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3.1 Disc heals Build;
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Post by
328725
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Post by
Elrael
You missed Focused Will (3% crit) and Pain Suppression (the disc answer to guardian spirit).
Divine Fury isn't usefull because greater heal is barely used as Disc, especial with the new
Improved Flash Heal
. And like you said Improved Healing isn't so impressive with just one point.
So you get this
spec
. Or if you really want to use smite to solo you can put the two points from Healing Focus in Divine Fury.
Post by
328725
This post was from a user who has deleted their account.
Post by
Elrael
Ah, youre right..
I've been holy for a while now but I was wanting to go back to disc.
Good points, good blog too.
Thanks.
^^ Thanks too.
The new build below is kind of a consideration for my odd ways, but I'll probably go with a more commonly used build to start off 3.1 right. I mean, why try to jump into Uludar awkwardly, right?
Thoughts? Again, just a spontanious thought:
http://ptr.wowhead.com/?talent=bVcbuhhVRIsffRtcxdc
It's either that one or the one I linked earlier. You prob missed it, nice try on your own. ;P
So weird that 6 of the 14 points in holy is barely useful filler as Disc Priest. Where Holy Priest would kill for 6 more talent points. If only my guild accepted me as Disc.
P.S. it more awkward that you misspelled "Ulduar"
Post by
343946
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Post by
Ethix
I was just wondering, why use improved inner fire?
I use this in my build, but now that i think about it, its not much use for healing. If you spend the points in silent resolve instead, you wont pull aggro and wont need any more armor. Everyone has imp inner fire, no im probably wrong, maybe im tired and not thinking right. if this makes any sense at all, please tell me.
You get more spell power from innerfire, since it increases it's effectiveness. Also, heal aggro is pretty nonexistent now.
Post by
343946
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Post by
Elrael
O, i didnt notice it improves your SP. In raids your right, aggro isnt a problem at all, but in groups it sometimes is. You could also get the mana efficiency one in holy instead of silent resolve, but youre right, for the SP its worth it.
Even in groups heal aggro is small and most only at the start of fight, or when adds join the fight. A simple fade solves 90% of those cases, the other 10% need to be solved by running to the tank. For those situation 15% less aggro doesn't matter.
Post by
271063
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Post by
Elrael
Here is my
build
and here are my reasons. I am not sold on Divine Aegis, I kind of feel like I want to be in charge of my bubbles.
Hahaha, you made my day. In charge of your own bubbles. >< Feeling childish for laughing. Bubbles, charge.
On a serious note, Divine Aegis increase to extra healing done by crits from 50 to 80% percent, but instead healing, the extra 30% is a shield, so it will never overheal. And with 3.1 it will stack with itself too.
If you seriously don't find that powerful, then I guess the problem is that you dislike then randomness of critting. I can understand that, different taste. But part of Disc power is they
don't
need
haste
and can stack tons of crit.
Also 30% shields on all crits is way more useful then 15% healing on penance (and greater heal in your case.)
If you don't use Power Infusion at all you are doing something wrong. If you don't want it, give it some dps for some extra dps. It's a great spell to let go to waste.
Healing Focus isn't needed, the few battles where you take damage you can always shield before hand. It can be helpful as filler.
Greater Heal is also a personal preference, but it's a unhandy spell without the tons of talents Holy
offer.
Inspiration might be a tiny buff, but the Disc Priest that don't use Greater Healing have more use of it then priest that do use it. Again I guess this is part of the greater healing preference.
But remember, especially with the new
Flash Heal talent
Greater Heal is really a hard to place spell for a Disc priest.
This topic
has a lot of points for either using or don't using Great Heal.
So we end with
this spec
if you want to use greater heal, or
this one
if you don't want to use greater heal. The two points in Divine Fury can also be used in healing focus, or spell warding. Depending on taste one of those three is the lesser of three barely used fillers.
Post by
91278
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Post by
271063
This post was from a user who has deleted their account.
Post by
karlusdavius
Okay, okay. I guess the info I had about disc healing was a little off. Thanks for letting me reevaluate my spec.
it wasnt a little off my friend, you were way off. If you dont like Mitigation then why are your disc? Seems holy is better for you.
Put it this way. With our mitigation, we surpass holy paladins at tank healing by a long, long way. The gap will be even wider come 3.1 when DA can stack from overheal. So you can either jump on the band wagon and be known as the best tank healer in game, and be good at it, or you can go with a gimped spec that doesn't offer anything but throughput and try and compete and loose.
http://ptr.wowhead.com/?talent=bVcbuhhVRIsffRtcxdc
there you go
Post by
Elrael
Silly of me to forgot Inspirations greatness. So easy to forgot when you never think about it. ><
Anyways 6000 armor is a lot and comparable to the armor of a shield. (Like
this list
)
For druids there isn't even any item to compare it with, even with all the modifiers druid gets the highest item (
I found)
gives 3000 armor at max.
Post by
342146
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Post by
330069
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Post by
tragic00
I looking into currently. With increasing your spell critical chance by 3% (with 3 points of course), it seems to be more useful in PvE, as well as getting jumped by a Rogue while doing your dailies. :) That together with 3/3 (if at or below 50%) and (Weakened Soul effect is on), is a extra 17% critical chance with .
Erlael's specc is fine although I would take healing focus (healing MT on Sart+2/3D, Saph, proved useful for me, and I never use GH so those 0.2secs means nothing)
so
http://ptr.wowhead.com/?talent=bVcbuhhVRIsffRtfxzc
is "tha" build imo
DA gives +45%heal on crit
normal heal - 100%heal
crit heal - 150%heal
crit with DA - 150% x 1.3 = 195%heal (imba - thats why we love crit)
haste is useful till it reach its hard top for disc (10%) after that you it's useless because you reduce gcd on 1sec during bloodlust with 10%
Pain suppression and power infusion - those are best things you can get for one point (after penance ofc.)
paladin = disco
disco + resto dudu = 3 paladins
on tank
Also agree with this. My build vs this one would great depend on if you do use GHeal or not (even knowing it's a bad habit for a disc priest to do so).
Post by
103134
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Post by
razzem
Noheals-
I actually think Renew for MT healing got a boost with the change to Grace (9% heals from the priest). I personally don't like the glyph of Renew for pve, though I could see the new Holy Priests using it with it gaining an initial heal which makes it somewhat more useful for raid healing. Currently I roll with PW:S, F.Heal, and (Penance). I guess I just don't feel that it's worth a major glyph slot to have my renew have a bit more HPS. I've already got PW:S, Penance, and F.Heal. I like the chance to use Penance or Flash heal and get an Inspiration and Divine Aegis proc, especially with DA stacking now.
Also, with the new Soul Warding talent, PW:S no longer has a CD, the glyph of PW:S is actually not bad for quick raid healing, something that couldn't be done before. I've found it excessively good for throwing shields out in BGs and WG especially. They get a heal, prevention, and a restore effect too. Pretty sweet.
Post by
103134
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