
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