This site makes extensive use of JavaScript.
Please enable JavaScript in your browser.
Classic Theme
Thottbot Theme
Is enhancement viable at 80?
Post Reply
Return to board index
Post by
wtfpwndd
I've never played a shaman and to be honest, I don't intend to. However, I have never raided or grouped with a geared enh shaman at 80, in WotLK.
I've run maybe two reg ToC with poorly geared enh shaman but it seems after that point everyone switches to Ele or Heals.
Post by
tomgc
Enhance is the Shaman's mid-to-higher tier DPS spec. Ele starts off better, but Enhancement scales more directly with gear. Full BiS Enhancement is just nasty.
Post by
328121
This post was from a user who has deleted their account.
Post by
465227
This post was from a user who has deleted their account.
Post by
120504
This post was from a user who has deleted their account.
Post by
TaurenSham
Yes
/thread
Post by
228978
This post was from a user who has deleted their account.
Post by
JaxOmen
If you want to top the charts, you probably won't be doing that with a shaman. I've seen good enhancement shamans in Heroic ToCr gear still get out dps'ed by other classes in regular ToCr gear. Shamans are there for the buffs and heroism. Any good dps out of them is a bonus.
In short, viable = yes, topping the charts consistently = no.
You're running with bad shamans then.
I keep up with everyone else just fine, losing to AoE classes on AoE bosses and beating most classes on single target bosses.
And I'm still using 232 weapons due to bad drop luck.
Post by
478998
This post was from a user who has deleted their account.
Post by
357877
This post was from a user who has deleted their account.
Post by
278980
This post was from a user who has deleted their account.
Post by
466113
This post was from a user who has deleted their account.
Post by
Tenshigure
*puts on broken record "Shaman 101"*
The Shaman's purpose is not to top the DPS chart, but to increase the overall DPS of the entire raid with Totems & Bloodlust/Heroism. While Enhance scales higher than Elemental currently, you should rarely outdo any of the pure DPS classes if equally geared (Warlock, Rogue, Hunter, Mage).
Post by
478998
This post was from a user who has deleted their account.
Post by
367590
This post was from a user who has deleted their account.
Post by
Tenshigure
But wasn't that the point of all the hybrid classes? Not to increase an entire raid's dps, that is, but to be viable in many roles, without being the best in any of them?
Not necessarily. The original idea behind the Pally/Shaman 'feud' in Vanilla WoW was that Shaman helped boost the Offensive capabilities of a group, while Paladins increased the Defensive capabilities of the group (think Black Defensive vs White Defensive Magic in any Final Fantasy). They still are able to put up decent offensive numbers, but like what was always intended, there's supposed to be a decreased DPS output so that pure DPS had a purpose.
This is still somewhat true despite the lines becoming more blurred with their talents becoming slightly more identical or having a degree of mechanic equivilancy.
This is almost precisely why there's an incoming heavy nerf for Paladins, because as GC put it, they're practically a" One Man Army". The facerolladin as you so put it is getting addressed so that their burst and sustained DPS, while still good, will not outdo an equally geared Arms or Fury spec Warrior.
As for Druids, they're an entirely different beast altogether. I'd go as far as to say they're the proverbial "Jack of All Trades" as they are to switch roles on the fly. Now given, they're stronger when a focus is put on them, but that takes a lot of practice and dedication to do so (not to mention it's still above and beyond the most expensive to gear up).
In 3.3, they are stressing an overall "5-10% decrease potential" in hybrid output, basically meaning at equal footing they should never outdo the pure-DPS classes. In the case of the Rogue vs the Feral Druid, that was probably an older thread that was simplifying the idea simply for aesthetic purposes. If the Rogue doesn't suck at his rotation, their goal is to make sure he is never beaten by an equally-geared Druid. The window is small enough, IMO, that a hybrid could still top the charts if they know how to play their class better than the hybrid.
TL/DR: Hybrids should be able to "do any role," but that doesn't necessarily mean that there needs to be no trade-off for the loss of DPS/HPS.
Post by
146856
This post was from a user who has deleted their account.
Post by
393224
This post was from a user who has deleted their account.
Post by
453975
This post was from a user who has deleted their account.
Post by
478998
This post was from a user who has deleted their account.
Post Reply
You are not logged in. Please
log in
to post a reply or
register
if you don't already have an account.