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Guide: Soloing Group Quests While Leveling Ret [3.2.2]
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Post by
410689
This post was from a user who has deleted their account.
Post by
Hyperspacerebel
BoM > BoK for leveling
Post by
410689
This post was from a user who has deleted their account.
Post by
Quest
I stopped after I read Blessing of Kings.
Ill be more helpfull;
You only have to hit something once for BoM > BoK for leveling.
Do not use FoL unless its an instant cast.
If you need a heal and dont have your instant FoL, cast HL. FoL will be negated as youre fully vulnerable when casting and you will take nearly as much damage in that 1.5 sec than you heal for, while not hitting (getting no crits for FoL) in the mean time.
Your crits = free FoL, dont stop hitting unless its for HL
Do not use SoC unless another mob is going to be pulled. SoR is best for single targets
When you get SoV, SoV will be best for single targets
that take more than 15 seconds to kill.
Benediction is not a leveling talent for ret, its a talent for Holy.
Vindication will lower incoming damage by a great deal with fighting elites, get it. Trade PoJ or Conviction for it.
This
is a much better build to solo group quests (fighting 1 or more elites).You will have no mana issues while using SoC. Your survivability goes way up and so does your DPS.
Post by
blademeld
tl;dr
How to solo 3 man quests as a ret paladin: don't suck.
I had supbar gear while leveling and did 3 man quests just fine.
Post by
MischievousLoki
tl;dr
How to solo 3 man quests as a ret paladin: don't suck.
I had supbar gear while leveling and did 3 man quests just fine.Let me put this as nicely as I can:
Some people need guides.
Just because you don't need this guide, doesn't mean no one will. I can't count the times I've seen someone spamming LFG for (a group quest he could solo), but hadn't even tried because he'd failed in the past or it never occurred to him how to do it.
Post by
svirve
Let me put this as nicely as I can:
Some people need guides.
Just because you don't need this guide, doesn't mean no one will. I can't count the times I've seen someone spamming LFG for (a group quest he could solo), but hadn't even tried because he'd failed in the past or it never occurred to him how to do it.
That's why we have comments on these quests =)
People clearly ignore forum posts, if you're looking to find "can i solo Ring of Blood as a ret paladin" you dont check the paladin forums, you check the comments for the ring of blood quests to see how and if someone else has succeeded at this.
If you dont find anything in the comments, you're not gonna spend 30 minutes browsing the paladin forums just to find out that 263 hit rating is the hit cap, 26 expertise is the soft cap, 99900% haste will have you casting 10 sec spells at 0.01 sec or how the 969 rotation works.
You're gonna make a new post about it, hoping that some helpful soul, that doesn't wanna bash your skull in for posting a mindless thread, is browsing the forums.
OP: If you wish to get some credit/acceptance for this guide, make it encounter specific.
Also some stuff in there just needs a complete rework, for the sake of constructive critisism:
I usually just use proximity to pull for simplicity
Instead of doing a HoRec+Exo? That's a free ~2000-3000 damage at level 60ish.
Blessing: Blessing of Kings
The extra 600 HP you'll get and the extra 0.2% dodge is nothing. The extra 600hp will only give you a oh-so-slightly larger buffer. The extra 290 (20.7 pure DPS) extra AP you gain from BoM at 60 is going to help alot more and also over the whole fight.
You will start spamming Flash of Light. After one or two heals, hit him with a judgement (doesn't really matter which one as you will not be hitting him except with judgements and aura damage) and your mana will refill. That is basically it. Spam heals and judge when off CD.
Why not just roll holy then? Will be alot easier and you'll judgements will hit alot more, you'll have HS to put in some extra damage.
Other than that, read quests post.
Edit: Typos.
Post by
blademeld
Some people need guides.
Just because you don't need this guide, doesn't mean no one will.
I hope no one needs this guide to figure out what Art of War does.
I really don't see anything true in this guide you can't figure out by reading tooltips.
That's why we have comments on these quests =)
Yep, one well written comment will help people more than this thread will.
Post by
410689
This post was from a user who has deleted their account.
Post by
Quest
Ok, starting from the top here.
BoK is used over BoM for the survivabilty, not the dps. BoM does you no good if you are running out of health or mana in an endurance fight... you don't pvp in pve gear, you give up some damage for survivabilty. You wont need BoK for every fight, but the benefits of BoK outweigh the benefits from BoM in a tough solo endurance fight.
We already explained that the health you get from Kings, esp at this level are not going to make to give you more survivability than the AP of Might and being able to kill them faster. Killing them faster means they are going to get at least one hit less in before they die. There is your survivability. There is your speed. It is unwise to bless kings.
FoL is used because alot of these guys can drop you before you ever get that single HL off. I tried using both, and using FoL yielded better results. I still threw in a HL in there if the mob was stunable, then you have the time to get the cast off.
Your FoL is going to take 2+ seconds to cast, and for alot less HPS than a HL with a 3+ second cast. FoL yields better results when youre using it for instant cast. Also, understand that youre getting so low, because youre doing poor dps, because youre doing things like casting kings on yourself.
The point IS to basically negate the damage your taking with FoL. Ret aura does the damage while you negate the damage done to you.
If you want to negate the damage then spec prot. Ret is to DPS the crap out of it before it can do too much damage. Your spec philosophy seems flawed.
If you actually follow the strategy that is laid out, SoC is going to work better becuase SoV will not get a chance to reach one or two stacks and it will fall off. Plus, you get the extra mana return while using the glyph.
SoC works better than SoV when you have more than 1 mob to deal with. Period.
A big part of this strategy revolves around saving mana and good management. You will have a better chance of not going oom with this. I've never seen a leveling ret pally take Deflection instead...Wouldn't that be a Prot talent? Benediction is superior for reducing levling downtime (at least until you get judgements of the wise).
Sure you can take either, but on one hand youre worried about how 500HP and 0.2% dodge, are so great for survivability and on the other 5% dodge is suddenly a leper talent to you.
Also, consider that if youre doing more DPS to a mob, its going to die faster, and youre going to be spamming less abilities. It takes 1-2 less spammed abilities to make up for the whole of Benediction over the course of a ~30 second fight.
I totally agree with you on vindication. I stated that there were other talents that offered more healing or mitigation. Take what fits your needs.
I agree that your build would be viable. The talents I have chosen revolve around a specific strategy that I used while leveling and was able to complete every group quest after entering outlands. I don't see why you suggested SoV over SoC and then suggested using SoC in your build?
I clearly suggested SoV for single mob fights.
Using this strategy you will be able to solo 5 man quests. Doing so requires more than "don't suck".
Sure, but why make it harder than it needs to be?
I was pretty sure that AP didn't add damage to Ret aura, which is where most of your damage is coming from in this strat. That is why I opted for the extra survivablility of BoK. Let me know if I'm wrong here.
Youre wrong on two ends here.
One, the survivability youre eluding to is an illusion.
Two, it takes literally 5 seconds to educate yourself on how things work; have no buff on yourself. Let a mob hit you. Look at what ret aura does. Cast might on yourself. Does the number change? Come on.
Post by
Hyperspacerebel
BoK is used over BoM for the survivabilty, not the dps. BoM does you no good if you are running out of health or mana in an endurance fight... you don't pvp in pve gear, you give up some damage for survivabilty. You wont need BoK for every fight, but the benefits of BoK outweigh the benefits from BoM in a tough solo endurance fight.
That health only comes into play if you get down to only having that much hp left. BoM will help you killing the mob faster so you don't get down to that point. The question is which does it better.
I randomly grabbed a
lvl 66 pally
with 415 stam 554 str.
With kings, that's an extra 415 hp and 111 AP.
Might (imp) gives 290 AP
So what's better, 179 AP or 415 hp? The AP, will obviously be better, if you think about it.
FoL is used because alot of these guys can drop you before you ever get that single HL off. I tried using both, and using FoL yielded better results. I still threw in a HL in there if the mob was stunable, then you have the time to get the cast off.
The point IS to basically negate the damage your taking with FoL. Ret aura does the damage while you negate the damage done to you.
If you're getting pushback, HoL > FoL, period.
If you actually follow the strategy that is laid out, SoC is going to work better becuase SoV will not get a chance to reach one or two stacks and it will fall off.
Why not?
Using this strategy you will be able to solo 5 man quests. Doing so requires more than "don't suck".
Not sucking + knowing the fight is all the is needed. My gf couldn't solo this one group quest on her mage, so I jumped on and did it. That was my first time playing a mage over level 10 and I still was able to do it.
I was pretty sure that AP didn't add damage to Ret aura, which is where most of your damage is coming from in this strat. That is why I opted for the extra survivablility of BoK. Let me know if I'm wrong here.
My strat is to survive, therefore I'm going to let them hit me for extra long...
Sorry, i don't follow the reasoning.
EDIT: Damn you Quest!
Post by
blademeld
the benefits of BoK outweigh the benefits from BoM in a tough solo endurance fight.
The goal of a DPS class is to kill it before it kills you. Additional damage from BoM = faster mob killl = less damage taken in the first place.
FoL is used because alot of these guys can drop you before you ever get that single HL off.
You need to heal before your health gets critical. FoL when Art of War procs, keep your hp as high as possible.
The FoL being able to sustain you better than HoL doesn't make any sense because HL gives you much more hp/sec. Especially after pushbacks.
Ret aura does the damage while you negate the damage done to you.
As others said, that'll work better in Holy. You get more SP (ret aura is SP based, you do lose 50% from sanctified retribution though) and you get more sustainable healing.
SoV will not get a chance to reach one or two stacks and it will fall off.
You're healing for more than 80% of the time then?
A big part of this strategy revolves around saving mana and good management.
Again, holy.
I don't see why you suggested SoV over SoC and then suggested using SoC in your build?
For the times you aren't doing group quests, when you're AoEing 3 regular mobs.
Using this strategy you will be able to solo 5 man quests. Doing so requires more than "don't suck".
You said that you soloed every group quest after entered OL, and you say that includes 5 man quests. Does that include Ring of Blood below level 68? Were you sugar-daddied at any point in your leveling (Other than BoA items/mounts)?
It works for everything.
Just like Windex is a cure-all, amiright?
I will agree that the proximity pull is retarded. I didn't ever think about something as basic as judging to get replenishment going.
I was pretty sure that AP didn't add damage to Ret aura, which is where most of your damage is coming from in this strat. That is why I opted for the extra survivablility of BoK. Let me know if I'm wrong here.
I don't know which is worse. Not knowing the basics, or having ret aura, which should be doing minimal damage, do most of it.
Post by
Hyperspacerebel
Lol, you're so slow, Blade.
;)
Post by
Squishalot
Lol, you're so slow, Blade.
;)
Quest still takes the chequered flag!
Ok, so gabriel, in case it wasn't obvious enough, your 'strategy' for solo'ing group quests is much more of a Protection strategy, minus the healing (since they won't need the healing). Retribution Paladins should be aiming to down a group quest mob as fast as possible, before it can do enough damage to kill them.
If you're using Lay on Hands, you're probably doing it wrong. If you're attacking so infrequently that you can't keep a full stack of SoV up, you're doing it wrong. If your Retribution Aura, which does a
whopping 188 damage
at max level, talented and with Vengeance, is your biggest damage dealer (
coming in at an incredible 94DPS
on a mob attacking every 2 seconds), then I hate to break it to you, but you're doing it wrong.
Post by
TheJohan
How to solo groupquests as a paladin :
Protection:
1. BoSanc.
2. Pull some nearby adds.
3. Pull mob.
4. 96969696969696969696. *
Holy:
1. Ret aura.
2. Consecrate.
3. Judge
4. Heal self.
5. Repeat step 2->4 untill win.
Retribution:
1. Wings.
2. Smash keyboard hard with your face.
3. Repeat untill mob is dead. Click Lay on hands if you fail to smash keyboard hard enough.
* Update: It is obvious now that the Protection-part of the guide was lacking a 6. It has been added. Thank you svirve for input.
Post by
blademeld
How to solo groupquests as a paladin :
5/5
Post by
svirve
How to solo groupquests as a paladin :
Protection:
1. BoSanc.
2. Pull some nearby adds.
3. Pull mob.
4. 9696969696969696969.
You forgot a 6 in #4.
Otherwise 9/10 (i'm not as generous as blademeld)
Post by
blademeld
Hey, my prot paladin is lucky if he gets a 9 in.
Case and point:
180 66666666866666 120 6969686666666
Post by
biogoo
Uh, a guide, lets see.....
Judge, spam heals, spam spam heals omg the health! Judge mana mana you need aaah the health its dropping do the HEALS OH NO HEALS *win*.
Pretty helpful.
Retribution, you said? I will certainly try that. The holy spec gets boring.
Post by
svirve
Hey, my prot paladin is lucky if he gets a 9 in.
Case and point:
180 66666666866666 120 6969686666666
That's over nine thousand?
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