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Bear Tanking Question: Am I incorrect?
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Post by
396474
This post was from a user who has deleted their account.
Post by
447831
This post was from a user who has deleted their account.
Post by
Thror
If only you were on the european Drak'Thul. I could tell you how wrong you are face to face. Also, necromancy is a forbidden art, don't you know?
Post by
hashmel
haha old, very amusing thread, I even have a link to it in my guide as an example of what not to do.
Don't mind the dodge debuff, continue gearing for EH (health/armor) just as you would before.
Post by
LookOut
What a great way of thinking: they cut off a flat 20% dodge after DR, so I'll just start stacking dodge to make up for the loss and forsake all hp while doing it!
Just plain brilliant!
Your sentences hurt my eyes btw, try making nice coherent sentences, not half sentences with ellipsis in-between ><
Post by
hashmel
LookOut, I think I'm in like with you.
Post by
447831
This post was from a user who has deleted their account.
Post by
hashmel
/old thread
anyway...
If you're in ICC to begin with then your dodge is at such a point that it's hitting pretty rough diminishing returns making it less than an ideal stat to continue stacking as it is now not only less than 100% reliable but also has severely reduced effectiveness per additional point.
Stamina will continue to function at a 1 : 1.635315 ratio while also increasing the amount of damage you can take before death, increasing the time healers have to react equal to the time it takes you to take that additional damage, and increases the effectiveness of Survival Instincts, Frenzied Regeneration, Improved Leader of the Pack, and Glyph of Rune Tap heals.
Assuming avoidance is a sure thing (it isn't but lets assume it is) lets compare 3 tanks.
Druid A has 40k health and 50% dodge, Druid B has 50k health, 40% dodge, and Druid C has 60k health and 30% dodge.
Druid A = 40,000 / (1 -
0.12
) = 45,454.
54
damage before dying
Druid B = 50,000 / (1 -
0.12
) = 56,818.
18
damage before dying
Druid C = 60,000 / (1 -
0.12
) = 68,181.
81
damage before dying
Factor in their assumed reliable dodge now.
Druid A = 45,454.
54
/ (1 - 0.5) = 90,909.
09
incoming avoidable physical damage before dying
Druid B = 56,818.
18
/ (1 - 0.4) = 94,696.
96
incoming avoidable physical damage before dying
Druid C = 68,181.
81
/ (1 - 0.3) = 97,402.5974... incoming avoidable physical damage before dying
The higher your avoidance goes the more stat allocation you need to invest in avoidance which means taking from other stats such as stamina, even pretending avoidance is a sure thing stamina is the superior choice.
Post by
Aadramelekh
Just plain brilliant!
For one thats just how i type when i dont give a f*** .... And I never said I was going to sack all of my health on my tank... Gettin his health to be around 40k self buffed still an yet increasing his amount of Agi .... which will overall make my druid a harder hitting more dmg taking tank.... I never said i was gettin rid of every bit of health my tank has now did I no.... Im simply redoing his gems an some of his gear slightly to get a bigger boost to overall performance... which is a way to balance everything...... think before you type next time try asking questions
You have no idea what you are talking about, do you?
Try going into ICC25 and tank Festergut with 2 or three stacks of Inhale with only 50K HP fully raid buffed. Your puny extra 5-6% avoidance (for you will not be able to gain more than that with all the agility gems in the world, take my word for it) won't make up for the fact that he hits for ~24K with one stack of Inhale (that's what he was hitting me for with 35K armor last night), for ~30K with two stacks of Inhale (this is where I started using Barkskin) and for ~36K with three stacks of Inhale. When he was at the first stack, on the first try, one healer slacked for a couple of seconds. He destroyed me with all my high and mighty 60K HP (and ~32% total avoidance) in three hits.
Using Satrina's Impending Scarab + Survival Instincts (I have almost 60K), I can get to 92K HP. When he hits for 36K he can
STILL
destroy me in three hits (36K * 3 = 108K). If I would trade 10K HP for 6-7% more avoidance, I could get to ~78K. One could argue that I could STILL survive two hits with this much health and the extra avoidance would be welcome. But there's also a DoT aura and also there's the Exhale he does after taking in 3 stacks. And even with the 75% resistance provided by the spores, that Exhale can still hit for 15K. If you don't have the extra buffer to survive that Exhale as well (healers will probably get itchy there), you're toast.
All those idiots that were advocating "AVOIDANCE, HOOOOOOOO!" are in for a treat with these new bosses like Festergut or Professor Putricide (when he empowers himself). They do hit like trucks and you do have 20% less avoidance. Stop being bad. Effective health was, is and will be the way to go for progression tanking.
Post by
hashmel
Aww you're such a sweet little thing first thing in the morning Aadra. =)
Post by
Aadramelekh
When I play WoW I always like to have sounds turned on in game. Even when I am raiding (I just tune ventrilo volume a tad higher). And on top of that I add some musical treats.
And last night when I was facing Festergut I thought a proper soundtrack would be...
Cold Demons
. Watching my health bar spiking from full to near death and then back to full in a matter of seconds, cooldowns active, healer officer and raid leader shouting orders on vent while listening to this insane death metal got me to the point where I was feeling my heart pounding, blood pumping, teeth grinding and eyes nearly popping out of my head. One split second of slack from one of the healers meant GAME OVER.
WTB stamina... WTB armor...
QQ!
Post by
88516
This post was from a user who has deleted their account.
Post by
Thror
Well, that means youre better off without them mate!
As some mates of mine always say after a wipe: Noone important died. Thats then the rogue who vanishes :P
Yes mate, a person who got kicked five months ago needs you to comfort him.
Post by
LookOut
For one thats just how i type when i dont give a f***. And I never said I was going to sack all of my health on my tank. Gettin his health to be around 40k self buffed still an yet increasing his amount of Agi, which will overall make my druid a harder hitting more dmg taking tank. I never said i was gettin rid of every bit of health my tank has now did I no. Im simply redoing his gems an some of his gear slightly to get a bigger boost to overall performance, which is a way to balance everything. Think before you type next time try asking questions
Replacing stam gems with agi gems = forsaking health. Don't deny it, just count all your gem slots, multiply it by 30 (maybe add 3x51 in there if you're a JC) et voila! That's the amount of stam you're forsaking.
more damage? where? O you mean the measly bit of
crit
you'll be getting? I got sufficient amount of that already, even when stam gemmed. It's not that big a deal. It helps, but it's not something THAT important.
And I redid your post. All I did was replace the ellipses with a point or a comma. That's it, nothing else. I think ellipses take more effort than a point or a comma, simply because it requires hitting more keys xD
For everything else, there's MasterAadra ;-)
Post by
447831
This post was from a user who has deleted their account.
Post by
zethcarn
Just a little update for amusement.
I directed said druid do this thread in hopes of improving his survivibility for Vezax.
He had his friend Gkick me for it. :<
You can't fix stupid.
Post by
LookOut
See you are still quite wrong here.... I didnt say i was gettin rid of every bit of health i have for agi... no cuz what im doing is replacing a few things... IE theirs something called a Shifting Dreadstone... Ever hear of it? Well also since I am a JC im not gettin rid of those 51 stam gems... Instead Im makin more avoidance where needed... Im also either picking up BS or Eng possible to get more health either way even tho Im mining BS and Engy provide me with things that are useful not only for tanking but also healing an dpsing..... using split gems isnt a bad thing especially not while keeping ur health as high as u can wihtout being the retard sitting below 40% dodge as a bear tank..... all things considered i would rather have the overall better threat... More dmg takin capability an more versatility then you will have wiht very low avoidance even if u have superior health its still not going to be good health... cuz where it matters avoidance is a key tool if u can not get hit by said attack or absorb most of said attack with the health to back up a few blows if needed u are better off....
Who said I'm below 40% dodge? I'm in full 245 (except the belt, but anyways), I'm well over it, even fully stam gemmed.
And yes I do know a shifting dreadstone *rolls eyes*, check my gear, I use 'em myself in red sockets (mostly in an item with 3 sockets). I don't have a reasoning for it, I just feel like using a multicolored gem once in a while.
What's this threat you keep talking about? Agi doesn't give AP, it gives crit, dodge, and armor. That's it. Sure, crit increases threat, but only by a tiny (read: unnoticeable) amount, because the crit that comes on the gear is high already.
About the versatility: if I wanna do something else, I'll respec and put on other gear. I don't need hybridized stuff.
Post by
92763
This post was from a user who has deleted their account.
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