This site makes extensive use of JavaScript.
Please enable JavaScript in your browser.
Classic Theme
Thottbot Theme
Improved Mortal Strike
Post Reply
Return to board index
Post by
Garner
I plan on doing a respec soon. At first I really liked Improved Hamstring but after awhile I found that it just didn't proc enough to do it justice. Or rather I didn't always want to spend the rage to do it justice.
So now I'm considering Improved Mortal Strike. I often find that it's often on cool down when I want to use it. Especially in Battle Stance. I'm looking for opinions. Are the five points worth it? Would you take those points out of Improved Hamstring?
Post by
95950
This post was from a user who has deleted their account.
Post by
102953
This post was from a user who has deleted their account.
Post by
Arideni
In short, don't take Imp. MS without Endless Rage & don't take either one if you like Flurry (and all the other goodies) over in the Fury tree. Keep reading for more info...
The general belief is that Imp. MS is on par with Flurry from the Fury tree. I'm not going to go into details about one tree vs. the other, but it's quite obvious there are more things starting at Flurry & below in Fury than in Arms tree starting at Imp. MS.
There have been many, many people who have tried to "calculate" the DPS between a faster MS cycle & having Flurry up (and this correlates directly to the argument about Axe & Sword spec). They usually argue that with Flurry up 100% of the time...
OK, let's stop right here. Let's be realistic. If you have Flurry up that much then power to you, but this isn't really the case. That said, a lower time (of Flurry being active) directly translates to less damage than these theorycrafters want to admit. That's where Improved MS comes in & proves it doesn't suck as much as everyone likes to claim.
That said, if you take Imp. MS you're going to be using a lot more rage than you're generating whereas with Flurry active you have endless rage. Get it? Endless Rage!
Now, disregarding my failed attempt at making a pun, if you take Imp. MS you need to take Endless Rage to make up for the deficit. In theory, Endless Rage generates more rage than Flurry (but a small amount ~5% as I understand it).
So, in comparison Flurry & Imp. MS are somewhat on par with each other, but obviously you gain a lot of other things in the Fury tree than just Flurry. Also, Unbridled Wrath was not taken into account when the above was factored. The difference in rage generation between Endless Rage and Flurry is still up for explanation, but I think we can easily agree that Unbridled Wrath most likely closes the gap or exceeds it.
Post by
shizreborn
You can always spam hamstring too to get flurry procced if you don't have that good of crit. If you are just farming then it is fine to get the 41 points in arms, but for raids, just go fury. In PvP it would be a waste to use all those points in arms. In 5 mans it would be fine, as long as you have some gear for it.
Fury and arms gear is a bit different as fury you focus on +hit a lot more.
Post by
102953
This post was from a user who has deleted their account.
Post by
Arideni
Thank you, icedtc. I just want to add that I also prefer to stop at Mortal Strike / Second Wind and go over into Fury. There's a lot more to consider than just "Imp. MS vs. Flurry" -- you're placing talents in an entire talent
tree
, not just one ability.
You have to take the path down the tree & what it does for you into consideration to create a good build.
Post by
108104
This post was from a user who has deleted their account.
Post by
Arideni
The only thing that suks about my plan is that I won't get flurry until I'm 65.
Anyone else try this hybrid with 2h?
Referring to Arms/Fury hybrid for 2h MS? It's a staple at level 70. As I was trying to clarify in the posts above, players often trash on Imp. MS comparing it solely to Flurry & theorycraft is usually very flawed where it concerns the "uptime" of Flurry.
Endless Rage, in my opinion, directly correlates to Imp. MS & while one second doesn't seem like much, the 25% rage gain offsets the cost of that. This was all covered earlier, but I'll recap in simpler terms for those who seem to skip certain details of importance. =)
In theory, the 25% rage gained from dealing damage (Endless Rage) makes up for the loss of rage drained by more frequent Mortal Strikes. This difference is +/- ~5% when compared to Unbridled Wrath.
The actual reason Flurry takes precedence over Imp. MS (which should only be taken with Endless Rage) is that you gain more from the Fury tree than you do compared against the
last six points
in Arms.
You need to understand that your goal is
not
to get Endless Rage, but to obtain a faster Mortal Strike (which inevitably leads to rage starvation) for higher damage output. Whether or not you want higher damage output
for Mortal Strike
or in general using any means necessary, is entirely up to you.
All of this is synthetic, of course, without actual in-game testing in real situations. Even beyond that, time & time again players report different experiences concerning such variables as "rage starvation," etc. Often their "findings" are skewed by unrealistic expectations or routines.
Post by
Garner
This all sounds great. I'm already a big fan of unbridled wrath (mainly because I couldn't live with out piercing howl). I mainly do PvP in battlegrounds.
I noticed a lot of talk about flurry in these posts. I'm assuming this means that you wouldn't be taking tactical mastery?
Post by
95311
This post was from a user who has deleted their account.
Post Reply
You are not logged in. Please
log in
to post a reply or
register
if you don't already have an account.