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Flying Mounts, a quick question
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Post by
404908
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Post by
Hurono
Talents/Crusader Aura (Paladin and Death Knight classes are the only two I know of with a 20% movement increasing talent/skill) gives a 310% flyer 330% speed. There's a number of 310% flyers, however they're not the easiest to come by.
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404908
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312741
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Post by
Yutrippin
does a ret paladin's
Pursuit of Justice
combine with their crusader aura to increase mounted speed by 345%? Or does crusader aura overwrite it.
Read the last sentence of that note.
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226227
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338181
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Post by
hymer
Well, let's look at it.
If 20% increase from Crusader Aura multiplies ONLY the INCREASE, then it's 310 x 1.2
If 20% increase from Crusader Aura multiplies ALL movement, then it's 410 x 1.2
"Increases the mounted speed by 20%"
http://www.wowhead.com/?spell=32223
It increases it all, so 492% total or +392% is correct.
Note that yes, normal movement is 100% +0%. A normal mount is 100% + 60%. A fast mount is 100% + 100%. A flying mouint is 100% + 150%. A fast flyer is 100% + 280%. And the epic flier is 100% + 310%. Mounts ADD movement, crusader aura (and pursuit of justice) MULTIPLIES movement.
Post by
338181
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Post by
hymer
What else would normal movement speed be?
My math is correct. My premise (that 100% movement is standard) might be subject of dispute. But how else would you describe 'normal movement' in percentages? If it's 50%, then it's half what? If it's 110%, then it's 10 percentage points above what?
WoWWiki agrees with my premise:
http://www.wowwiki.com/Crusader_Aura
Blizzard's own homepage doesn't go into detail about percentages.
http://www.worldofwarcraft.com/info/basics/mounts/
http://www.worldofwarcraft.com/info/basics/mounts/basics.shtml
Testing also shows the math to be correct. I don't expect you to take my word for it, so find magus424's post under Crusader Aura here on the site.
http://www.wowhead.com/?spell=32223#comments
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338181
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Post by
caboosefanatic
wow this is confusing me >.>
the way I always understood crusader aura was, if you had your 280% flying mount, and then you had your aura it just added another 20% making it 300% speed....right? =\
edit: nevermind, looked on the WoW official forums and the threads I looked at did say.
You're both wrong. This math is correct, if you don't believe me, download any speed mod (there's plenty out there). The one i use to figure this out is Carbonite.
220%/240% on the ground and 418%/456% in the air is how fast you go with an epic flying mount (380% * 1.2 = 456%).
keep in mind that this includes the base 100% speeds.
dam palys, lucky =\
Post by
hymer
Movement speed equals x/y (could be yards per minute, but we don't know). If you turn on walking, whether riding or not, it is set to z/y, disregarding all other modifiers. Ever noticed how, no matter how fast your mount is, if you set to walk, you are as fast as those walking on the ground? Or those walking with a mount of a different speed? Or that fleetfooted rogue, the paladin in pursuit of justice, or the cat druid being ferally swift, they still move at walking speed when walking. Walking has nothing to do with the calculations about being mounted.
Normal Movement, thus, is running speed. 100% of running speed, 100% of x/y, 100% of the standard unit of movement. It even makes semantic sense: When your characters move as fast they can, they move at 100% of their capability. They're giving their all. This is the speed you run at.
%, per cent, means 'per hundred'. 100 per 100 is all of it.
caboosefanatic, thanks for finding it on the official forums.
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206732
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