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Will Blizz allow Horde to be invisible in WoTLK?
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Post by
Zondana
Think it says it all by what's posted above. Horde have it miles better for racials. I'm a human warlock, so my only useful PvP skill is perception. Not a bad skill. I'd happily take 5% hp or WotF
any
day of the week over it though.
TBH if anything this thread should be bitching about how OP horde racials are.
As a rogue i HATE perception, it's a insane skill and i see no logical reason why HUMANS have this. Is our eyesight realy that great? :O
I would give ALL my racials to have this one, even at half duration. without a moments heistation. Ever tried playing a horde rogue in a Arena? ROFL! Night elfs got Shadowmeld that gives them +1 stealth lvl, and human rogues have preception. GUESS 1 TIME, what rogue gets to Sap the other rogue out of stealh? once a rogue is forced out of stealth by a Sap or CS, your fu***ed.
Horde:
UD:
Don't come here with the bull*** about Canibalize, it's almost worthless in PvP since bandages is better.
WotF is useless since Fear has about 8 sek DR anyways and the person fearing you will just fear you again soon anyways and then you either have to use trinket or just run around like a headless chicken.
Water Breathing.... 300% time of breathing under water?... ROFL, what are we going to do? go world pvp and force the warrior pounding us to swim down with us to the bottom of the sea and watch him drown?
10 Shadow resistance.... resistance means NOTHING unless you have like 90+ it might reduce a shadowspell (instant or DoT) with about 15 - 30 dmg. -_-
Orc:
Blood Fury increases dmg YES, but lowers ALL healing by 50% of the duration. This is the ONLY racial in the game with a negative effect...
Hardiness is nice, another stun resistance effect.
Command increases dmg from pets?... *sigh* are all Orcs supposed to be hunters or warlocks? most orcs are warriors it seems.
Axe Specialization gives 5 expertice, who uses axe in PvP anyways? you NEED a mace for the stun effect.
Troll:
Berserking and Regeneration are nice abilityes, yes indeed.
Beast Slaying gives 5% inc dmg VS beasts.... for what purpose? to kill a hunter pet 5% faster?....
Throwing Weapon Specialization gives 1% crit chance.... 1%.... and if your not a rogue, you don't use thrown weapons....
Bow Specialization is ok, for a hunter i guess, but it's still just 1%...
Tauren:
War Stomp is one of the best racials on the horde side, but the stun only lasts for 2 sec. it's not that much considering all the classes who has stuns these days.
Endurance is also nice, 5% more health is fine, it means that a tauren that is supposed to have 10K hp gets 10.5K hp. it's not THAT much.
Cultivation.... 15 points to herbalism?.... -_-
Nature Resistance.... 10 points.... what is this skill for anyways?.... countering the HUGE amount of Boomkin dr00ds out there by reducing their Wrath Dmg by 20.... ?
Blood Elf:
Mana Tap and Arcane Torrent are indeed nice PvP skills, even if the mana gain from the Arcane Torrent is about = 0...
Arcane Affinity gives 10 points to enchanting?.... hell yeah! -_-
Magic Resistance...... 5 points to all resistance.... the dmg reduced here is so low it's not even noticable...
Alliance:
Human:
Perception.... The skill that dresses all stealthed units up in x-mas lights and make them glow and shine so much that there is no way you can't see them, even from the moon....
The Human Spirit, increases spirit by 10%. this is quite nice for some classes, useless for others.
Diplomacy.... THE rep grind ability, on my 70 Human Warlock i LOVE this skill. Grinds rep in almost NO time.
Sword and Mace Specialization gives 5 expertice to BOTH weapons mentioned.
(compared to orcs who only get it on 1 weapon.)
Dwarfs:
Stoneform that removes all poisons, diseases, and bleeds and gives you 10% extra armor... do i need to say anymore?... (anti Rogue FTW)
Gun Specialization is mostly useless unless you are a hunter, just like Troll's ability with Bows.
Frost Resistance... once again, this low resistance is more or less useless unless you wish to stack more resistance on your gear..... -_-
Treasure Finding....... ok i will admit, THIS must be THE worst racial in the game... XD but i guess it's a little fun now and then:P
Night Elf:
Shadowmeld is a generally nice skill that allowes all Night Elfs to stand in some bush while waiting for someone to come by unknowing, BUT it gives Rogues 1+ stealth lvl. This might not seem like much but for a rogue, this is a HUGE buff in arenas.
Quickness that gives 1% dodge, it's nice for rogues to at least since we already have so much dodge, but i guess it's nice for warriors to.
Wisp Spirit... this is kind of useless unless you die all the time while grinding, raiding or lvl'ing. =P
Nature Resistance... just as useless as the rest of em.
Gnomes:
Allow me to give a comment to them, i LOVE to step on and kick these small guys^^ i just can't help it. anyways.
Escape Artist is a good skill for any melee class that would like to avoid being kited all over the place.
Expansive Mind is quite nice for most casters and healers i guess.
Arcane Resistance *sigh* (i'm tiered of repeating this)...
Engineering Specialist.... ok.... *moving on*
Dranei
Gift of the Naaru.... =O a HoT for 1085 on any target even if you don't have any mana?... This skill would be IMBA for Rogues, to bad we can't get it. But it's quite nice for a warrior.
Heroic Presence gives 1% hit and hit (if not capped) is considered to be THE BEST stats for any melee class in the game.
Inspiring Presence gives 1% SPELL hit, and is just as good as the Heroic Presence.
Gemcutting.... i can't help but HATE these kind of racials..... :S
Shadow Resistance... Just the same as Rogues... *hate it*
NOW, tell me what was so OP about the horde racials? i actually LOVE to play a horde. But me and my friend who like to do arenas feel that we now have no other choise than to go roll humans since it's the only way for a rogue to compete with the huge majority of Human rogues in arenas out there...
We have actually olmost totaly quit playing horde since the racials of the alliance seems so much better to us. No one will ever be able to tell me anything else. As stated earlier, i would give ALL my racials for Perception any day even if it had half duration.
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Dborgir
Undead FTW. We get to eat dead people and breathe underwater...
Post by
Zeeklock
I think there should be a murloc race, neutral, complete stun resist, 150+ resistance to all magic, 100 skill in every profession, +300 stealth, +300 stealth perception, "damage trinket" racial, 10% more health, and the ability to kill anything but by going
MURMURMURMURMURMURMURMUR
. That would be cool huh. Basically, quit complaining. Some raicals are good in some situations other are good in other situations. i doubt that raiding humans gets a big boost from being able to see stealth. You could just put more thought into your character before you decide to roll one or another.
i LOL'ed lol.....
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