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Bubble mechanic change in arena
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Post by
Eleazer
It's very easy to keep a pali from bubbling I like to call it stun/stun/cyclone than blow him watching him freak out. If he does get the bubble off run away heal yourself and start over again.
Ret paladins are a piece of cake now, their burst damage is gone. prot pali's are alot worse, especially for melee, takes us twice as long to kill them, and the more you hit them the more damage you take. Ret Pali's are a pain in the neck sure, bubble is a pain in the neck, but if you remove it they are walking dead men.
I do feel their complaint about a lack of charge/gap closer is ridiculous since Blessing of Freedom is way better than any gap closer outside of DK's Chains of Ice (way OP). I think ever single class out there would love a version of blessing of freedom (Vanish is not the same thing, neither is form shifting for druids, because that wrecks havoc with your mana). I like to pvp on my druid, because pvping on my dk there is no challenge even after the nerfs.
Post by
142942
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Post by
samarium
Please, stop posting.
Don't be a prick. You can prove a point without resorting to idiotic remarks like this.
Post by
378029
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125012
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Post by
spcmack
Guys...im just at the lol point here. You are missing the overall validity of the argument. Class balance was of course never meant to be based on 1v1. Accepted? Instead we have come to accept that class balance is based around 3v3.
Can you realistically claim balance though, if 1 of 2 classes is required on a threes team to circumvent the defensive measures of 1 class in the game? One of the posters above claims that its because of I am "Requesting a nerf to a class' key ability based on some oddball comp that will never break ~1500 is just ridiculous."...thats kind of it in a nutshell. Why is my comp so oddball? 2 dps and 1 healer is of itself the standard for a 3s comp correct? The Overwhelming "flaw" in my team comp is that I am running with neither a priest, a warrior, or a pali...that means, 1 i dont have a pali of my own, (which would make my comp outright cookie cutter, not oddball ( i am running hunter shaman dk...) or 2 i dont have a priest or warrior to break pali bubbles...
For about the ten thousandth time, I am not looking for a nerf. I am looking for a change, and I do not see it as a class change, i see it as an overall arena "comp" change. If Palis could not perform actions while they are bubbled, which would make it a real pause button as people keep pointing out...then Ret would no longer be a primary portion of cleave teams, and holy would not be such a clear choice for heals. I shouldnt have to tell one of my arena partners to bone out because he isnt a pali...again, because the difference between "oddball" comp is that I have a dk filling the cleave role traditionally held by a pali in higher brackets.
Discuss
This time with some logic, instead of nerd rage over anything resembling a "nerf" to your damn class.
Incidently, I beat palis all the time. I find nothing difficult about hitting them with wyvern sting, then hitting them with a freezing trap as soon as they trinket, while I rob rape and pillage their partners. I just think its silly as hell, that the whole premise is just that. It doesnt matter what their partner is, I
NEVER
have to make it a point to cc anyone as carefully as a pali. Sure rogues are my primary target for killing (because they are the squishiest class in the game)
It doesnt even matter which one of my half dozen toons im playing. The fights all go the same.
See enemy
if enemy != pali smash face with partner, enemy dies, type /dance.
if enemy = pali press tab...
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142942
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170994
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355724
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368668
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366611
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Post by
Squishalot
Dont get me wrong, several team dynamics outright destroy trip palis. priest warlock mage, would eat them like butter. Unfortunately...i do not have priest lock or mage in the 80 bracket...i have a hunter...useless, a dk...slightly more useful...and a rogue...utterly boned...
Why is my comp so oddball?
( i am running hunter shaman dk...)
So which are you running, hunter shaman DK, or hunter rogue DK? Hunter rogue DK is extremely oddball, all things considered. If you want a definition of oddball comps, it'd be those which aren't well equipped to deal with a number of scenarios. Arms/Fury/Prot Warrior would be one such team.
As far as I'm concerned, this just about wraps things up. If you want to try to take on paladins, which are essentially a counter to melee classes, and win regularly, then choose a team which can do so, rather than complaining about the bubble mechanics.
In that one paragraph, you have come down to the argument "Nerf rock, paper is fine: Scissors."
For about the ten thousandth time, I am not looking for a nerf. I am looking for a change
Ok, so after your clarification instead, you're arguing "Change rock, paper is fine: Scissors." Big deal. Either way, you're arguing for the sake of changing something just because you're having troubles beating them with your current lineup. PvP balance is based on 3v3, as you say, and your lineup doesn't have much balance. Look at what makes RMP such a good combination, and consider why yours is imbalanced by comparison. (Also note that the "P" in RMP stands for Priest, not uber-Pally-with-an-OP-bubble.)
If you walk in with three rogues, you'd have no right to complain that three Prot Paladins can eat you for breakfast. Just like the three Prot Paladins can't complain that the two Afflic Warlocks and the Frost Mage rip them to shreds.
Post by
142942
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Post by
Squishalot
Fair enough, I'll pay that. And I now understand the context you raised the 'oddball' comment in.
I still agree though, if he can't beat a particular comp, it's a matter of adjusting your own team comp. If you can't beat a Prot pally and all you have is a Warrior and a Rogue, then go roll a Frost Mage.
Post by
481737
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Post by
Squishalot
I say lets remove the pally bubble and the lay on hands! But to be fare, lets then remove the hunters pet, warriors plate wearing and dual wielding, mages ranged dps, rogues stealth and dual wielding, locks dots and fear, druids self healing and form changing, shamans totems, priests ability to self heal and bubble, and Dk's plate wearing and ability to use any weapon except a wand.
That should about even it up.
If you cannot beat a pally its because you sucks period. Take time to figure out how to win just like every pally who crushed and embarrassed you took time to figure out how to win against your class.
Hear hear :)
Post by
Sgtpain
Hate pallies? Roll a disc priest, resto drood, Mage or lock. Those are the classes that don't seem to have an issue with pallies in arena.Disc priests can suck my left...well, they suck. Will just leave it at that. I am not aware of any class that can burst down a good disc priest. They just have SO MANY tools, more so than any other class that I know of. Mana burn, mass dispell, dispell...you can kite a pally around for hours while he is oom and can't attack.
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