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LF Rogue UI
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Post by
95723
This post was from a user who has deleted their account.
Post by
rayford
What you describe sounds pretty unique. You might wanna look into building it yourself. Its really not all that tough (I built mine in about an hour, and it was the first UI I've ever built from scratch).
However, I'd highly suggest looking at the
collection of UI's
we have already posted. Its a start. Good luck.
Post by
Tildy
http://quickimg.com/uploads/d81b2d6575674a6ffcc190087a78b645.jpg
That's what I play with, no UI mods used.
/run if MainMenuBar:GetBottom() ~= 0 then MainMenuBar:ClearAllPoints() MainMenuBar:SetPoint("Bottom") else MainMenuBar:ClearAllPoints() MainMenuBar:SetPoint("Bottom",0,-100) endThat macro (all one line) can be used to toggle the MainMenuBar on/off the screen while retaining full functionality (hotkeys, macros..)
edit: I don't actually :Hide() UI elements because it causes state header problems with stealth, and stuff doesn't update properly. If I knew more about widget coding I could probably make a little mod that handles the state header stuff, but I just have never touched the widget api before making this macro.
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