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Healin Enchants
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106590
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Post by
Grizlor
I prefer the maiden mace over light's justice, because it has more HP and a mana regen stat you could actually use (mp5 vs spirit).
That aside, if all you do is raid and are always in a group of casters, get spellsurge. If not, get 81 healing. If you pick up a second weapon (like the sha'tar exalted mace) you can get spellsurge on that, and use a mod called CasterWeaponSwapper to swap it in for when the proc is off cooldown, then back to your regular mace.
Even on raids I'm usually in the healer group only about 50% of the time, and in the tank or melee DPS group for WF the rest of the time, so I use my Zul'jin mace with +81 almost always. Spellsurge isn't worth it unless the rest of your group can benefit from the proc.
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