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Holy/Protection build
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Post by
andyplayswow
Funny video I found out that I thought I will post it here.
http://www.youtube.com/watch?v=pC3jZdrHRjU
Post by
svirve
Lol too bad the hunter/druid should've been able to nuke him down easily if they had worked together.
Funny movie too bad it doesnt work in practice.
Post by
Arannia
Lol too bad the hunter/druid should've been able to nuke him down easily if they had worked together.
Funny movie too bad it doesnt work in practice.
It does. a 20/51/00 spec paladin is -very- hard to kill (No, that doesnt include Hammer of the Righteous.), and, unless the other teams burst is absolutely insane and happening 100% of the time, can never OOM due to never ending divine plea (Cuts healing by 50%, but Sacred Shield + 30% extra healing on a crit + Flash of Light glyph helps that quite a bit, not to mention 5% extra healing through divinity and 10% to yourself.)
I didnt calculate it, but you also take something like 10-15% less damage with the various talents, and gain a ton of spell power and stamina. Divine Sacrifice, 20 second HoJ, 30 second Avengers Shield silence, all combine together to create a very versitile Paladin.
Downsides are you have no instant heals, so you're less maneuvoerable, and more easily silenced.
Absolutely deadly in 2v2. Not so good while soloing, questing, in BGs, in PVE, or in 5v5. Works in 3v3 though, too.
Post by
blademeld
I didnt calculate it, but you also take something like 10-15% less damage with the various talents
What.
Post by
burakip1
wtf was that pallys excat spec is wut i want to know
Post by
Quest
wtf was that pallys excat spec is wut i want to know
wut
Post by
Arannia
I didnt calculate it, but you also take something like 10-15% less damage with the various talents
What.
Fiiiiine.
<calculates>
Improved Righteous Fury
6% less damage.
Guarded by the Light
6% less
spell
damage
Shield of the Templar
3% less damage.
Toughness
Something like 1-2% less
physical
damage?
So for spells, you take about 15% less damage. For physical, slightly less -from talents-, but of course, you wear plate and you have a shield, so meh.
Ardent Defender
reducing all damage by another 30% when under 35% health.
Said spec he was using (at least the one I assume he's using) is
this
EDIT: Yes, this is a healer spec. I like to think of it as the Disc tree to the Holy tree, like for Priests. One is more based around survivability, one is more based around raw healing output.
DISCLAIMER: I am by no means a theorycrafter - my understanding on how these abilities work together could be completely false.
SECOND DISCLAIMER: I'm only a newbie Protadin too (I have a tank Prot spec, for PVE, BGs and soloing, and a Prot heal spec, for PvP!)(Oh, I heal as a holy paladin too.)
Post by
blademeld
Oh you're taking into account toughness.
Post by
Arannia
Oh you're taking into account toughness.
Mmhmm. I'm not sure how armor is calculated in regard to the other talents though, if its calculated before, after, or at the same time.
(Or are you just being sarcastic or pointing out a flaw? :<)
Post by
Magnerz
Hmm didnt think this was actually plausable so keen to get a bit of feedback...
- RF (6% damage reduction) is dispellable, and as this build is so reliant upon the damage reduction to make it worthwhile would you just have to keep recasting it in combat (i think its liek 1K mana)
- How on earth does this build not oom? your crit chance is 13% lower than a holy/ret arena spec pallie, so less back from illumination + no JotW... is it basically use DP and just heal less? - seems strange to want to heal less....
- Is the extra survival really worth the loss of all that extra utility: Repentance, Vindication, Holy Shock, JotW mana returns, 3% dmg buff + Stun breaker. Ofc it depends on playstyle to an extent but this does seem an awful lot to give up (the extra survival had better be absolutely mint!)
- are there any high rated palies playing this spec? - or something similar
Eagerly waiting responses :D
Edit: just watched the video
- that hunter was a complete idiot for most of the match...
- Both oponents were physical damage (+pet) which he will ofc have had a natural advantage against, having higher mitigation/avoidance (with block, dodge and parry > Guarded by the light). This also led to him having an almost infinite supply of mana...
- would like to see this type of pallie in action agaisnt casters ;)
Post by
Arannia
Hmm didnt think this was actually plausable so keen to get a bit of feedback...
- RF (6% damage reduction) is dispellable, and as this build is so reliant upon the damage reduction to make it worthwhile would you just have to keep recasting it in combat (i think its liek 1K mana)
- How on earth does this build not oom? your crit chance is 13% lower than a holy/ret arena spec pallie, so less back from illumination + no JotW... is it basically use DP and just heal less? - seems strange to want to heal less....
- Is the extra survival really worth the loss of all that extra utility: Repentance, Vindication, Holy Shock, JotW mana returns, 3% dmg buff + Stun breaker. Ofc it depends on playstyle to an extent but this does seem an awful lot to give up (the extra survival had better be absolutely mint!)
- are there any high rated palies playing this spec? - or something similar
Eagerly waiting responses :D
Yeah, the Righteous Fury buff is dispellable. But no, this build is not entirelly dependant on reducing damage through talents. Its merely a nice perk. (Stoicism helps here but.. yeah.)
This build does not OOM due to Divine Plea, basically. Yes, Divine Plea cuts healing by 50%, but you can keep it active for as long as you need to by smacking people in melee, and then with a simple macro, dispell it and heal as normal. With proper management, you'll never go under 80% unless under the effects of a mana burner. Oh, and you're pretty much mana burn immune too, just whack the person mana burning you with Divine Plea up, while healing yourself and your partner(s). Seal of Wisdom is gorgeous too.
EDIT: Divine Plea cuts healing by 50% but its important to remember your critical heals will be healing for 30% more, offsetting that a little bit. Also, Divinity.
The extra survivability does not come with a sacrfice to utility. You're trading a very easily broken disorientate, 20% less stats on the enemy, an instant heal, and JoTW for
endless mana, Divine Sacrifice, Insane Sacred Shields, 20 second CD Hammer of Justices, 30 second CD Avengers Shield silences (which happens to crit for a chunky 4k too, tasty considering you'll usually save it to help nuke down a healer), and 10% additional damage through 1-handed weapon spec.
The stun breaker, is, in my opinion, offset by a 30% reduction to stun duration and mitigation to damage incoming during said stun. -Save your trinket for when you or your partner -needs- a heal, dont blow it willy-nilly on any old stun and you will be fine.-
There are indeed high rated paladins with a similar spec. I suggest checking out SK-gaming and looking for a Prot/holy paladin.
your crit chance is 13% lower than a holy/ret arena spec pallie
It isnt. There are crit talents available in the protection tree too. Maybe 3% less crit. Nothing massive.
EDIT: Wasnt accounting for holy power. 8% less crit at worse.
EDIT2: Sacred Shield should be almost always up with the related talents, making your Flash of Light crits, -probably- more often overall, and they crit harder.
Post by
Magnerz
- Please point me in the direction of + crit in the prot tree, seems like i'm missing something very obvious here... it does look like 13% less crit too me (8 in Ret and 5 in holy neither of which are accessable to this build)
- the 10% damage cant really be counted as that much of a +, you are definately going to be pumping out less damage in this build than a ret/holy hybrid, sure the 10% may offset this a bit but wont give you comparable numbers
- endless mana is something which is a given in either spec (albeit with more management in this prot holy build) so taht level playing fields tho' i guess
- i'm not sure you can actually say you are immunne to mana burning with this spec at all, this relies on you having DP up alot if not all of the time, thus meaning you wont be able to keep you and your partner up for very long at all...
Fair few points made tho' may give it a go at some point (p.s. which glyphs do you suggest?)
Post by
Arannia
- Please point me in the direction of + crit in the prot tree, seems like i'm missing something very obvious here... it does look like 13% less crit too me (8 in Ret and 5 in holy neither of which are accessable to this build)
Fair few points made tho' may give it a go at some point (p.s. which glyphs do you suggest?)
Combat Expertise
Glyphs:
Glyph of Flash of Light
Glyph of Turn Evil
Glyph of Hammer of Justice
Alternatives:
Glyph of Avengers Shield
Glyph of Divine Plea
Glyph of Salvation
- i'm not sure you can actually say you are immunne to mana burning with this spec at all, this relies on you having DP up alot if not all of the time, thus meaning you wont be able to keep you and your partner up for very long at all...
It doesnt work against every set-up, but you will come across set-ups that will simply try to outlast you. Set-ups that arn't built around burst, they're built around survivability or mana burn. THESE are the teams you will absolutely crush with this, as you wont need to heal for 100% of your regular output.
Post by
Magnerz
Hehe, silly old me, only 7% crit diff then i guess.
One last thing, how would one itemize for this build, healers usually seem to go Resi>Stam>Spl Pow, but this build looks fairly DP reliant (so high int?)
Post by
Arannia
No, same as always. Resi>Stam>Spellpower>Int>Crit.
You can however afford to wear some PvE gear, due to the high HP values you'll get anyway. I'm in half PvE gear half hateful 1 piece savage and I've got 20k hp.
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