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Enhancement Shaman & Gear
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Post by
radiophonic
I've been playing with a Shaman for a short period of time. I started out being resto to see what it was like and didn't care for standing around healing and thus I switched to enhancement since I'm more familiar with being a damage dealer than a damage taker (that's a funny, laugh!).
My question is this: What stats do I look for in my gear as enhancement? Do I seek gear with str and agi much like a feral druid or a rogue? Inquiring minds want to know.
Post by
BahamutOmega
STR (for damage and shield block early on till you get 2 hand then dw) INT (for mana since our pool is pretty shallow) AGI does increase our crit purrcentage and armor but it's debatable if you want that, STA (for more hit points to take a better beating) or SPI(for better health and mana regen) while soloing. Take a look at my current gear setup for my lvl 60 Shaman and that's about what you want to look for.
http://www.wowarmory.com/character-sheet.xml?r=The+Scryers&n=Samhein
Post by
91104
This post was from a user who has deleted their account.
Post by
89312
This post was from a user who has deleted their account.
Post by
rayford
Bear in mind that spirit doesn't help us in combat, since we don't regen any mana during the 5 second rule. All mana we regen comes from mp5 and Mana Spring/Tide.
Post by
scoteena
Enh shaman gear and Feral druid DPS gear is identical in what the needed stats are. Except eventually, you'll be wearing mail.
In order of how much I value stats is as follows
Strength > Attack Power
Hit Rating
Crit Rating > Agility
Stamina
Intelligence
Not even close to what druids look for. Agility > Str/crit rating/hit rating/attack power.
Post by
Arador
Not even close to what druids look for. Agility > Str/crit rating/hit rating/attack power.
Not entirely accurate either. You need around 5% to hit for effective DPS, and you want to make sure you have a good amount of attack power (> 2000) before you start pumping agility. Strength is your best bang for the buck as far as getting attack power goes (2.4 attack power per point in strength).
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89312
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90657
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Post by
scoteena
Not even close to what druids look for. Agility > Str/crit rating/hit rating/attack power.
Not entirely accurate either. You need around 5% to hit for effective DPS, and you want to make sure you have a good amount of attack power (> 2000) before you start pumping agility. Strength is your best bang for the buck as far as getting attack power goes (2.4 attack power per point in strength).
http://tangedyn.9tribes.net/cat-dps/catdps-calc/
I dont remember having less then 2000 AP as a feral druid. I put your stats in that calculator and here are the results:
DPS = 743.5651916406617
+1 AP = 743.7195928703592
Str:AP = 2.4720000000003948
Agi:AP = 2.9029936840173063
Crit Rating:AP = 2.058734625613169
Hit Rating:AP = 2.5030364583690616
Weapon Dmg:AP = 12.29825961107199
Feral Skill Rating:AP = 10.615857102872535
I would really suggest losing the malorne legs or ravenclaw band for the Clefthoof hide leggings or the Shapeshifter's signet. And grinding ogri'la rep and getting the Crystalforged trinket.
Assuming that Arador is your druids name
Post by
Arador
I dont remember having less then 2000 AP as a feral druid.
Really now? Did you get donned a full set of ilvl115 gear the moment you hit 70?
I would really suggest losing the malorne legs or ravenclaw band for the Clefthoof hide leggings or the Shapeshifter's signet. And grinding ogri'la rep and getting the Crystalforged trinket.
I'm working on the trinket currently. I don't have the malorne legs or ravenclaw band so I suspect you're looking at the wrong profile. My armory link is in my profile, although my gear is pretty awful (I barely play anymore, only raided some KZ, and didn't really bother with arena)
Regardless, I don't necessarily blindly trust some calculator to tell me how to gear, I prefer working the math myself and base it on my own experience. I've found hit rating along with pure attack power to be more valuable in the long run than a high crit chance, as most of my damage comes from white damage and shreds. As stated, 1 point in strength grants 2.4 attack power, while 1 point in agility grants 1 attack power and a marginal amount of crit. Druids don't get the same bonuses to crit rogues or warriors do (+10% bonus vs. 30% bonus / 20% bonus respectively), so crits are less valuable.
Post by
scoteena
I dont remember having less then 2000 AP as a feral druid.
Really now? Did you get donned a full set of ilvl115 gear the moment you hit 70?
I would really suggest losing the malorne legs or ravenclaw band for the Clefthoof hide leggings or the Shapeshifter's signet. And grinding ogri'la rep and getting the Crystalforged trinket.
I'm working on the trinket currently. I don't have the malorne legs or ravenclaw band so I suspect you're looking at the wrong profile. My armory link is in my profile, although my gear is pretty awful (I barely play anymore, only raided some KZ, and didn't really bother with arena)
Regardless, I don't necessarily blindly trust some calculator to tell me how to gear, I prefer working the math myself and base it on my own experience. I've found hit rating along with pure attack power to be more valuable in the long run than a high crit chance, as most of my damage comes from white damage and shreds. As stated, 1 point in strength grants 2.4 attack power, while 1 point in agility grants 1 attack power and a marginal amount of crit. Druids don't get the same bonuses to crit rogues or warriors do (+10% bonus vs. 30% bonus / 20% bonus respectively), so crits are less valuable.
No, but druids get 2cps for every crit, which helps you keep your rip up more. I'm done arguing in this thread. I was just trying to point out something i know to be true and give some advice on gear.
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