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Disc healing issues
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Post by
ZoraLink
You probably ARE undergeared for Koralon, it's a fight meant to be on par with ToCr, not Naxx, or Ulduar. And 10 man in particular is very unforgiving.
Post by
blueocean
You probably ARE undergeared for Koralon, it's a fight meant to be on par with ToCr, not Naxx, or Ulduar. And 10 man in particular is very unforgiving.
I healed koralon with 1600 sp as disc priest, dinged 3 days ago, yesterday night i was the MT healer for Twin Valakyr in TotC 25, you don't need 80k spellpower, you need skills first of all, no skills no party.
My armory (if you want to check achievements, obviously gear is slightly improved right now)
Armory
Post by
Patty
You probably ARE undergeared for Koralon, it's a fight meant to be on par with ToCr, not Naxx, or Ulduar. And 10 man in particular is very unforgiving.
I healed koralon with 1600 sp as disc priest, dinged 3 days ago, yesterday night i was the MT healer for Twin Valakyr in TotC 25, you don't need 80k spellpower, you need skills first of all, no skills no party.
My armory (if you want to check achievements, obviously gear is slightly improved right now)
Armory
To be fair, you /flexing e-p33n is not helping.
Edit: No achievements lol
Post by
blueocean
Checked, achievements are there. Check TotC 25 (Open it and you see TV downed) and Heroic Koralon.
Post by
Patty
Checked, achievements are there. Check TotC 25 (Open it and you see TV downed) and Heroic Koralon.
Ah, mistaken sorry.
But still, rather than saying "Lolol I did it with mai gear /flex" You could offer tips or be helpful?
I would but I've never fought in those encounters so... ;)
Post by
karlusdavius
Unfortunately, you had the worse draw in terms of tanks for that fight. They are designed to absorb the damage rather than mitigate it. So yes, its stupidly hard to heal bear tanks in that fight.
My opinion, grab more Naxx runs and badges and get your SP (With IF) over 2k and grab 20k mana with around 25% holy crit. Then your good to go.
Don't take Divine Fury. Healing Focus, Renew and Holy Specialization are the tier 1, skip tier 2, its not worth the points.w
Most of it is practice. So keep it up and keep trying.
Post by
cawfee
Healing relies on three big factors from what I've experienced in the past year that I've been at it:
1) Your tank's gear (which you say wasn't the issue here)
2) Your gear / skill / reaction time
3) The healer synergy within a group
Even if the first two are met, not having the third one can still lead to failure. You can have the best-geared team in the world face an encounter and there will still be potential to wipe if the healers don't support each other every now and then.
If I'm assigned to a tank on Emalon, for example, I always make sure to throw at least a Renew up on the second tank (a dedicated PW:S if they're not a Paladin too). Druids that are raidhealing should toss up a barrage of HoTs on the tanks. I've met far too many healers in my past raiding experience that are told to "focus on the MT" or "focus on the raid" and will do -nothing- else, even when given ample downtime to get off a few spells to help others.
So in short, it might've just been bad synergy. The spell power coefficient is not a surefire way to determine one's capacity as a healer, so as long as you're well-rounded stat-wise and are confident in your abilities, you're bringing everything to a raid you should.
(In reference to reaction times, an Addon such as Clique can minimize the time lost switching between healing targets and spells since you don't have to select them individually. It's a marginal thing, but it helps me a lot!).
Post by
blueocean
Ah, mistaken sorry.
But still, rather than saying "Lolol I did it with mai gear /flex" You could offer tips or be helpful?
I would but I've never fought in those encounters so... ;)
I didn't mean to be arrogant or something, i just get angry when someone says that you need to be full ulduar 25 geared and fully enchanted with epic gems to join a particular encounter.
When you have let's say....18-19k mana and a quite decent amount of spellpower you can start healing whatever you want, the only thing you need is Grid, a fast reaction, and a good knowledge of your spells (and a good raid leader i can say).
About tips, you can see my trinkets and my meta gem, those alone contribute to like 40% of my mana regen alone, 50% of the time i have a trinket proccing and i receive loads of mana back (or just free spells), that helps with FH/Penance spamming on tank, without counting the mana gained from PW:S, Shadowfiend, Arcane Torrent, Hymn of Hope, Inner Fire (yes that's a free spell).
My usual rotation for tank healing is PW:S always up, Prayer of mending renewed when it did the last jump, Renew always up, and Penance when it's ready, Flash Heal otherwise.
In TotC i decided to give Power Infusion to our best healer (Shaman) since he gains more benefits (spamming CH faster helps with raid healing) and i kept using PS whenever i saw the tank going down too fast, and that happened a lot on Anub (we are still working to down him, our dpsers die on spikes :/ )
That's it, no tricks and no bugs exploited :)
Post by
ZoraLink
Ah, mistaken sorry.
But still, rather than saying "Lolol I did it with mai gear /flex" You could offer tips or be helpful?
I would but I've never fought in those encounters so... ;)
I didn't mean to be arrogant or something, i just get angry when someone says that you need to be full ulduar 25 geared and fully enchanted with epic gems to join a particular encounter.
When you have let's say....18-19k mana and a quite decent amount of spellpower you can start healing whatever you want, the only thing you need is Grid, a fast reaction, and a good knowledge of your spells (and a good raid leader i can say).
About tips, you can see my trinkets and my meta gem, those alone contribute to like 40% of my mana regen alone, 50% of the time i have a trinket proccing and i receive loads of mana back (or just free spells), that helps with FH/Penance spamming on tank, without counting the mana gained from PW:S, Shadowfiend, Arcane Torrent, Hymn of Hope, Inner Fire (yes that's a free spell).
My usual rotation for tank healing is PW:S always up, Prayer of mending renewed when it did the last jump, Renew always up, and Penance when it's ready, Flash Heal otherwise.
In TotC i decided to give Power Infusion to our best healer (Shaman) since he gains more benefits (spamming CH faster helps with raid healing) and i kept using PS whenever i saw the tank going down too fast, and that happened a lot on Anub (we are still working to down him, our dpsers die on spikes :/ )
That's it, no tricks and no bugs exploited :)
Nowhere did I say that you need to be full Ulduar 25 geared for it. I said it's on par with ToCr. There's a HUGE difference. I'm geared from Ulduar 10, emblems, and a couple things from 10 man ToCr (Though after I did Koralon.) Chances are, in that Koralon encounter, you had 3 healers. Don't get all huffy because I said he's probably undergeared, because he actually is. To three heal any 10 man, you can be undergeared. To two heal it, (Like I believe most 10 mans such as Koralon should be) your gear needs to be up to par.
Also, don't say that all you need is fast reflexes and grid to heal, gear does play a part. That's just going to deceive people down the line. Once again, don't interpret that as "OLOLOL JOO MUST BE 1337 TO HEEL DIS"
EDIT: I'd also like the point out that much of discipline is preemptive, so fast reflexes really shouldn't have much play in it, beyond unexpected spike damage on the tanks.
EDIT2: You don't even have the 10 man Achievement.
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Post by
turkey
Blueocean doesn't have the ten man achievement, and I doubt, with all the skill in the world, he could two heal it in a group that is as undergeared as he is. Chances are he was carried through the 25 man by 4-5 other healers, but without any sort of log as evidence, we just have to take his word for it unfortunately. The lack of the ten man achievement after three weeks speaks volumes, though.
As to the talk about T9 content, there are two tiers of it, regular and heroic. I have little doubt regular can be done with 213-226 gear, but heroic? Only guilds with significant amounts of hard mode Uld and TotC gear are making any progress at all, at least on my server. It's the biggest gear check in the game I've seen to date, and no amount of skill is going to get you past Northrend Beasts in subpar gear. You'll oom before the worms even make their appearance, that's if your tanks survive that long.
Anyway, for the op, you definitely need some better gear for the Koralon fight, especially if you intend to two heal it. There's a reason he drops 232 level gear (the equivalent of 10 man Ulduar hm drops), and he's not meant to be near as easy as Emalon.
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Post by
blueocean
Blueocean doesn't have the ten man achievement, and I doubt, with all the skill in the world, he could two heal it in a group that is as undergeared as he is. Chances are he was carried through the 25 man by 4-5 other healers, but without any sort of log as evidence, we just have to take his word for it unfortunately. The lack of the ten man achievement after three weeks speaks volumes, though.
I dinged 4 days ago with this alt, i can't have every achieve in the world right? It was a guild run, and since i have a life and a job, i can't play the whole day. You can take a look at my main (
Armory
)
I didn't get carried through, especially because in our raid 4 healers were raid healers, and i was basically the only one healing the MT, a paladin was healing the OT + raid heal, a shaman spamming chain heal, and 2 druids on raid heal too, for a total of 5 healers.
1700 healing is actually enough to heal everything up to ulduar 25, obviously a bit low for ToC, but if you just have to heal the main tank, that's not a real problem. Raid healing requires much more mana regen and a higher level of gear.
As to the talk about T9 content, there are two tiers of it, regular and heroic. I have little doubt regular can be done with 213-226 gear, but heroic? Only guilds with significant amounts of hard mode Uld and TotC gear are making any progress at all, at least on my server. It's the biggest gear check in the game I've seen to date, and no amount of skill is going to get you past Northrend Beasts in subpar gear. You'll oom before the worms even make their appearance, that's if your tanks survive that long.
If you talk about ToC Heroic, no, level 213 isn't enough, tested and approved. Ulduar, Naxx and similar, yes, it's more than enough, but it also depends on what role and class you are playing. While a disc priest has not huge gear requirements, a Resto druid/Holy Pala/Holy Priest requires a lot more to be effective.
Anyway, for the op, you definitely need some better gear for the Koralon fight, especially if you intend to two heal it. There's a reason he drops 232 level gear (the equivalent of 10 man Ulduar hm drops), and he's not meant to be near as easy as Emalon.
2man heal for Koralon requires level 226+ gear, that's why you usually bring 3 healers, that's a lot less stressing and a lot easier to do.
And for the OP, healing a druid is the worst experience in the game, they take a lot (and i mean a lot) more damage than let's say a warrior or a paladin, second in the list is DKs (unless they are skilled and using all their cooldowns), so when you see a druid burn everything to keep them up, Pain suppression helps a lot, and stack more crit (you are still a bit low on it) to get more absorbs!
Also, don't be discouraged when you see that you aren't really geared for an encounter, it's
YOUR CHALLENGE
, try everything to improve yourself, use your cooldowns, learn to be fast and furious!
Post by
turkey
You probably ARE undergeared for Koralon, it's a fight meant to be on par with ToCr, not Naxx, or Ulduar. And 10 man in particular is very unforgiving.
I healed koralon with 1600 sp as disc priest, dinged 3 days ago, yesterday night i was the MT healer for Twin Valakyr in TotC 25, you don't need 80k spellpower, you need skills first of all, no skills no party.
My armory (if you want to check achievements, obviously gear is slightly improved right now)
Armory
No need to get defensive, you invited us to check you out. And it's not entirely helpful to respond with your 25 man accomplishments (where it's much easier to get carried) when the op was talking about ten man. That's the main point I was making. And if you need a third healer for Koralon in ten man, someone is getting carried, because I'll bet the third healer was a dps dual spec that didn't have to heal on Emalon or Archavon. There's no reason a third healer is needed in Vault if the party is geared for the content.
Skill will only get you so far at this level, and disc
is
gear dependent, particularly on spellpower, our most important attribute.
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