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All Death Knight talent discussion here
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Post by
MMOGrizzly
Here is my unholy dps build
http://wotlk.wowhead.com/?talent=jfZzZfMGItfkgcq0fcut
Looking for some opinions. Personally, I love playing as dps specs, so im trying to decide whether to go unholy or blood. I really like unholy, idk why, it just seems like something I'd like to play, but blood, from what i hear is a hard hitting dps, so ya. Tryin make up my mind.
Now if you would suggest specing blood for leveling, then just re-specing at 80 (maybe 70) then thats probably wha i'd do.
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Post by
floom
http://wotlk.wowhead.com/?talent=jfcGVh0IcfMxzAoG0xth
This will be my DPS spec for WoLK, anyone that wants to use feel free, i feel that onthe blood side i have got things well covered to increase DMG output aswell and increased weapons spd and DMG from the frost side, aswell and being able to forgo sometimes not using up the Diseases when using Obliterate alowing me to use that and Bloodstrike without having to consider always rebuffing the Diseases on the target.
Plus a few raid helpers in the build that brings more viablity to the raid content.
I will be thoughroughly going thru all the talents and abilities of the Death Knight up until release of WoLK and posting Tank and Caster DPS (dot) specs for people who are interested.
I will also be looking deeply into the Tank side of things working out what the best gear and talent specs will be.
PS: From the guy who gave you the first MS spec, the First rogue PVP spec and some of the current PVP / PVE specs out there. Enjoy my progress thru this in your gameplay.
If this would be a DPS-spec for instances/raid I would really switch out Scent of Blood for 5/5 Bladed Armor and 1/1 Mark of Blood (not a dps-talent, but it do bring more to the table in raids/instances than Scent of Blood) or you could take Hysteria, else I think it's a rather cool build, way better than the DPS-build I made.
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Post by
CodeDruid
I'm working on a Frost-based tanking spec for 80.
Have I missed any important talents? I'll be using a 2H Axe as an Orc...
http://wotlk.wowhead.com/?talent=j0EZGxxthczohRVsst0g
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236411
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Post by
Boyne
http://www.wowhead.com/?talent=jfVMqh0Icf0tzAo
That makes more sense yes, thank you. Just one thing, why not
Vendetta
? Seems like a good idea to me if you're leveling.
I have looked at another post of yours (
link
) and now i can decide which way to go. :(
Thank you!
Matter of personal choice: 6% of your health after killing a mob isn't really all that much. You can get a lot more from bandages or food, and neither of them really slows you down that much. Assuming you even need it at all. The only time I can see wanting this talent is when I'm fighting a large group. In that case each target killed will grant health which will help keep you up.
But Blood doesn't lack for health gains, so I really feel like those talent points are just better off invested in a damage dealing talent.
Post by
Boyne
Ok.. I have a talent question. With the Blood, Frost, and Unholy Auras, do you have to be in the respective presence to get the effect.
Sorry for not replying sooner.
No, you do NOT need to be in the corresponding presence to get the aura. Once you put points in the aura talent it is always up. Forever. That's why they moved them all deep enough into their respective trees: to prevent anyone from taking more than one.
Also,
My talent build
.
Single target Blood DPS. Specced into frost for increased attack speed and an Obliterate that doesn't take away diseases. More of a grouping spec than a soloing spec, but whatever. :P
-Arturrian
You're better off with toughness than Black Ice. Since BI only effects frost damage (and even when effected Shadow it wasn't that hot for Blood spec anyway), it's really not worth getting. You'll get more milage out of toughness which matches up well with Bladed Armor.
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