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Post by
39325
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Post by
318206
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Post by
Kaeldin
http://www.wowhead.com/?talent#bVcbuhhVRIsffRtcgzc:Abm0VM
SP > Int > Crit > Mp5 > Haste > Spirit
the glyphs are also included in the link i gave
get in a guild currently looking for Disc Priest or MT healers because pugs require achi unless you're rly necessarty there^^
http://www.wowmeteronline.com/
(can be useful to save some logs of the encounters you do the best so you can apply to guilds and use this in the application^^)
use this meter to check the stats of your raids because it provides data on the damage mitigation caused by PS, Divine Aegis and PW: S... its the only one I know who does that, so its only one who rly shows the contribute of Disc Priest in the raids...
check this threads also:
http://www.wowhead.com/?forums&topic=46719
http://www.wowhead.com/?forums&topic=86439
http://www.wowhead.com/?forums&topic=2081
http://www.wowhead.com/?forums&topic=85384
(this one is more for ppl starting priest but it also contains some info about what you should do ingame, addons and such)
i personally recommend grid, clique, bartender, miksbt, pitbull and rating buster... you should get those addons in your UI (you can change pitbull per xperl but I think pitbull is best)
if you think we can help in any other way just ask^^
Post by
turkey
SP > Int > Crit > Mp5 > Haste > Spirit
K, by that logic
Sympathy
>
The Sanctum's Flowing Vestments
. I just cannot agree with that at all.
SP > Int > Crit >= Haste (til 10% haste or so, then go crit crazy)>>>>>>>Mp5=Spi
Post by
turkey
the glyphs are also included in the link i gave
No
Glyph of Levitate
?
Post by
292117
This post was from a user who has deleted their account.
Post by
Kaeldin
SP > Int > Crit > Mp5 > Haste > Spirit
K, by that logic
Sympathy
>
The Sanctum's Flowing Vestments
. I just cannot agree with that at all.
SP > Int > Crit >= Haste (til 10% haste or so, then go crit crazy)>>>>>>>Mp5=Spi
Haste = Crit! no way
tell me one long cast heal that Disc Priest need to cast? all haste you need is provided by
Enlightement
Mp5 is much more important than haste and you should have at least 300 mp5
and spirit is never equal to mp5... each 4 points of spirit grant 1 mp5, what is spirit used besides mp5? (for Disc)
Spirit is like the stat you should never look for... I keep my opinion that mp5 its much better than haste since 6% from talents and some casual haste you might get from some gear is enough... if you just think you need that 4% haste
SP > Int > Crit > Mp5 >= Haste (till 10%) >>>>> Spirit
about Glyph of Levitate vs Fade its a matter of opinion... I like to have my reduced cost fade in cases I aggro and need to reduce my threat... thos 30% are still a lot of mana (around 5% of your base mana), and it doesnt hurt to have a stack of Light Feathers in your bags (you wont use 20xLevitate that fast so you need to have more than one stack at a time lol)
Post by
39325
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Post by
Kaeldin
It's not worth at all to go that far in Holy build for 10% less penance cost...
Threat won't be much of an issue in raids... it is in 5-mans but for that you use Fade, its not worth it to take talents from anywhere just to reduced the threat thats a more PVP talent (due the Dispell Resistance) all your threat problems should be fixed by a Fade in the few seconds of harder pulls... but generally it isnt needed
Post by
turkey
Haste = Crit! no way
I believe I said crit >=haste, and only til you get 10% haste, but whatever. Read what you want.
tell me one long cast heal that Disc Priest need to cast? all haste you need is provided by
Enlightement
Wow, most of the anti-haste priesties say all the haste they need is provided by
Borrowed Time
. Well, with 10% haste, I can (when the need arises, and it does) spam flash heals around the raid. It also benefits how long it takes penance to cast, PoH, Mass Dispel (hello Hodir!), god forbid GH, and Binding Heal.
After 10% though haste offers very diminishing returns. I had to get to almost 15% to shave another .1% off my flash.
Mp5 is much more important than haste and you should have at least 300 mp5
I assume you've not acquired much Ulduar gear. Good luck finding all that mp5 cloth lol.
And you might want to start looking at a wws report of some sort to see just how little mana you get back from mp5 or spirit. Just get as much int as you can and let disc's regen abilities go to work.
The amount of throughput a bit of haste gives will FAR outweigh the benefit of your mp5 while casting.
and spirit is never equal to mp5... each 4 points of spirit grant 1 mp5, what is spirit used besides mp5? (for Disc)
Spirit is like the stat you should never look for... I keep my opinion that mp5 its much better than haste since 6% from talents and some casual haste you might get from some gear is enough... if you just think you need that 4% haste
SP > Int > Crit > Mp5 >= Haste (till 10%) >>>>> Spirit
Go read the elitistjerks discipline boards. They discuss mp5 vs spirit thoroughly, and I think you'll find they're not as far apart as you think in terms of regen.
Now add in the fact that, as your intellect level grows, spirit gains on mp5. At 18k int, they even out entirely.
Now add in the fact that if you dual spec holy, the spirit is very beneficial.
And finally add in the fact that the choice is moot anyway, because all your T8 has spirit, as do ALL the wands, bracers, cuffs, and boots that drop in Ulduar. I'm sure you'll get the neck, cloak, and rings with mp5, and any shaman and pallies in your raid will rightly scratch their heads at you for doing so.
about Glyph of Levitate vs Fade
Who said anything about Levitate vs Fade lol. Maybe try replacing that
Glyph of Fortitude
, a spell you cast before the pull anyway.
Unless of course you have issues with your tank dying a lot and those spot buffs are pinching your mana. Probably because of all that mp5 on your gear...
Post by
Paolo
Mp5 << ? >> spiritOk, so 3.2 is uncountable weeks or months away. Don't make too many decisions based on vaporware. However, mp5 items are getting their regen values boosted (I believe) 25%. So don't be passin' on mp5 rings or anything...they're perfectly fine, though less so for holies. (Spirit will still be > mp5 for holy if only for its boost to spellpower.)
Spirit is like the stat you should never look for...
Just
try
to avoid spirit on Ulduar gear. Someone with itemizing decision-making power over at Blizzard must have hit the wrong key or something. I have umpteen million spirit suddenly...where'd it all come from?
And yes, I realize the OP is in heroics.
Naxx gear
replaces
heroic gear
primarily by augmenting its regen, either via spirit or mp5. Take whatever drops.
Go read the elitistjerks discipline boards. They discuss mp5 vs spirit thoroughly, and I think you'll find they're not as far apart as you think in terms of regen.
Thereyago
. Disc priests shouldn't worry about spirit vs. mp5. They are too similar in value to make a significant impact on your gearing decision, at least until you consider other factors (like who else might need the gear, etc.). You aren't window-shopping here. Take what you can get, as long as it makes sense.
Post by
328067
This post was from a user who has deleted their account.
Post by
Aldones
Nightfoxy said just about everything you need to know about your talents on the above post. I personally grab all the tier 1 points in holy and leave tier 2 blank, but that's b/c of my playstyle...as long as the tank doesn't die, no one complains. Apart from those 5 points, every single point is "cookie-cutter" for disc, and you shouldn't stray from it at all.
I wouldn't listen to Darkmoon15 when he goes on about 1800 int...not only do you not need (at least not unbuffed) that much, but it'll be a while before you can get to that point.
When looking for gear, your primary goal is a balance, not piece for piece.
sp: get as much as you can
crit: soft cap about 25-30%
haste: soft cap about 10%
int: as much as you can get, but don't take more than 1400-1500 unbuffed
spirit/mp5: in short, whatever offers you more regen.
Note that for disc, int is vastly superior to either spirit or mp5 and crit is vastly superior to haste.
Furthermore, take glyph of PW:S over Renew, just like Nightfoxy said. Renew was usually picked up by disc priests pre-3.1, but that was b/c we didn't have Glyph of Penance.
Edit: it would also behoove you to finish gemming/enchanting your gear. You don't need the best enchants/gems, but many can be very helpful.
Post by
turkey
I wouldn't listen to Darkmoon15 when he goes on about 1800 int...not only do you not need (at least not unbuffed) that much, but it'll be a while before you can get to that point.
Just to avoid confusion, I don't think Dark brought up the 1800 int, I did. And it wasn't as a recommended stat to reach. I was making the point that as int increases, the slight superiority mp5 has over spirit diminishes, and at around 1800 intellect the two become equal. Spirit becomes superior beyond that level.
Not that 1800 int is too hard a level to reach. With full raid buffs I'm currently at around 1600 int, and that's with hybrid int/sp gems.
The main point I was making was that all the hand wringing I see from disc priests regarding mp5 and spirit is pretty pointless. The impact of either one is marginal, and the vast alternatives of mp5 gear some people seem to think can be acquired beyond Naxx simply do not exist.
I do recommend 27-28000 mana, however. Once I hit that range, my regen hit wonderful levels of stability and predictability. Pop fiend and hymn and I usually get back about 95% of my total mana.
Post by
39325
This post was from a user who has deleted their account.
Post by
Kataly
IMO, when you're looking for gear to get into naxx, avoid HoL like the plague. That place is so unfriendly to heal as disc that it's stupid. I blame the tank in my guild for bringing me there 3 days after i dinged 80 and bubble-hearthing on our second attempt on loken. -sobs- So many dead... so much damage...
Our t7 glove itemization is right on for disc, so pick those up when you get the chance.
Everything else has been said. Load up on the SP, int, and crit, get a comfortable amount of haste ( i personally avoid it, my cloth deeps and holy priest can have it), and have at it.
Post by
turkey
I've tried healing Heroic HOL to get the epic of Loken..... but I find it really difficult to heal that fight as I can't seem to get everyone to full health before he does his AOE.
I farmed H HoL everyday for three weeks for those pants as disc, and this was back pre-3.1 when shields weren't spammable but mana was endless.
Judging by the way you phrased that, "I can't seem to get everyone to full health before he does his AOE," it sounds to me like you're trying to heal through the nova. Don't. You'll have to do it the way I did:
Tank runs up to the circle on the floor and engages Loken. Tank does not turn or reposition Loken in ANY way. Loken should be facing straight back down the glowing line on the floor.
All dps and heals stack on the tank. No melee gets behind him, and hunters get as close as possible while still being able to dps.
Keep PoM bouncing, penance the tank, and flash the rest. Keep pw:s up on every cd if mana allows.
As soon as Loken starts to nova, and I mean the instant he does, everyone needs to turn and run back down the glowing line down the stairs about 5-7 yards (the radius of the nova is not that big). Stop, and everyone needs to stand in place and wait for Loken to engage the group again. (It's difficult for tanks to suppress the urge to charge at Loken, and turn him for positioning, etc, but they can do it lol). DO NOT CHASE LOKEN. Let him come to the group.
Repeat the steps, moving further down the glowing line. If dps is slow, the group might have to go around the globe. Just decide beforehand which direction to go if that is the case.
The most important strat here is keeping Loken facing one direction at all times so everyone can turn and always run AWAY from him when he novas. Anyone that tries to run through him is toast. And even if all the dps die, you and the tank can finish Loken off so long as your mana lasts.
Hopefully groups these days aren't so spoiled by people healing through the nova that they'll do this competently and you'll eventually get your pants.
Post by
328067
This post was from a user who has deleted their account.
Post by
292117
This post was from a user who has deleted their account.
Post by
Aldones
Yes, healing through Loken's nova is easy, the biggest thing to realize is you have to preload a PoH. In this fight, Holy Nova is also one of your best friends. Everyone naturally stays w/in 10 yds so you should have no problem hitting everyone.
The fight keeps you on your toes, since you have to be prepared for everything.
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