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Question about letting lifebloom bloom.
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Post by
anywherenotes
Hi, I am a 53 druid and really so far I dont' have 'lifebloom', however I was reading up the druid FAQ, and this cought my eye:
Common Terms/Tricks for Resto druid:
Natures Swiftness + Healing touch for a massive, quick heal
Liferoll: you refresh Lifebloom at very last second on 3 stacks and never allow the final ‘Bloom’ to happen,
Bloomroll: Cast 1 Lifebloom on multiple raid/party members in quick succession and let it run out (when a Lifebloom go out its called "bloom")
BR: aka Battle Ress = Rebirth
I don't understand why in 'liferoll' it says to never allow for the final 'bloom'.
From what I can tell from the tooltip:
http://www.wowhead.com/?spell=48451
when it finally blooms, you get some mana back, and the person is healed for a good amount.
Could someone explain why you wouldn't want to do that.
Post by
224056
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Post by
anywherenotes
Thank you
Post by
asakawa
rolling lifeblooms is still a very viable method of healing anyone who is taking constant and consistent damage (tank).
it shouldn't be so quickly written off. the only change is that it's no longer the best answer a druid has to any given situation.
Post by
Talamare
I would say always let it bloom at max of 3stacks then refresh the stacks
Post by
sunwukung
I watch my LB timer if it is near a bloom and my target needs health, I let it bloom. I've seen some 21K crits from it.
LB really starts to lose it mana efficiently after you refresh the 3 stack, because you wont get mana back for additional refreshes, so let it bloom after it gets to its initial 3 stack. With good timing, it wont be an overheal.
Post by
lbreithaupt
I wouldn't say that it isn't our most mana-efficient heal quite yet.
I've seen 3x lifebloom crit for 24k, That's about 2100 mana, or after it blooms 1100 mana.
1100 mana for a 24k heal. VERY effecient. However, when is a person actually going to be below 24k health with a 3x lifebloom stack ready to bloom on him.
Post by
lbreithaupt
I'd Say yes, but it's too mana - costly to keep rolling it.
I say yes because with all your talents in the right place, and ~2000 SP + Idol of lush moss = 1k LB ticks. That's 1k every second in addition to your other hots. Sure, the final bloom is usually 80-90% Overhealing. But the 1k every second is usually 1-10% overhealing.
Your talking ~1k mana for a 10k heal (+the final bloom which could range from 12-24k), which isn't the most mana effecient but do you really have mana problems?
Post by
260787
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292710
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260787
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Post by
gratscot
The effective-heal part is what I'm worried about - if that 24k bloom hits just after the holy light crit from your paladin buddy, is it really worth stacking 3? Until I can try it out myself, I'm going to assume that the rest of our HoTs/heals can compensate for not having 3 stacks up.
And that's what makes the difference between a good resto druid and a bad resto druid, as well as a good raid. A good one will know what the healing is like from the other members in the group and know if they should let it bloom. Druids are pre-emptive healers and heal damage that
will
be coming in.
True but in any fight where a tank is gonna be taking more then 24k dmg the healers are over healing like mad, thats when you just stack some hots and spam norish
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292710
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Post by
260787
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260787
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