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Regarding the arms nerf....
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Post by
FalconPawnch
Well, they nerfed the talent "Juggernaut" in the warrior arms tree, I myself am a level 69 arms warrior, and I was just wondering if fury is better than arms since the nerf, I don't know about you, but I loved scoring an instant 2k crit every time I engaged a mob D:
Post by
355836
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Post by
karsa
Pretty disappointed with that and the Glyph of Rapid Charge nerf.
Post by
368446
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Post by
348516
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Post by
karsa
Here is what they should have done for Juggernaut: made it allow Charge in Combat and give a 25% chance to proc Juggernaut, giving your next MS or Slam 100% chance to crit.
Post by
Sakkura
Here is what they should have done for Juggernaut: made it allow Charge in Combat and give a 25% chance to proc Juggernaut, giving your next MS or Slam 100% chance to crit.
That would be a bigger nerf than what they just implemented.
Say you have a 40% crit chance. What your idea would do is increase crit chance by 60% after 25% of charges. What they implemented is a 25% increase to crit chance after 100% of charges. The latter is a bigger bonus.
Post by
140351
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Post by
200946
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Post by
140351
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Post by
silverd
We do, it is called
Recklessness
Oops, I meant to say we don't have 100% crit abilities that don't kill us in 2 seconds. I like the idea of Recklessness, but the damage taken is so ridiculous you're dead before you can use all the procs.
QFT, at least for PVP. Like most people have said, it really is a PVP nerf. (seriously though why? We were never even PVP dominant) MUCH longer time before we have another move to reach our target and a chunk of crit removed from when we charge in. I call shenanigans.
Post by
324956
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146568
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242978
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Post by
Overburdened
Stop "Executing" warriors, just remove the class ....Also build few realms for Pallys and DK's , and create achievements "25 pallys raid" and "first warrior online last month"...
This really should be sent to Blizzard !
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