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The next hero race should be.........
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Post by
Kyojen
I say Brewmaster! O_O In all honestly, it could be a fist fighting class (A REAL fist fighting class). But I really just want to run around as a panda. >_>
Post by
UnknownSoldier
Obviously not an exact replica but something along the lines of... Diablo 2 sytle necromancer & assasin
Summons up to 10 pets to do his bidding, relies on warlock-esque cursing to increase pet damage and abilities and lest we not forget Corpse Explosion :D and ofc some extra bone and poison attacks to round it off.
Or perhaps the assassin (d2 style again) wow graphic lightning or fire traps would be interesting.
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Post by
moomoodeadcow
Cowboys have no place in the Warcraft universe. So... no.
http://i.neoseeker.com/n/8/witchhunter_thumb.jpg
Post by
Baldi
Ok, I was just brainstorming again.....how about something like a pirate class? Pirateer maybe. Then you could incorporate the whole DW pistols concept from the cowboy and the DW swords. Plus it would fit in better with the WoW world (better than cowboy anyway). Then they could have an elemental of water background and have that incorporated somehow.....that may give you your rougue/caster combo? Would be easy to give starting island (and would make sense)....have it linked to booty bay?
Downside: Pirate Day would be out....lol
just brainstorming.........
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Post by
Tyrusian
If we're just throwing out ideas...
I always thought that a class based on Chance would be a very cool idea. Maybe call it a Gambler (although surely someone with better naming creativity can come up with something better than that) and have it be mostly melee I think, with an aoe ability or two.
I haven't exactly thought up a whole lot of spells and such, but some basic ideas:
- Buff spells that would give a random buff to self and party, or on chance a debuff (although the debuff couldn't be too terrible or no one would ever group with them!) and the chance for the debuff to appear would diminish as the class leveled.
-DPS spells/abilities that would either damage the target or heal it (again, as the class levels, then the chance for a heal would diminish/the heal itself would get smaller)
-A self buff that doubles damages from abilities and makes critical hits either do extreme damage... or heal!
This is just a crazy idea, but it is something that isn't in this game yet, so it would be new and interesting.
I was inspired by the game Dofus, if anyone is wondering, specifically the Ecaflip class.
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