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Is it my imagination or...
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338262
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379042
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338262
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Post by
Liquoid
Is it my imagination or does blizz truly just dislike rogues? I'm not trying to start a huge uproar or anything, and maybe someone can prove me wrong on this...but it appears that blizz has constantly nerfed rogue abilities for the past several months on the past several patches. And as I have looked on the upcoming 3.2.2, I have discovered that apparantly Fan of Knives was too powerful (as deemed by Blizz) and is getting a 30% dmg nerf in addition to a talent nerf. Anyone have any helpful comments?
FoK damage
is
too powerful at the moment.
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363550
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230330
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230826
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Post by
KidB
Oh, woe is me, I won't effortlessly top meters on aoe again .
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338262
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230330
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Post by
Liquoid
Weeri, did you read the other stuff?
Mutilate got buffed.
I have looked at the patch notes and didn't see a Muti buff. But don't get me wrong, I'd be thrilled if blizz rebuffed it after taking away a chunk of the dmg bonus from poisoned targets
Master Poisoner: Now also provides a 33/66/100% chance of preventing Envenom from consuming Deadly Poison.
If you don't realise that as a buff, I'm speechless.
Post by
261871
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310816
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Post by
PureGold
Is it my imagination or does blizz truly just dislike rogues? I'm not trying to start a huge uproar or anything, and maybe someone can prove me wrong on this...but it appears that blizz has constantly nerfed rogue abilities for the past several months on the past several patches. And as I have looked on the upcoming 3.2.2, I have discovered that apparantly Fan of Knives was too powerful (as deemed by Blizz) and is getting a 30% dmg nerf in addition to a talent nerf. Anyone have any helpful comments?
FoK damage
is
too powerful at the moment.
QFT:
This
+
this
+
this
= Everyone in a BG around you is dead and can't cast a heal to stop it.
Post by
230330
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Post by
PureGold
You forgot the only reason why that'd be viable and that's the talent in combat tree.
I got lazy after searching 3 things....
Post by
421072
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Post by
PureGold
Well, let's just summarise whats up with our class at the moment:
We rogues depend on burst damage. After emptying our energy bar we are not that sacry anymore.
Blizzard came up with the idea to nerf burst dmg for pvp.
So they changed some talents and made the overall ressilience change.
No matter how you look at it, this is clearly in the advantage of sustained dmg classes like warrs/palas/dks etc.
To make up for these changes blizzard buffed us in return with...
And there is our problem, we didnt get anything to balance us for this new style of pvp.
At least this is the way that i see it. Feel free to comment.
Warriors/paladins/dks as sustained damage? Rogues as burst?
What....?
Paladin are by far more "burst" oriented considering they sit around waiting for spell cooldowns more times than not. I'd easily say rogues are a sustained damage considering melee white hits make almost 50% of all our damage.
...not to mention there are mutilate buffs incoming next patch.
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421072
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