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Best dk race
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Post by
1056272
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412394
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1056272
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Post by
Adamsm
Which ever race you want to play.
Post by
285093
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Post by
Lordplatypus
Worgen or Human.
Sword expertise>Heroic presence
Post by
Piz420
the EJ threads give race by race break downs for DKs.
Post by
285093
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Post by
CalaelenDT
Expertise now functions as Hit for caster classes, pretty sure they are still different for Melee though. I can't recall seeing any increase in my hit when I get a piece with expertise on it.
Post by
kellbyb
Go for worgen. Looks awesome, 'nuff said.
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1057561
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Post by
DraconisAerius
The dps difference of changing race is negligible. Something around about 800-1k dps. Considering we are doing over 100k already this tier it's not really much point in caring about.
Post by
Kampy56
i'm all about human frost dk, but i would have to say worgen for sure. i made mine a human for 1 reason, racials lol everyman for himself and the rep bonus
Post by
Lithari81
I tend to always roll humans, but only for the reputation racial, but nothing else, overall, there really is no difference in races when it comes to performance with different classes, a night elf rogue/feral druid might be faster at moving while stealthed then any other race rogues, but it ultimately makes little to no difference in the long run.
So, just pick a race you like.
Post by
rabican1
Like all "What is the best race for this class" questions, there isn't one. They are all fine.
Post by
Piz420
Alliance
Worgen
Viciousness Increases critical strike chance by 1%
Darkflight Increased movement speed by 40% for 10 seconds (2 min cooldown)
Aberration Reduces Shadow and Nature damage taken by 1%
Running Wild Increase ground speed by 60%/100%
Flayer Skinning skill increased by 15 and allows you to skin faster
Two Forms Turn into your currently inactive form
Verdict: More crit and movement increasing effects are stellar for any melee DPS class. Alliance Death Knights looking to optimize will therefore find Worgen of the most interest.
Draenei
Heroic Presence Increases your chance to hit with all spells and attacks by 1%
Gift of the Naaru Heals the target for 20% of the caster's total health over 15 sec (3 min cooldown)
Gemcutting Jewelcrafting skill increased by 10
Shadow Resistance Reduces Shadow damage taken by 1%
Verdict: 1% hit will reduce the cap and allow for some more creative reforging. The free heal is also significant.
Human
Every Man for Himself Removes movement & control impairing effects (2 min cooldown)
Diplomacy Reputation gains increased by 10%
Mace & Sword Specialization Expertise with swords and maces is increased by 1%
The Human Spirit Spirit increased by 3%
Verdict: The added expertise is beneficial if you conveniently happen to equip such a weapon. Asides from that potential, the ability to simulatanously run away and still be well liked gets an impressed nod. Humans will fare the best through reputation grinds.
Dwarf
Stoneform Remove poison, disease, and bleed effects; +10% damage reduction for 8 seconds (2 min cooldown)
Mace Specialization Expertise with maces is increased by 1%
Frost Resistance Reduces Frost damage taken by 1%
Explorer You find additional fragments when looting archaeological finds and you can survey faster than normal archaeologists
Crackshot Expertise with ranged weapons is increased by 1%
Verdict: Dwarves also have a potential addition to expertise and a nice ability to counteract common status effects. Stoneform is a bit less desirable than Every Man for Himself on the basis that mobility is still preferred.
Gnome
Escape Artist Escape immobilization or movement speed reduction effect (1.5 min cooldown)
Shortblade Specialization Expertise with Daggers and 1H-Swords is increased by 1%
Arcane Resistance Reduces Arcane damage by 1%
Engineering Specialization Engineering increased by 15 points
Expansive Mind Mana pool is increased by 5%
Verdict: As another form of movement restoration, Escape Artist has plenty of great PVE uses. The rest of their racials unfortunately fall short in terms of use for a Death Knight.
Night Elf
Shadowmeld Stationary stealth (2 min cooldown)
Quickness Reduces the chance of melee/ranged attackes hit you by 2%
Wisp Spirit 75% increased death speed (+25% than other races)
Nature Resistance Reduces Nature damage taken by 1%
Verdict: Being a Night Elf provides no tangible benefit for Death Knights, but hide-and-go-seek with Darion Mograine will have acceptable results.
Horde
Orc
Blood Fury Increase attack/spell power for 15 seconds (2 min cooldown)
Command Damage dealt by Death Knight, Hunter, and Warlock pets increased by 2% (down from 5%)
Axe Specialization Expertise with Fist Weapons, Axes, and 2-H Axes is increased by 1%
Hardiness 15% stun duration reduction
Verdict: Given that Orcs have both pet damage and attack power and extra expertise, they make really good Death Knights.
Goblin
Time is Money 1% attack speed
Rocket Jump Jump forward (2 min cooldown, shared with Rocket Barrage)
Rocket Barrage launches rockets at enemy (2 min cooldown, shared with Rocket Jump)
Best Deals Anywhere receive the best discount regardless of faction
Pack Hobgoblin Bank access 1 minute (30 min cooldown)
Better Living Through Chemistry Alchemy increased by 15 points
Verdict: Goblin racials are rather amazing for melee DPS like Death Knights.
Troll
Berserking 20% increased attack speed for 10 seconds (3 min cooldown)
Da Voodoo Shuffle 15% reduction of movement impairing effects
Regeneration Health regen rate increased by 10%, 10% of total regeneration during combat
Beast Slaying 5% damage versus beasts
Deadeye Expertise with ranged weapons is increased by 1%
Verdict: A short haste bonus and a snare reduction isn't bad, but it's a downgrade in comparison to Orcs and Goblins.
Forsaken
Will of the Forsaken Removes charm, fear, and sleep (2 min cooldown)
Cannibalize Regen 7% health every 2 seconds for 10 seconds (2 min cooldown)
Shadow Resistance Reduces Shadow damage taken by 1%
Touch of the Grave Your attacks and damaging spells have a chance to drain the target, dealing X amount of Shadow damage and healing you for the same amount.
Verdict: Touch of the Grave's damage/heal scales with mastery and is more optimized than what Belfs and the moo cows have to offer.
Blood Elf
Arcane Torrent Silence all enemies within 8yds for 2 seconds and gain 15 runic power (2 min cooldown)
Arcane Affinity Enchanting increased by 10
Magic Resistance Reduces Arcane damage taken by 1%
Verdict: The silence can be helpful when Mind Freeze is down or when you just want an ounce of free RP to Death Coil. Asides from that, you're basically joining this race for the hair: the superbly immaculate hair.
Tauren
War Stomp Stuns up to 5 enemies within 8yds for 2 seconds (2 min cooldown)
Endurance Base health increased by 5%
Nature Resistance Reduces Nature damage taken by 1%
Cultivation Herbalism increased by 15 points and speeds the gathering process
Verdict: Tauren are on par with Night Elves in regards to lacking useful PVE racials. "The cow goes 'boooooo'."
We all know this thread will rear its ugly head in again and again so why not post the official section from EJ? Research is hard.
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