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FoL Spam vs HL Spam Confusion
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Post by
Lorkin
With the almost gauranteed flash crits on a sacred shielded tank, keeping him up through those huge hits is a nonissue with how fast flash casts. 6k 6k 6k 6k 6k 6k 6k done deal.
Well here's an underlying problem with FoL, the multiple CD's it takes. Not calling out Vellas or anything, but I generally crit HL for 18k-20k heals. That's 3 FoL's you need to cast on the target and 3 GCD's. In that timeframe, you could probably have tossed out a few HL crits across to the other tank, or to your raid members. Also mana wise, FoL is 7% base and HL is 29% base, but its closer to ~23% with set bonuses and the HL libram. 3 x 7% = 21% mana, which is about the same mana cost really.
With my Haste values and Haste effects from gear/talents/trinkets/etc, I'm really close to a 1 second HL cast time. So I can fire off HL casts almost as fast as I can fire off FoL casts. In situations where incoming damage is low, FoL can be used 'safely'. In events where the raid takes a huge chunk of damage, what do you do? You have to spam HL to keep people up.
You said you've done Naxx, I can name a few fights where HL spamming is warranted. Patchwerk healing the OTs taking the hateful strikes, Grand Widoe Faerlina if you go for the achievement, Instructor Rezuv's Understudies, Gluth's Decimate, Sapp's AoE damage, and even the Four Horseman if you were selected to be in the back.
Arc. from what you said here it leads me to believe you're being carried through raids:
This seems to work fine for me. My overhealing is low and mana is never an issue. The other Paladins (who rape the healing meters) have 60-70% overhealing and mana problems.
It seems your FoL spamming doesn't keep up to pace with the healing (not overhealing) done by the other paladins in your raid that use HL. I had issues with the meters before I started predicting incoming damage and started spamming HL (and just more heals in general). It doesn't really matter in the end, but I would rather keep someone up with overheals then risk letting them die. I can't afford to waste 3 FoL CD's when I can do it in 1, and not really use up that much more mana.
Also you mention that your paladins have mana problems? What are mana problems to you? Do they dip below the 40% mana mark? Generally with DP, I can regenerate mana during the lulls in the fight pretty darn quickly. Most well played and well geared paladins should never have mana problems, even with HL spamming.
Post by
134104
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Post by
Lorkin
Because the OP Arc is obsessed with healing efficiency and views overhealing as a bad thing. He's played a priest and shaman before I believe, and those things are viewed negatively for those classes prior to WotLK. You're playing a paladin now, you have to throw those misconceptions away. Keep people alive and don't even look at the meters.
Post by
114144
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Post by
Arcolite
I'm all sorted now. I only dinged 80 about 8 days ago (I got lucky with the Epic drops) so this is all VERY new still. I was trying to settle into Paladin healing using what I already knew from Shaman/Priest and what I could see coming from 3.2. My main throughout WotLK so far has been a Mage so I'm completely out of the Healing loop.
I've healed a few more encounters now so it's now clearer why HL is better to use. It's hard to shake the feeling that overhealing isn't a bad thing. When I healed on a Shaman/Priest in TBC and you overhealed you went OOM too soon and screwed the raid over. I now see that the same rules do not quite apply anymore.
What also confused me was that the Holy Paladins I was raiding with used HL almost exclusively even at times when even a FoL would have been an overheal. Being new to WotLK Holy I didn't think it was a too strange question to ask. Don't ask, Don't Learn.
We also only run 10man at the moment and do not do the Hard Modes...so if you like the question was posed purely from a Low-End/Casual raider point of view.
Now I've got over that however...I'm now starting to wonder what we'll be doing once 3.2 hits because I can't see HL Spamming being viable for long periods anymore and as has been discussed FoL spamming isn't really up for the job. What does that leave?
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114144
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228908
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141701
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134104
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Post by
runtodarkness
Post 3.2 HL will become far more amazing because you can "bacon" the tank and then your splash heals will count too... Basically if you're healing somebody and you get the 10% splash off onto other people, even if it's overhealing it'll heal the tank...
Get a tight knit group of people (such as a fight like EoE w/ sparks or ignis where dps usually sits on one spot) and you'll be doing MASSIVE heals on the tank just from the splash.
Post by
232916
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Post by
Arcolite
Predicting damage will be key. The current healing style using HL as the default heal, and FoL when you're absolutely certain HL will not be needed, won't be sustainable. FoL will the default and HL only when you're certain it's necessary (or a break where cd usage becomes an option is coming up.) The better paladins will use a mix of both.
Thats kind of what I was doing anyway. It's how I used to heal Prior to TBC/WotLK, how I remember Paladins healing during TBC and how I imagined Paladins were supposed to work based on the FoL bonus to SS. (Which was also why I was initially confused about the HL spam).
Post 3.2 HL will become far more amazing because you can "bacon" the tank and then your splash heals will count too... Basically if you're healing somebody and you get the 10% splash off onto other people, even if it's overhealing it'll heal the tank...
Get a tight knit group of people (such as a fight like EoE w/ sparks or ignis where dps usually sits on one spot) and you'll be doing MASSIVE heals on the tank just from the splash.
AFAIK it will still only be Direct Heals that transfer through the BoL.
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134104
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