This site makes extensive use of JavaScript.
Please enable JavaScript in your browser.
Classic Theme
Thottbot Theme
Frost PvP Spec
Post Reply
Return to board index
Post by
Goyoma
I would like a few opinions on my PvP Frost Spec.
http://eu.wowarmory.com/talent-calc.xml?cid=8&tal=23002503000230000000000000000000000000000000000000000000003533003310223100232102231051
I know I know, "Follow a spec in the stickies." However I have a few points to bring up/questions I would like answered (if you would be so kind).
Firstly, TTW is a standard, but to be honest we're talking about a 12% increase to (realistically) Frostbolt and Fireball to snared or slowed targets. That's only two spells for 3 points. I know, it benefits other spells, but the most used spells will be frostbolt/fireball.
If Mage Armor is used, wouldn't Arcane Meditation be a respectable alternative choice for the total of 100% mana regeneration while casting?
----
Secondly, Frost Channeling or Improved Cone of Cold. It's a 30% benefit to one spell for 2 points, or a 7% mana reduction to ALL spells, allowing for less OOM situations.
Would Frost Channeling be such a bad idea?
-----
I know that some of these points are a matter of preference, but I just wanted to get others' opinions on these. Basically I want to know if TTW/Imp CoC are absolutely necessary for a decent PvP spec, or if what I have here isn't so bad.
Any opinions or comments are appreciated, even concerning talents I didn't specifically ask about.
Thanks.
Post by
293902
This post was from a user who has deleted their account.
Post by
Goyoma
I understand about the Mage Armor, and the lack of spirit, so I guess it makes sense to not bother with Arcane Meditation since I won't have much spirit for it to do anything.
But how about Arcane Shielding? Losing less mana per point of damage would be pretty nice, once again with the betterment of OOM situations, not to mention the fact that it helps with Mage Armor resistances.
So would Arcane Shielding be a bad alternative to TTW? Once again, if you think so please let me know why, it's very probable I'm just missing something again.
---
Secondly, any opinions about the frost tree, and my Frost Channeling vs Improved CoC dilemma? I'm leaning towards Frost Channeling.
Thanks again.
Post by
293902
This post was from a user who has deleted their account.
Post by
87278
This post was from a user who has deleted their account.
Post by
293902
This post was from a user who has deleted their account.
Post by
Goyoma
i'm guessing u have little exp either at frost
or at lvl 80 or at pvp which is fine.
Well this
is
my first run through the game, and at the moment I'm a level 41 frost mage. I've done a pretty decent amount of PvP for my level (I'd guess, 4k honor), and I'd like to think I grasp things pretty quickly. You're right about my lack of level 80/level 80 PvP experience however. :P
arcane shielding is pointless for a deep frost spec because u will have ice barrier. Which is a shield that will absorb more dmg (glyphed) and cost u no mana past the initial casting cost.
I agree with you there, and I understand that Ice Barrier is extremely helpful (I just got it actually), but unless I'm mistaken, don't Ice Barrier/Mage Armor stack? Ice Barrier is great, but there
IS
that 20-something second cool down, whereas Mana Shields cool down is the GCD. Basically I'm asking why wouldn't you use both if you could?
Also i do not know why you are looking for an alternative to ttw. It is one of the best talents you can get for any spec. and only 1 mage spec, for either pvp or pve doesn't take this talent. Pls do give a reason to why u seem to dispise ttw as u do.
It's not that I'm so against it, but it's a 3 point talent for 12% damage on a bunch of spells, where I'm realistically only going to use 2 of those spells. So it's a 3 point talent for a 12% increase on 2 spells. It just doesn't seem worth it.
Take TTW, if you want to actually kill something, or have your shatter combos do respectable damage.
As I said before, and I could be wrong (please don't take this as me being !@#$y or anything), I just really don't see a 12% buff to frostbolt/fireball being worth 3 points.
7% Mana efficiency is pretty terrible compared to +50% Ice Armor effect and potential complete negation of frost / fire spells, with a potentially huge mana return.
This, I understand and finally realize. I agree. Thank you. :)
It's great you're trying to be different but cookie cutters are cookie cutters for a reason.
It's not that I'm
trying
to be different. I'm more just questioning what most people take at face value because I don't understand the reasoning for it yet. I find that it's better to question something and learn why, rather than let it sit and just do what everybody else is doing. So far I've been convinced on most of my points, and now I understand, whereas before I didn't.
As of now, (aside from my TTW and Arcane Shielding dilemma) this is what I'm thinking I want my PvP spec to look like at 80.
http://eu.wowarmory.com/talent-calc.xml?cid=8&tal=23002503000200000000000000000000000000000000000000000000003533203310203100232102231051
I would still greatly appreciate convincing of TTW over Arcane Shielding, if you CAN stack Mana Shield and Ice Barrier, wouldn't talenting Mana Shield benefit you? Also the added resistances to Mage Armor is nothing to sneeze at.
Post by
293902
This post was from a user who has deleted their account.
Post by
293902
This post was from a user who has deleted their account.
Post by
Grums
Okey listning, u just need to make a little changes and ur spec is perfect.
First of all, it depends on ur combo, we can't sit and give u good advices for arena pvp if we dont know ur combo. None of these guys here and sit and tell u what to do without knowing ur combo, it's totally useless. I can possible only think u mean a spec for arena, cous if ur speccing for BG ur going the wrong way, in BG spec has no insight if u gonna win or not, the only thing that matters is that ur out numbers ur enemy anyway.
First of all take ur talents out of frost channeling and put them into frost warding.
U also miss magic attunement, so take out 2 points from arcane consentration and put them into magic attunement. U also need focus magic as a friendly buff or another "trash buff", it's worth it for one talent.
I will give u advise for 3v3 and 2v2 for my own experience.
Rogue/mage: Talent into imp. CoC becourse ur will need this fast burst, take the talents from perma frost, cous this talent is nearly useless for this combo. also when we keep in mind the new MS buff that don't stack with wound poisen anyway.
&
ofc. the classic rogue/mage/priest: Spec one talent into enduring winter, to get the replenishment effects for ur purpose and the priest. In this combo imp. CoC is not a spell to use for bursting but more a controll spell, cous we know ur job is to CC and defend ur rogue and priest when u fight all those "cleave teams" It's more a individual question where u wanna put those exstra 3 talens, but for my purpose I have chosen perma frost becourse of many situations where the oppenents gets the counter kill on the rogue or I just need the exstra 10 % slow for my snare effects.
Post by
293902
This post was from a user who has deleted their account.
Post by
Grums
WARNING GRUMS SHOULD NOT BE LISTENED TO AS A GENERAL RULE.
other ppl will attest to that. DO NOT TAKE POINTS OUT OF PERMAFROST
some of the stuff he said is correct and some is wrong
but it doens't matter cuz he says everything in a very @#$%ish manner.
MOST OF HIS ADVISE IS USELESS TO YOU
cuz your not lvl 80 and you don't know much about arena and don't have exp to implement the knowledge. and once again, some of the stuff he said is just wrong.
p.s grums dont' even bother replying to my post, i will just ignore your reply. I consider you a DK troll. The OP can choose whether to ignore you or listen to you on his/her own
haha thanks for the fine "shoulder clap" I rly feel flattered, even tho I know ur a 12 years old kid sitting at his dad company computer writting his last sentence before his mom tell him to go to bed because it has been a long day on the ballet school for boys.
Anyway i stopped taking ur seriously when I readed this DO NOT TAKE POINTS OUT OF PERMAFROST
There is one think I know about, and that is arena pvp with a mage, I have not much experience in pve cous I don't find it interresting at all, but dont teach me ANYTHING about pvp with a mage.
Now let the adult discuss little Tom Junior.
Post by
293902
This post was from a user who has deleted their account.
Post by
87278
This post was from a user who has deleted their account.
Post by
StrangerWifCandy
TTW is the widely preferred choice, because when you're setting up your shatter bomb, you want to squeeze off every last drop of burst damage you can get into that FB>IL. You're working on a time limit here. A lot of mages now go 2/3 Spell Impact, and 3/3 TTW to make those shatters hit several hundred points harder.
Imp. CoC is 'nigh worthless imho. You're hitting 15% harder with a spell that's $%^& weak, and costs nearly 800 mana to cast. Big whoop. You're only using CoC to apply a quick snare to multiple targets, never to nuke someone. Using CoC to get damage in is a great way to go OOM half way through a match.
Frost Channeling is by no means a bad talent, but between mana gems, replenishment, improved wards, and evocate, you should always have enough mana to get in a kill when you need it. In other words, spend the 3 points elsewhere (imp. warding and permafrost)
Remember, pvp isn't centered on your DPS/DPM, it's about your burst damage. How much hurt can you put out when you need it NOW?
Post by
87278
This post was from a user who has deleted their account.
Post by
30936
This post was from a user who has deleted their account.
Post by
Grums
Although I agree that the comp you run is an important factor, I don't see why you should run without Permafrost, even if you have a rogue in your team. The buff to chill effects is huge, and I'm not only talking about the MS effect. Coupled with Chilled to the Bone, it makes frostbolt a -60% speed effect and cone of cold a -70% speed effect (both better than Crippling Poison). They're both extremely strong peel spells.
There are many situations as Mage/Rogue when the fight ends in 1v1/2 and the 20% MS should not be negliged.
On-topic now...
Im not trying to be cruel, but if you try to read you will see crippling poisen slows the target for 70 % and a rogues MS is 50 % that means if you play with a rogue PERMA FROST IS ACTUALLY TOTALLY WASTE OF TALENT POINTS. Anyway like I wrote, I only take points out of perma frost and put them into imp. CoC when I play 2v2 with a rogue cous the the fight is over so much faster and you use the CoC spell more as a burst spell for critical moments than a peel spell.
To learn and understand things, you first have to accept you don't know everything. Nobody knows everything about this game. If you actually think you do, then I'm sorry for you.
Ur right but at least I know how crippling poisen and wound poisen works.
Post by
293902
This post was from a user who has deleted their account.
Post by
30936
This post was from a user who has deleted their account.
Post Reply
You are not logged in. Please
log in
to post a reply or
register
if you don't already have an account.