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Leveing spec's?
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Post by
karlusdavius
So i checked out the helpful threads and found that you guys don't have a leveling guide as such for spec's. I have full heirlooms (2x swift trinkets, chest, shoulders and a dagger...yeh, i know, any suggestions?)
What should i be specing for say from 10 - 19, 20 - 29 etc etc? really not sure what to aim for in a warrior and what each tree does best?
I'm looking for survivability with a moderate amount of damage. I would prefer to keep the shield.
I will be taking Herb and Alch, that means ill have lifeblood.
any help and details on each bit would be a great help.
Post by
karlusdavius
anyone? anything else that you guys would like to know?
Post by
484925
This post was from a user who has deleted their account.
Post by
karlusdavius
I have the reaper, i don't want to loose my shield and the dagger gives me fast attacking speed.
Post by
484925
This post was from a user who has deleted their account.
Post by
Porcell
anyone? anything else that you guys would like to know?
First off, bumping your own post is a no-no, especially after only an hour being up.
I have the reaper, i don't want to loose my shield and the dagger gives me fast attacking speed.
http://www.wowwiki.com/Normalization
Summary of that: The attack power contribution to your Damage on most attacks is modified by your weapon type. Dagger (1.7) have less of a contribution than One Handed Weapons (2.4), which in turn have less than Two Handed Weapons (3.3). So just as an example, if you take an attack like Mortal Strike with 500 attack power, the dagger will do 61 damage from attack power, sword will do 86 damage from attack power, and two-hander will do 118 damage from attack power.
That's why you don't use daggers. Attack Power Normalization.
Post by
karlusdavius
First off, bumping your own post is a no-no, especially after only an hour being up.
Im use to quicker replies and i guess thats a downfall.
http://www.wowwiki.com/Normalization
Summary of that: The attack power contribution to your Damage on most attacks is modified by your weapon type. Dagger (1.7) have less of a contribution than One Handed Weapons (2.4), which in turn have less than Two Handed Weapons (3.3). So just as an example, if you take an attack like Mortal Strike with 500 attack power, the dagger will do 61 damage from attack power, sword will do 86 damage from attack power, and two-hander will do 118 damage from attack power.
That's why you don't use daggers. Attack Power Normalization.
OK, ill have a gander but that would make sense. Just got the weapon skill for 2 handers, so i'll switch to the 2 hander.
I'm thinking about going fury for enrage and blood craze, good idea?
Post by
Hawkk
If you have access to the Heirloom items it's best to go Arms for levelling. As soon as you get taste for blood, improved overpower etc you will notice a massive damage increase which will lead to faster levelling.
Also if you like to pvp on the side while levelling Arms puts you in a very good position with the high burst damage it provides.
Ive only tried fury at 60+ and I really didn't like it but I can't comment on the spec before that level.
I'm currently levelling up another warrior on a different realm (with no Heirlooms) as prot spec and I have to say im enjoying it. It's quite powerful and the the survivability makes up for the lower damage.
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