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Guide to "gearing up" in a month or less
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Post by
Ippon
I play the game because I enjoy it and want to do well in it,
and to that end
I do make my goal to get gear. I find it very odd when people say "my goal is to have fun"; fun is a by-product. In this case, it's a by-product of trying to get gear.
You have it backwards. Gear is a byproduct of having fun.
Post by
Polatrite
Your point about nitpicking. But that's exactly what makes a good guide. An active community responding's what takes it to perfection. The more nitpicks you correct, the less there are to be taken care of. Perfection is extremelly hard; but you can get close.
cloud, thanks for your well-written post. I updated the original post to detail reputation farming prior to level 80, and how these items can be helpful - especially for tanks.
You're absolutely right about my audience selection, and I started to feel that vibe around post 30 or so. And you're also right that the guide currently isn't "correct" enough for newbies, and not detailed enough for oldbies. It will never be detailed enough for oldbies, but I can at least improve it enough that it's useful for rerolls who want a quick starting place (consult this guide, read your class guide to spend Emblems, then you're geared up and move to more articulate resources for gemming, enchants, and so forth).
As far as the Dalaran ring, I just can't justify it. The BoE ICC gear is lightyears better and, on most servers, considerably cheaper than the 11k? investment in the 251 ring (without reputation discount, since you're a new character without the reputation). With the item budget modifier on rings in particular (versus say, chest or legs) I think a newly gearing player is definitely better off going for the ICC BoEs. If a seriously rich player wants to do all of the above they're welcome to go for it, I just don't think it's a good recommendation for the masses.
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534868
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Post by
irishsnout
just some observations, you didnt mention anything about getting epic jems with honor. Do you think thats a good idea?
Also as far as crafted items are concerned, You didnt mention much about weapons. Do you think the ilvl200 items (titansteel) are worth it? What about gathering mats for the TOC/ICC patterns and having them made as opposed to buying them pre-made from the AH?
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141313
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Post by
cloudp
just some observations, you didnt mention anything about getting epic jems with honor. Do you think thats a good idea?
Also as far as crafted items are concerned, You didnt mention much about weapons. Do you think the ilvl200 items (titansteel) are worth it? What about gathering mats for the TOC/ICC patterns and having them made as opposed to buying them pre-made from the AH?
This is a guide about saving time. Gems--->Honor is not really a good time investment. I wouldn't consider Titansteel an option either; too replaceable, and Heroic/Reputation lvl80 gear can suffice in TOC and ICC 5mans. The "buying made VS gathering mats" is also somewhat counterintuitive to a speedguide. None of the materials used for high end gear can be actually farmed without laying your emblems there or using cooldowns (ebonweave, etc.).
As far as the Dalaran ring, I just can't justify it. The BoE ICC gear is lightyears better and, on most servers, considerably cheaper than the 11k? investment in the 251 ring (without reputation discount, since you're a new character without the reputation). With the item budget modifier on rings in particular (versus say, chest or legs) I think a newly gearing player is definitely better off going for the ICC BoEs. If a seriously rich player wants to do all of the above they're welcome to go for it, I just don't think it's a good recommendation for the masses.
I completelly forgot the BoE ring from Icecrown. You're right, from a time investment standpoint, it's not worth it if you find a good deal for the ring - which you're likelly to find below 11k gold, indeed.
If you do something in the game
that is evidently difficult
, you have accomplished something, in the game. That accomplishment is very much real.
ac·com·plish
1. To succeed in doing; bring to pass. See Synonyms at perform.
2. To reach the end of; complete.
It is an accomplishment to reach level 80. It is an accomplishment to reach 450 in first aid. It is an accomplishment to down Yogg-Saron 0 keepers withh all gearslots at 226 or lower. It is an accomplishment to reach level 2.
Self-realization is subjective. What one sees as very hard, the other may see as trivial. For a player who plays, say, 1 hour per day, and not every day, downing a dungeon boss might feel like an accomplishment. For a player on his very first character, doing a quest might be an incredible accomplishment.
Also, aren't we going far too off-topic?
Post by
Tarkeel
As someone who has taken the effort to actually write a pre-raid gearguide for a spec (see sig), I'd like to say that the best advice you could give here is "go read your class forum and find the latest updated gear-sticky"; as most of your other advice is rather shoddy.
0) Before 80:
At 77, start doing the argent tournament if you are melee; this will ensure that you have a 200Epic weapon available without having to hope for drops.
The advice about AH is good; there are several blues 175+ that go for les then 20g.
Reputations are also good, but your note about tanks and wyrmrest is wrong. I assume you are thinking of the headenchant, and if so you should add this list:
Tanks ->
Argent Crusade
Casters ->
Kirin Tor
Melee ->
Knights of the Ebon Blade
1) 80
DO SELECT random; your main reason for running dungeons is the controlled purchase of emblem gear; getting 2 extra is a large increase in your emblem-per-hour.
Most of the 232 gear from ICC5H is itemized on par with 219-226 gear
2) PvP Gear
Most decent raidleaders that catch you sporting PvP-gear to increase your GS will kick you for it.
Resilience can be a stop-gap to get a fresh tank critimmune and can have some value for tanks due to the high stamina, but in general PvE gear is better for PvE.
3) AH
It might be cheaper (and easier) buying the mats and getting someone to craft the items for you.
Especialle the Ulduar (226) crafted belts are usually insanely good for their ilvl.
4) Raiding
I've seen more raids fall apart due to moronic DPSers then from tanks and healers (granted, I'm usually in one of the tanking spots, but still).
5) Frost emblems
Usually, the relic slot is the least important to buy with frost, as the jump from triumph is in most cases minimal.
6) Offspec
Always check with your group before rolling offspec, and certainly don't roll for gear that you have no intention of using; that's just being greedy.
7) Closing statements
The best advice I would give someone on gearing up is:
"Always have a plan"
Make a list of gear that is an upgrade to you, this should teach you a lot about why that gear is good, and what to look out for.
Post by
567203
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Post by
Varaconn
using cooldowns (ebonweave, etc.).
Sorry I had to pick this out. You know Ebonweave isn't on a cooldown anymore, right?
I like the idea behind this post, but I feel like the intent has gotten lost in all of this. Some of the responses were immediately aggressive (as opposed to being constructive) and Polatrite, as a result, became immediately defensive. This guide could have some great potential for people having trouble focusing and making wise decisions about badge purchases, but instead of providing feedback he's just being attacked for having a different approach.
My feedback -- it comes to down having guts, in my opinion. When it comes to heroics and the weekly raid, don't concern yourself with retard comments. If you're pulling at least 1.5-1.7 just starting in a heroic, you're pulling your weight. If you're doing 2k in your weekly raids, you're pulling your weight. (Depending on gear, of course.) When people give you crap, ignore them -- if they give you crap, you don't want to be associating with them anyway.
Post by
44284
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Post by
cloudp
This guide could have some great potential for people having trouble focusing and making wise decisions about badge purchases, but instead of providing feedback he's just being attacked for having a different approach.
My feedback -- it comes to down having guts, in my opinion. When it comes to heroics and the weekly raid, don't concern yourself with retard comments. If you're pulling at least 1.5-1.7 just starting in a heroic, you're pulling your weight. If you're doing 2k in your weekly raids, you're pulling your weight. (Depending on gear, of course.) When people give you crap, ignore them -- if they give you crap, you don't want to be associating with them anyway.
Yes, I've forgotten about cooldowns. Point stands about the frozen orb-like items.
About your first point, I really don't consider that the goal of this guide - at all. If by "Making wise decisions" you mean pick the correct slot to upgrade, that's something the guide doesn't cover. This is a non class specific guide - and those are class specific goals. Badge purchases are only means to obtain gear -faster-, and what would actually "speed up the process" would be to suggest which slots are faster to get for your class+spec. Something this guide doesn't aim for.
2k in weekly raids... If the weekly happens to be Marrowgar, that seems far too low, and it doesn't seem particularly good even for Ulduar levels with raidbuffs. That's only acceptable in Naxxramas. 2k is reachable in Blue gear if correctly chosen with full heroic buffs; For 10 mans, especially if Heroism is present, it sounds to me a bit on the low side.
From what I've gathered on this guide, the point is to have the fastest access possible to gear that would allow you Icecrown Citadel runs. I just don't see who would actually use this guide - as I pointed earlier.
Post by
Varaconn
2k in weekly raids... If the weekly happens to be Marrowgar, that seems far too low, and it doesn't seem particularly good even for Ulduar levels with raidbuffs. That's only acceptable in Naxxramas. 2k is reachable in Blue gear if correctly chosen with full heroic buffs; For 10 mans, especially if Heroism is present, it sounds to me a bit on the low side.
You're taking it too literally -- beside the fact that 2k in blues is very easily attainable, especially with raid buffs, my point stands that unless you're literally doing nothing, (and Marrowgar being a large exception) there's really no reason to be considered as being "carried." Yes you'll probably be the lowest, but you're still making a reasonable contribution.
As for my point about it being about wise decisions -- I didn't mean that I think this guide is about making wise decisions, however, I think it could grow into something along those lines. General information on what to focus on in gearing your character. Possibly, with some contributions from posters, at the very least it could link to threads about what to aim for as a particular class.
Now bringing this around to my point -- because of the direction this thread has taken, the growth of the guide has been stunted. Instead of it expanding and becoming informative, it's simply wallowing behind arguments of inane cases of poor wording choice. It had potential to be good and informative. It still does, but right now it's simply on the road to being scuttled.
Post by
dabrixmgp
Should probably change the title. If someone takes a month to get into badge gear they fail at life. I went from hitting level 80 to doing 7/12 ICC 3 days later on my new warlock.
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