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Outstanding PVP Unholy/blood
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Post by
lordmanix
You'll walk through groups of players with this one!
The trick to it is to let the big dps guys heal you, give him "mark of blood" and spam "death strike" and they will all be you like *!@#$es very fast.
ALWAYS keep unholy blight going its free dpsand you only real rune dump.
http://www.wowhead.com/?talent#jbEMocc0oZZbgMItfdxcq0c0z:hqAVcM
+ you have lots of healing
+you put out about 1500-2000dps on adverage with moderate gear.
+you a walking area of diseases and healing
+you can take on 2-3 soft targets at once
-if you get stunned your dead (less likely if you undeads will of the forsaken)
-you quikly become the main target
Post by
119405
This post was from a user who has deleted their account.
Post by
334662
This post was from a user who has deleted their account.
Post by
Aleanos
Many errors there mate.
Anticipation is a tanking talent, it's effectiveness in pvp is greatly diminished since you can't dodge when CC'd, you wont be fighting only melle classes and players can't dodge attacks from behind. Virulence is much more attractive (30% disease dispell resistance is needed in pvp).
Blade Barrier is also a tanking talent, it's uptime will be very low in pvp and 5% less dmg taken is quite bad for 5 points (from a pvp PoV)
Unholy blight is a
very
poor choice for pvp, since the majority of the player base will most likely try to run away from/CC you your ToT (time on target) will be greatly reduced. Making both UB and Necrosis loose
alot
of value. You're much better off spending those points in Morbidity.
Vendetta, for pvp it's more or less useless. Odds are you wont be scoring many killing blows and even if you do, 6% of your total health is very minor. The only times I'd recommend vendetta to anyone is if you're a fresh DK and you need that little extra HP boost to reduce downtime. Other than that, avoid it like the plague.
You've also spend ~50 points in unholy and you didn't pick up BS, EP or RoR. Three great talents for survivability and dps.
Your glyph choices are also highly questionable. Rune tap being the only one I can slightly understand (since it's a good health boost/help your teammates). GoPS - It's one of your weakest attacks, why'd you want to boost it by a mere 20%? And as I previously mentioned, UB is very weak for pvp, making the glyph also a poor choice.
What you ought to use for Unholy pvp is Glyph of Scourge strike, The ghoul and/or Dark death (you could use BT should you insist on using a unholy/blood spec).
Overall, your build gimps your dps by a large amount (1.5-2k dps is very little) for increased healing. Pre-3.1 Unholy/blood builds were very popular due to the location of Gargoyle being fairly low in the unholy tree, enabling a strong hybrid build with high healing and good damage. Nowadays unholy/frost is the new thing. If you like self healing so much why not go deep blood +Unholy/frost?
TL;DR => It's a poor build which contains many talents that are much more adapted for pve than pvp. It's also gimping your dps by a large amount for slightly more healing, and the glyph choices are not optimal. (dont use the Minor glyph of CE).
- if you get stunned your dead (less likely if you undeads will of the forsaken)
Will of the Forsaken
. It doesn't break stun effects.
Sorry if my tone's a bit hostile, I'm merely trying to help.
Post by
334662
This post was from a user who has deleted their account.
Post by
334662
This post was from a user who has deleted their account.
Post by
lordmanix
ok keep in mind i mainly ran this at 78-79 so it needs refining.
also mark of blood is very good if you drop it on a rogue and then attack everyone else so he's just there behind you healing you while you kill his buddies.
unholy blight is very good when fighting groups in warsong and basin, most people croud around the one guy thats charging into a group without feel alittle icebound fort and anti magic shield, throw on blight and death and decay stand on the flag pulling ranged players in to it with Dgrip switch between death strike and plague strike tap pestalance and corpse explosion every few seconds and my how the mighty have fallen runetap sacrifice your goul and stay at full the whole time.
yes you lose some dps from both trees but your survivalbilty is what makes the differance.
I adverage about 63 killing blows and over 100 honorable in the BG's
glyph are what you want them, to be I put on what i need for how I play
thanks for you opinions tho, i like hearing what ya think.
I'll repost a finished polishing it out
Post by
119405
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Post by
atrixia
16/52/3
I've been playing around with this build, it's not complete just yet though.
The classic talents like Frost Strike - Unbreakable Armor - Lichborne - Deathchill - Killing Machine - Chillblains - Endless Winter, are taken of course.
Virulence
is taken due to the fact that Tundra Stalker requires it for the 15% damage increase and Holy Pally/Shaman/Priest tend to enjoy spamming the dispell button on them. Diseases are a key factor to burst in PvP as all our strikes rely on them for % damage :( Hinder us very much so.
Rune Tap
is very strong and with only BS/Death Runes generated from it with BoTN talent it's a very nice clicky, I enjoy it :) Also works amazing with Blood Tap (Blood Tap + Rune Tap when #$%^ hits the fan)
Glyph of Death's Embrace (minor) is taken for the fact that with lichborne you can have some fast small clicky heals real quick. For fights that don't have classes that can fear (for example double frost mage) you can pop this for extra survivability :) (Lichborne + Death Coil spam)
I would suggest trying to cap runic power and saving Empower Rune Weapon for when the target(especially healer) drops to 35%~ hp. At this point you can strangulate, open up with Runes/FS + Empower Rune Weapon and burn the rest down with a Mind Freeze to stop any chance at heals. This is amazing for PvP and makes Frost Strike so strong in PvP :)
I left the third major up to you. I personally have been trying out IT glyph since I use that instead of CoI (due to issues with CoI + Chillblains currently) for extra RP. I can pump out some mean Frost Strike spam depending on usage :)
why have you chosen RT over UA? wouldn't UA be an overall better choice, seeing as you get 25% strength to?
Post by
334662
This post was from a user who has deleted their account.
Post by
atrixia
Depends, as I mentioned it's not complete. I do like Rune Tap due to the fact that we're not heavily reliant on Blood Runes (like Blood is) and can pop it frequently and I'm a heavy supporter of PvP'ing in Frost Presence unless on a healer :P
If you really want RT + UA I would drop Dark Conviction to 4/5 and pick up 1/1 UA. The 1% crit isn't a huge loss due to Subversion - Deathchill - Killing Machine and Rime :P
for arena full dps team, the ekstra suviability(and dmg) could mean win win instead of lose lose:)
18/53/0
this is my current build, i didn't pick virulence cos i have a but load of +hit on my current gear,
i personally dont think RT is worth much without improved, hence improved RT:)
any wrongs?
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