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Holy Priests in 3.3 ... Like TBC, Only Worse
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Post by
MegaVolt
10% on PW:S would turn a disc Priest into a pure raid bubble spammer. Boring and the intended raid healing spec is holy, not disc.
I'd change it to something like: Targets with the Weakened Soul debuff receive +8% healing from you and your Renew, CoH and PoM heal for an additional 8%.
Fixes disc throughput issues on the tank and brings the bonus on par with Druids / Shamans in terms of raid healing. Priests will still have a slightly lower throughput than those classes but as I explained earlier this is compensated by Guardian Spirit.
Giving a bonus to PoH sounds good at first but I think that would boost the raid healing capabilities of disc too much.
Post by
OscarDivine
Now the problem I see with this all together, is that Disco only gets ONE benefit from the tier piece, but Holy gets TWO. Both their PWS and CoH are affected. They should make it 10% to CoH/Penance
captcha: 1dbox
Post by
Erethzium
10% would, but 5%? wouldn't? Logic is failing me, here.
I'd change it to something like: Targets with the Weakened Soul debuff receive +8% healing from you and your Renew, CoH and PoM heal for an additional 8%.
And no, I don't want to have a repeat of T8, with Holy priests being forced to cast PW:S for their 4pc. This would only really work if you have a Disc and a Holy in the raid.
They should make it 10% to CoH/Penance
^This
Post by
300899
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Post by
477440
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Post by
karlusdavius
Tier 10: Increases healing done by Penance and Circle of Healing by 10% on targets with Weakened Soul or Renew.
Seriously, Penance is an amazing 51 to have for discipline. I don't see why they don't pull the discipline tree around it and give it some linkage. PW:S, Weakened soul, Penance, Flash. we all use those things for tank healing. Link them up a little dammit! It would also allow discipline to use renew for something.
I really hope they introduce some talents in cataclysm that really play off penance.
Your flash heals increase the critical strike chance of your penance spell by 5%. Stacks up to 3 times. This effect is reduced by 5% for each tick of penance.
Tick 1 = +15%
Tick 2 = +10%
Tick 3 = +5%
you get the idea.
Your Critical Heals have a 15%/30%/45% chance to refresh the duration of your renew on your target.
Your Penance has a 10%/20%/30% to reduce the duration of weakened soul on your target by 1 second per tick.
I would like to see something like what arcane mages have with
arcane blast
. Increased penance but with a cost. would give us really interesting mana management.
Healing Blast: Blasts the target with energy, healing for 1185 to 137 . Each time you cast Healing Blast, the Healing done by your Penance is increased by 15% and mana cost of Healing Blast is increased by 175%. Effect stacks up to 4 times and lasts 6 sec or until Penance is cast.
would be very interesting and would require any discipline priest to preload a high intensity penance for those times when its really needed. Obviously, GC has stated that mana will be a big issue come cataclysm, this might just turn out to be a really fun meta game for us. It brings decision and planning into healing.
I've gone way off topic...
Post by
MegaVolt
Boosting only Penance or only CoH just isn't enough.
Shamans or Druids get 8% to 10% of their
overall throughput
from 4t10.
With CoH being around 20% of a holy Priests healing a 10% buff to that is a 2% buff to the overall throughput. A 5% buff to Renew is about as good and both are far inferior to other sets.
That's why I wanted to boost PoM, CoH and Renew by 8%. That's a proper throughput gain and comparable to Shamans / Druids. In the end this will be a ~6% overall throughput boost for holy, a bit more if FH and PoH get dropped completely.
It's similar for disc in my suggestion: It's not about the number of spells that get boosted, it's about the overall throughput. Giving +8% healing on a target with the WS debuff will boost the overall disc single target throughput by nearly 8%, exactly as intended. Just one buff instead of 3 but the result is the same. And it keeps disc from abusing the set bonus for raid healing.
Post by
karlusdavius
Tier 10: Increases healing done by Penance,Circle of Healing, Prayer of Mending and Flash Heal by 10% on targets with Weakened Soul and Renew active.
Post by
Karrie
Tier 10: Increases healing done by Penance,Circle of Healing, Prayer of Mending and Flash Heal by 10% on targets with Weakened Soul
OR
Renew active.
Post by
MegaVolt
Tier 10: Increases healing done by Penance,Circle of Healing, Prayer of Mending and Flash Heal by 10% on targets with Weakened Soul and Renew active.
If you buff FH you should also buff GH since FH spam is pretty bad for disc Priests these days. If you take GH into that list you might as well buff everything since you basically listed all healing spells a Priest can use.
Post by
karlusdavius
no, greater heal scales too well already.
Post by
236962
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Post by
MegaVolt
no, greater heal scales too well already.
Which is exactly what disc Priests need right now.
Post by
312967
This post was from a user who has deleted their account.
Post by
OscarDivine
This isn't active. This is simply a suggestion we're discussing. Currently, it's 5% to PWS and 10% CoH. Which I think we can all agree is very lop-sided.
Putting these qualifications on the tier bonus would make Disco priests and Holy priests synergize VERY well together.
Post by
TalonX
I always feel like they have trouble designing set bonuses because since we have 2 specs that use some of the same tools but are orientated very differently that they try to not have the bonus double dip for a certain spec but it usually results in sub-par bonuses for one or both specs.
To bad they don't do something "if you are disc spec you get this bonus, if you are holy spec you get this bonus" sort of what they do with feral druids in bear/cat form.
Another problem for us is the weakened soul debuff that no other healing class has to deal with another healer preventing them from doing something, it should really only apply to the priest that used the shield then make it so shields are not additive when applied by 2 priests so that when I want to use my speed bubble to make someone move outta the AoE faster and the Disco priest wants to use theirs to absorb the dmg they are taking there isn't always a conflict going on with it.
Post by
387103
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Post by
Pachuca
Priest Tier-10 4-Piece Healing Set Bonus: Redesigned. This bonus now increases the effectiveness of the caster's Power Word: Shield by 5% and
Circle of Healing by 10%
.
Ask and ye shall receive.
Post by
cohut
I did discuss this with a GM yesterday(who did play a priest as main). but he thought that the reason its not any "closer" to the resto/shaman sets is because shaman/druid and priests scale very differently with gear.
Personally i would loooove to see something similiar to what karlus said.
Those talents you would like to see could also be easily modified to work as a setbonus.
Post by
387103
This post was from a user who has deleted their account.
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