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Gems for Resto
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Post by
355943
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Post by
83344
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Post by
windstrum
According to EJ:
Red: Runed Scarlet Ruby/Luminous Monarch Topaz
Yellow: Brilliant Autumn's Glow/Luminous Monarch Topaz
Blue: Dazzling Forest Emerald
Meta: Insightful Earthsiege Diamond
They recommend only using 1 Dazzling Forest Emerald, though.
This.
Spell power > Intellect > Mp5 > Crit > Haste.
Int and Mp5 are only useful to a point (about 20k mana and 300mp5 while casting for Naxx, a little bit more of each for Ulduar), after which you can stack pure SP and Crit.
Haste is still useful, particularly for spamming chain heal, but the other stats are going to serve you better.
Post by
355111
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Post by
66520
Heavily agree that you shouldn't bother gemming for pure spell power. You get tons of spell power on your gear and through mixed gems, and past 2k I would say it does not significantly increase your effective healing.
Intellect IS mp5 and crit, and haste is thorough-put. Putting haste at the bottom of priorities is just mind-boggling, since Chain Heal is the spell benefiting most from spell-power and requires significant amounts of haste to be worthwhile!
Post by
138583
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Post by
Mesoforte
Heavily agree that you shouldn't bother gemming for pure spell power. You get tons of spell power on your gear and through mixed gems, and past 2k I would say it does not significantly increase your effective healing.
Intellect IS mp5 and crit, and haste is thorough-put. Putting haste at the bottom of priorities is just mind-boggling, since Chain Heal is the spell benefiting most from spell-power and requires significant amounts of haste to be worthwhile!
^- QFT
Its easy to hit the soft cap for spellpower through gear alone (once you start raiding). After that soft cap, each 19 sp gem just isn't enough to make a major difference. If you have a red gem, yeah, I'd socket it red, but other than that it just isn't worth it.
Maybe
that
would help. I hope the guild name Ensidia rings a bell.
They recommended elemental weapons in the build...good raiders maybe, but they fail at math. :o Not only that, he doesn't even talk about int as a stat by itself. That's hilarious.
Chain Heal
1.34*45=60.3 extra healing on the first jump of chain heal
.67*45=30.15 on the second jump
.335*45=15.075 on the third jump
2.345*45=105.525 if you get 3 jumps
Healing Wave
1.6106*45=72.477
Lesser Healing Wave
0.8082*45=36.369
Riptide
1.30*45=58.5 Total
.4*45=8 Initial Hit.
The boost from the talents is useless, considering its going to be overheal. Unless you think in the tens digit when thinking who to heal.
Post by
355111
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Post by
336283
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Post by
windstrum
Woah Nelly! Ok, for those completely disagreeing with my Spell power > Intellect > Mp5 > Crit > Haste rule, allow me to explain.
Those saying not to gem for pure Spell power, alright, I can see where you're coming from. Point taken. There's plenty on gear, plus through enchanting.
But the other stats
are
in the correct order. Haste is only beneficial to chain heal. I
know
that chain heal is the dominant heal for us, but its not BC any more guys. Haste is almost useless for LHW, HW isn't used very often, and
all
of our heals, plus heaps of our procs, benefit (or come) from crits.
I'm not saying you need to completely ignore haste in favour of crit. I think my armory profile is elemental at the moment, but in restoration gear I have over 450 haste.
All I'm saying is that crit is more important than haste.
And mp5 is
never
more important than intellect. Please stop spreading incorrect information. Intellect always gives you better longevity than mp5.
Post by
355111
This post was from a user who has deleted their account.
Post by
windstrum
yes, but pure mp5 is more important till you have a certain level.
you are right, stats loose value ass opposed to others when you have a lot of em already.
and i can only speek for my own shaman.
wich has,
2574 healing (self buffed ofc)
25% crit (thats wy its lower on my list)
449 mp5 (self buffed ofc)
305 haste (thats wy its high on my list)
so you can now see wy i choose : mp5 (till certain level) > intell > haste > crit
also, i see a lot more mana return from mp5 as from water shield.
becouse refreshing water shield can be killing.
the reason i try to gem right in 1x is because we pay up to 100g for a gem on our server...
If that's your mp5 while casting, its way too high. With raid buffs you'd just about be regenerating mana
quicker
than you can use it. If you've got any gems for mp5 I'd recommend looking at more crit and intellect. 350mp5 is overkill. 400 is insanely overkill. 449...you get the picture.
305 haste is a little low, as you point out. But once you approach 500 it also becomes overkill, so thats just something to be careful of. I'm not sure why you've put crit lower on your list, its not high by any stretch of the imagination.
Post by
66520
But the other stats
are
in the correct order. Haste is only beneficial to chain heal. I
know
that chain heal is the dominant heal for us, but its not BC any more guys. Haste is almost useless for LHW, HW isn't used very often, and
all
of our heals, plus heaps of our procs, benefit (or come) from crits.
Haste in any feasible amount increases your casting speed for every single spell you have except totems.
Every single shaman benefits from haste - for one who doesn't use CH it lowers the cast speed of the LHW between TW procs and reduces the GCD of RT casts. Once you get over 500 haste HW becomes a very attractive prediction cast.
Crit as a thorough-put stat is grossly inferior. Its unpredictability means most of its benefit is over-healing or results in over-healing.
Crit as a mana regen stat is inferior to intellect. It costs you GCDs that you may not have and requires you to cast to benefit from it.
Crit as a utility stat is negligible. Ancestral Fortitude has a more than adequate up-time even at ~20%.
Post by
windstrum
But the other stats
are
in the correct order. Haste is only beneficial to chain heal. I
know
that chain heal is the dominant heal for us, but its not BC any more guys. Haste is almost useless for LHW, HW isn't used very often, and
all
of our heals, plus heaps of our procs, benefit (or come) from crits.
Haste in any feasible amount increases your casting speed for every single spell you have except totems.
Every single shaman benefits from haste - for one who doesn't use CH it lowers the cast speed of the LHW between TW procs and reduces the GCD of RT casts. Once you get over 500 haste HW becomes a very attractive prediction cast.
Crit as a thorough-put stat is grossly inferior. Its unpredictability means most of its benefit is over-healing or results in over-healing.
Crit as a mana regen stat is inferior to intellect. It costs you GCDs that you may not have and requires you to cast to benefit from it.
Crit as a utility stat is negligible. Ancestral Fortitude has a more than adequate up-time even at ~20%.
Firstly, claiming that haste "increases your casting speed for every single spell you have except totems", is misleading. I'll start with the obvious - Riptide. Less obvious - Lesser Healing Wave. Very soon into stacking haste you'll notice that the LHW cast time is shorter than the GCD, making further haste a waste for this spell. Haste works exceptionally well for Chain Heal, I've already accepted that. Haste also works well for HW, but as a raid healer there are not many instances where you're using this spell. If you're in the minority and your guild has you tank healing, so be it. Go nuts on haste.
Regarding crit being so "inferior", I'm curious to know if you've ever run your own HEP values? Even the EJ
sample set
have crit ahead of haste. But don't take my or their word for it, run your own HEP. Instructions
here
. Again, if you're style of healing has haste coming up trumps over crit, so be it. You're in the minority.
Edit: Fixed typo.
Post by
66520
Firstly, claiming that haste "increases your casting speed for every single spell you have except totems", is misleading. I'll start with the obvious - Riptide.
Incurs a GCD. Haste lowers the GCD. Smaller GCD = faster casting.
Less obvious - Lesser Healing Wave. Very soon into stacking haste you'll notice that the LHW cast time is shorter than the GCD, making further haste a waste for this spell
It will lower the cast time of all non-TW LHW, which any spot healer will be casting because RT is on a 5/6 second CD and CH is often not appropriate to cast just for a TW proc.
Again, haste lowers the GCD, so even when you cast faster than the GCD haste will lower the time between casts.
Post by
355111
This post was from a user who has deleted their account.
Post by
Vashi
I am a Raiding Resto shaman that has been a Restoration Shaman as my main since Pre-BC.
The value of the gems are determined by your heal style and Gear quality.
CH Shaman:
Gearing up for Naxx10/25/Heroics: Red- 9sp/8int gem, Yellow- 16 int, Blue - 8int/3Mp5
Gearing up for Ulduar10/25 with full Naxx25 Gear: Red - 19sp, Yellow-9sp/8int, Blue-8int/3mp5
Riptide/LHW Shaman as well as Tank healing Shaman:
Gearing up for Heroics/Naxx10/25/Ulduar10/25 with any gear: Red- 9sp/8int gem, Yellow- 16 int, Blue - 8int/3Mp5
Post by
windstrum
Firstly, claiming that haste "increases your casting speed for every single spell you have except totems", is misleading. I'll start with the obvious - Riptide.
Incurs a GCD. Haste lowers the GCD. Smaller GCD = faster casting.
Less obvious - Lesser Healing Wave. Very soon into stacking haste you'll notice that the LHW cast time is shorter than the GCD, making further haste a waste for this spell
It will lower the cast time of all non-TW LHW, which any spot healer will be casting because RT is on a 5/6 second CD and CH is often not appropriate to cast just for a TW proc.
Again, haste lowers the GCD, so even when you cast faster than the GCD haste will lower the time between casts.
Haste doesn't lower the GCD at the same rate as your spells. Haste can and will lower the cast time of LHW beyond the GCD.
Edit: Regarding non-TW casts, you again seem to be doing a lot of tank healing. This isn't exactly a common way of restoration shaman's being used. But even if you are so LHW-heavy with your healing, I urge you again to run your HEP numbers. You'll find crit rates much higher than haste. LHW is actually the number one spell to benefit from crit, and benefits the least (by far) from haste.
Post by
windstrum
if you plan on gemming a maxed out shaman then pleaase listen to the others to =) (not so much to windstrum xD, crit is inferior to intell, and they are both yellow)
When did I say crit was better than Intellect? Have you been reading what I've been writing at all? I give the OP more credit than you.
Post by
66520
Haste doesn't lower the GCD at the same rate as your spells.
Yes it does.
Haste can and will lower the cast time of LHW beyond the GCD.
If you have a Tidal Wave proc then haste will certainly lower LHW below the GCD.
If you have more Haste than it's currently possible to stack then haste will lower LHW below the GCD.
Edit: Regarding non-TW casts, you again seem to be doing a lot of tank healing.
This appears to be an assumption, as you seem to have no basis to make this conclusion and it is entirely incorrect.
LHW is actually the number one spell to benefit from crit, and benefits the least (by far) from haste.
LHW is the number
three
spell to benefit from crit. It shares all of its crit-based mechanics with HW and RT, except they have 100% IWS returns.
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