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Is it wrong for me to ask?
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Post by
FlipFlops
SO am server is down and raining outside so came here to talk am bored lol.
so today i was healing for H UK, am in all blue high lvl gear (i know its not enough but its good gear). The groups consists of me(priest healer), Tank Dk, dps DK, rogue and Dps warrior.
I know my limits and not ashamed to tell people from the very start. I said to them, we should get a pally, priest, druid or shaman ( u know someone who can offheals if i go bad or rez me when i die). They so no, this is a leet group, we end up 1 hour getting through the first boss. They blamed it on me after i warned them.
I just wanna know is it so rong to tell people, that u know yourselves well enough to know what u need? lol
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403699
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Post by
MischievousLoki
If you have to warn someone that you can't do something right, you probably shouldn't be doing it then...
Agreed. The OP needs to do normal dungeons until he's more practiced.
All high level blue gear should be plenty good enough for heroics. So the problem is either your group was taking way more damage than they were supposed to, or your need to spend more time learning your class.
Post by
292411
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Post by
MischievousLoki
I like that the OP gave people a warning, that way they can look for another guy straight away if they don't like the prospects..
I started healing with a shammy a while back. Decently crafted gear and reputation rewards but still needs a lot of work. Being a bit low on mp5 I normally tell people that I need a couple of extra mana breaks, and mostly the groups allow for that.
In a good group, and I'm not talking about being with 4 players that completely out-gear the instance, but a group that lets the tank do the tanking, watch the aggro and leave their ego's at home, I normally do very well when healing.
Sometimes though you group with a couple of hotshots that makes life hard on the tank and forces me to burn through my mana healing a lot more than needed in a good group. A strong healer is normally able to compensate for that and just heal through it, but for a new healer it makes it very tough - and you just KNOW the "noob healer in marginal gear" is getting the blame..
What I'm saying is, if you hear the healer or tank saying "Guys, I'm a bit new at this, please be gentle" the remaining group should bloody well adjust their play style to fit the group. 4 people taking damage in an aoe madness to get to the top spot on the meters is not the way to go in that situation. Time to bring back old tricks like raid marks, focusing fire and maybe CC a couple of mobs..
You should never have to tell DPS to let the tank tank. You should just let the DPS die if they don't.
Post by
292411
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Post by
FlipFlops
Yea thats my point. i rather move slow taking on a 3 man mob rather than 5-6 wasting mana non stop having to drink and even worse wiping.
Post by
wigg1es
You should never have to tell DPS to let the tank tank. You should just let the DPS die if they don't.
No. That doesn't help anyone, it only hurts the group as a whole. If someone isn't pulling their weight or is doing the wrong thing just take some time to tell them, even if it seems really elementary. It takes 5 seconds to ask a DPS to wait a few and let the tank build aggro. A corpse run can take much longer.
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44284
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421687
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Post by
JemiS
Heh, I had a fun experience with bad DPS one time...
I'm a decent tank- not great, but doing well starting in Heroics. I know my limits. We have a HNex group, and get a really well geared Ele shaman pulling 4-5k DPS.
First few pulls, he starts DPS before the mobs even reach me, and quickly pulls aggro. I ask him if he can tone it down a bit and watch his Threat.
Does he? No. It's all my fault for not being able to match his DPS.
We spent 2 hours, wiping at least once on every boss because he couldn't understand it was better for him to do 3k DPS throughout the fight, then open up with 5k DPS off the bat, pull aggro, and die, leaving the rest of us to blow CDs to get through.
The tank always gets the blame..... But groups are, well, a *group* effort.
Post by
MischievousLoki
Pretty simple...you warned them, they didnt listen.
Its their fault, not yours
that said...try and get at least a few peices of epic gear before you go back into any Heroics. It will help everyone.
You don't need epic gear to do heroics. You do heroics to get epic gear.
Heroics are tuned to be easily completed by a group equipped fully with ilvl 187 blues (done with non-heroic dungeons).
If you can't pull the required HPS/DPS/TPS etc. It's the fault of the player (or maybe group in the case of HPS), not the gear.
Post by
393352
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Post by
yawgmoth
In my experience, asking any question ever means that you bought your account and will do 200dps in anything, and also that you're 11 years old. /rolleyes
I have /1 turned off on all my characters for a reason.
Post by
fiote
Its cool to warn and get wipe, 'cause your trying.
BUT, after the wipe, if you keep "trying" and "trying" (instead of gearing yourself a little bit better), then you're just ruining other people experience. Overall, it depends a lot on the group actually. When i first went to Karazhan with my guild, i was WAY undergeared, like running OOM in trash mobs (rofl). They
knew
it and i was like just being carried, to improve my gear in the fastest way.
But when it comes to pugs... the group rely on your skills to heal the group... so its a little more complicated.
Post by
MischievousLoki
That is why I mostly choose to heal or tank, I can make up for bad/lazy/stupid dps in most cases if they are in the group. But good dps can very rarely make up for a bad tank or healer.
That's not necessarily true, if the rest of the group is amazing and the tank is awful you can usually have the DPS pull mobs off and kite them around or CC them while the healer keeps them up.
If the whole group is amazing sans the healer, you can save the day with DPS by making fights really short or minimizing damage taken with CC.
And yeah, if you're healing is probably easiest to save the day...
Frankly I find it hardest to save the day when I'm tanking. I always do as much threat as I can, stun mobs whenever I can, grab adds as fast as I can... But when something goes wrong, the best I can hope to do is pop 'shield wall' and pray the healer keeps me up long enough for the dps to kill whatever it is that's gone wrong.
Being a good tank, sadly, is more about gear than skill (though there is a skill in gear selection). That is, there's a pretty low cap on how good of a tank you can be through skill alone.
A good DPSer in bad gear can usually make up for it with CC, interrupts, focus fire, etc.
A good Healer in bad gear can usually make up for it with mana potions, careful conservation, etc.
A good Tank in bad gear just dies.In my experience, asking any question ever means that you bought your account and will do 200dps in anything, and also that you're 11 years old. /rolleyes
I have /1 turned off on all my characters for a reason.
It's possible to play the game great and still miss things.
A few months ago someone that I'd been playing with for years (someone who is actually a good player) told me he only just found out he could eat and drink at the same time when a loading screen told him so.
Post by
trademen
well, as long as you warned them before hand...it's more their fault than yours as far as I can see.
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